Player Matchup

Thor
Thor
Gold IV
 
Thor
Gold IV
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Agent_Apostle
Xing Tian
Gold IV
Level 156
God Stats
3W - 2L
1,687 SR
Queue Stats
402W - 436L
1,439 MMR
Solo
Apollo
Apollo
Gold I
ConnectionBar
Apollo
Gold I
Level 86
God Stats
21W - 13L
1,627 SR
Queue Stats
62W - 59L
1,589 MMR
Solo
Hera
Hera
Gold II
M4DR1D
Hera
Gold II
Level 85
God Stats
53W - 34L
1,633 SR
Queue Stats
223W - 227L
1,545 MMR
Solo
Thanatos
Thanatos
Gold I
jaredmatisse8
Thanatos
Gold I
Level 157
God Stats
4W - 3L
1,735 SR
Queue Stats
157W - 153L
1,551 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,637 SR
1,525 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,580 SR
1,511 MMR
Ah Puch
Ah Puch
Gold I
 
Ah Puch
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
 
Ares
Gold III
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold IV
ArrivedBrake507
Danzaburou
Gold IV
Level 109
God Stats
23W - 7L
1,799 SR
Queue Stats
60W - 52L
1,531 MMR
Solo
Ymir
Ymir
Gold II
McRoberTT
Ymir
Gold II
Level 144
God Stats
4W - 2L
1,704 SR
Queue Stats
167W - 161L
1,438 MMR
Solo
Fenrir
Fenrir
Gold IV
iHoust
Fenrir
Gold IV
Level 87
God Stats
2W - 1L
1,396 SR
Queue Stats
24W - 15L
1,584 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 5 / 2
7,519
442
7,381
14,011
8,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Agent_Apostle
Xing Tian
13
1 / 5 / 0
7,993
470
10,379
14,986
8,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 4 / 1
9,295
547
5,513
11,517
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hera
M4DR1D
Hera
13
5 / 9 / 1
8,229
484
15,243
11,350
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
jaredmatisse8
Thanatos
14
1 / 5 / 3
7,726
454
7,438
14,789
5,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
JanusAo KuangAwilix

VS

Bans
AphroditeArachneRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
4 / 4 / 13
9,464
557
8,831
15,968
9,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
 
Ares
13
0 / 2 / 9
8,086
476
4,401
15,638
12,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
ArrivedBrake507
Danzaburou
16
5 / 0 / 2
9,851
579
5,416
2,083
782
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
13
2 / 2 / 12
8,861
521
4,912
13,154
13,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fenrir
iHoust
Fenrir
17
16 / 1 / 6
10,795
635
17,737
14,259
6,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
69
9
Kills
27
28
Deaths
9
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
5
2
0.4
W
Ah Puch
 
Ah Puch
4
4
13
2.63
W
Ares
 
Ares
0
2
9
2.25
L
Xing Tian
Agent_Apostle
Xing Tian
1
5
0
0.2
W
Danzaburou
ArrivedBrake507
Danzaburou
5
0
2
6
L
1
4
1
0.38
L
Hera
M4DR1D
Hera
5
9
1
0.61
W
Ymir
2
2
12
4
W
Fenrir
iHoust
Fenrir
16
1
6
19
L
Thanatos
jaredmatisse8
Thanatos
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,954
Damage
41,297
66,653
Taken
61,102
30,435
Mitigated
43,290
15,476
Healing
14,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,381
1,433
0
1,608
14,011
8,264
0
5,321
8,690
0
31,157
W
Ah Puch
 
Ah Puch
8,831
250
0
5,487
15,968
9,932
0
6,078
9,850
71,242
2,577
W
Ares
 
Ares
4,401
615
0
919
15,638
12,489
0
7,686
7,195
42,657
1,233
L
Xing Tian
Agent_Apostle
Xing Tian
10,379
924
0
1,440
14,986
8,535
0
2,893
12,093
42,153
3,033
W
Danzaburou
ArrivedBrake507
Danzaburou
5,416
2,943
0
1,308
2,083
782
325
288
1,785
0
77,566
L
5,513
2,946
0
4,122
11,517
4,081
328
1,017
10,500
0
87,099
L
Hera
M4DR1D
Hera
15,243
3,021
0
957
11,350
3,576
63
3,828
7,522
47,222
0
W
Ymir
4,912
1,268
67
2,389
13,154
13,254
0
4,564
8,499
26,823
0
W
Fenrir
iHoust
Fenrir
17,737
4,625
0
4,290
14,259
6,833
0
5,712
8,299
0
79,092
L
Thanatos
jaredmatisse8
Thanatos
7,438
1,797
0
7,349
14,789
5,979
0
4,291
10,498
0
62,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,762
Gold Earned
47,057
464
Minions Killed
434
0
Camps Cleared
0
1,523,653
Distance Traveled
1,632,385
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,519
442
55
3
0
253,577
0
W
Ah Puch
9,464
557
107
6
0
310,289
0
W
Ares
8,086
476
60
4
0
279,643
0
L
Xing Tian
7,993
470
78
5
0
288,115
2
W
Danzaburou
9,851
579
133
8
0
351,794
2
L
Apollo
9,295
547
166
10
0
341,649
0
L
Hera
8,229
484
70
4
0
269,756
3
W
Ymir
8,861
521
33
2
0
304,959
2
W
Fenrir
10,795
635
101
6
0
385,700
0
L
Thanatos
7,726
454
95
6
0
370,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role