Player Matchup

Pele
Pele
GuStAv0-13OO5
Pele
Level 70
God Stats
3W - 12L
1,270 SR
Queue Stats
81W - 150L
1,336 Elo+
Party 2
Neith
Neith
Nico_jr05
Neith
Level 64
God Stats
4W - 13L
1,295 SR
Queue Stats
52W - 100L
1,374 Elo+
Party 2
Zhong Kui
Zhong Kui
PCP_CoYoTee
Zhong Kui
Level 103
God Stats
8W - 13L
1,479 SR
Queue Stats
126W - 197L
1,387 Elo+
Party 2
Thor
Thor
PCP_Mattox
Thor
Level 65
God Stats
2W - 2L
1,606 SR
Queue Stats
53W - 104L
1,366 Elo+
Party 2
Nu Wa
Nu Wa
PCP_StormaX
Nu Wa
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 164L
1,348 Elo+
Party 2
Team Averages
Level 76
1,430 SR
1,362 Elo+

VS

Team Averages
Level 77
1,439 SR
1,468 Elo+
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Adrianofsp
Medusa
Level 116
God Stats
54W - 47L
1,527 SR
Queue Stats
103W - 93L
1,454 Elo+
Solo
Da Ji
Da Ji
Conniexd
Da Ji
Level 44
God Stats
41W - 37L
1,511 SR
Queue Stats
68W - 58L
1,466 Elo+
Party 1
Nemesis
Nemesis
KawasakiKi10
Nemesis
Level 93
God Stats
5W - 8L
1,372 SR
Queue Stats
108W - 75L
1,492 Elo+
Party 1
Aphrodite
Aphrodite
cleancar16
Aphrodite
Level 7
God Stats
1W - 1L
1,288 SR
Queue Stats
27W - 9L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,611
561
4,018
7,736
2,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Neith
Nico_jr05
Neith
11
1 / 3 / 1
5,736
574
2,891
5,691
1,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
PCP_CoYoTee
Zhong Kui
8
1 / 5 / 2
5,080
508
3,940
7,043
3,304
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 4 / 1
5,041
504
3,534
7,784
2,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 4 / 1
5,128
513
3,035
6,111
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
7 / 0 / 3
7,530
753
6,172
5,853
1,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Medusa
Adrianofsp
Medusa
11
3 / 1 / 0
6,870
687
3,578
4,641
1,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
Conniexd
Da Ji
11
7 / 3 / 5
6,918
692
8,702
6,837
2,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nemesis
KawasakiKi10
Nemesis
11
1 / 1 / 2
5,626
563
1,916
8,334
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Aphrodite
cleancar16
Aphrodite
11
0 / 1 / 3
5,963
596
2,938
4,137
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
18
18
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
0
3
8.5
W
Medusa
Adrianofsp
Medusa
3
1
0
3
W
Da Ji
Conniexd
Da Ji
7
3
5
3.17
L
2
2
2
1.5
W
Nemesis
KawasakiKi10
Nemesis
1
1
2
2
L
Neith
Nico_jr05
Neith
1
3
1
0.5
L
Zhong Kui
PCP_CoYoTee
Zhong Kui
1
5
2
0.4
L
2
4
1
0.63
L
0
4
1
0.13
W
Aphrodite
cleancar16
Aphrodite
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,418
Damage
23,306
34,365
Taken
29,802
11,326
Mitigated
8,937
6,864
Healing
12,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,172
3,874
0
1,979
5,853
1,565
1,340
1,959
3,814
0
48,428
W
Medusa
Adrianofsp
Medusa
3,578
522
0
2,326
4,641
1,193
865
1,285
3,125
0
46,540
W
Da Ji
Conniexd
Da Ji
8,702
3,083
0
1,084
6,837
2,628
280
2,077
4,644
0
25,970
L
4,018
1,468
0
1,073
7,736
2,313
0
668
6,902
0
30,467
W
Nemesis
KawasakiKi10
Nemesis
1,916
775
0
4,032
8,334
2,293
245
273
8,021
0
40,516
L
Neith
Nico_jr05
Neith
2,891
496
0
758
5,691
1,528
0
946
4,427
0
38,236
L
Zhong Kui
PCP_CoYoTee
Zhong Kui
3,940
596
0
2,053
7,043
3,304
9
241
6,590
29,129
351
L
3,534
754
0
1,970
7,784
2,536
0
682
6,989
0
13,786
L
3,035
534
0
1,010
6,111
1,645
0
0
6,039
23,123
0
W
Aphrodite
cleancar16
Aphrodite
2,938
256
862
1,938
4,137
1,258
186
790
3,267
23,598
771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,596
Gold Earned
32,907
249
Minions Killed
359
0
Camps Cleared
0
949,111
Distance Traveled
976,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,530
753
89
9
0
199,097
0
W
Medusa
6,870
687
100
10
0
153,058
0
W
Da Ji
6,918
692
38
4
0
214,225
0
L
Pele
5,611
561
56
6
0
210,655
0
W
Nemesis
5,626
563
65
7
0
213,234
0
L
Neith
5,736
574
78
8
0
188,451
0
L
Zhong Kui
5,080
508
57
6
0
183,437
0
L
Thor
5,041
504
18
2
0
205,152
0
L
Nu Wa
5,128
513
40
4
0
161,416
0
W
Aphrodite
5,963
596
67
7
0
196,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role