Player Matchup

Khepri
Khepri
MrTrollingbear
Khepri
Level 126
God Stats
2W - 1L
1,428 SR
Queue Stats
165W - 191L
1,433 Elo+
Party 1
Jormungandr
Jormungandr
TheBanishedJarl
Jormungandr
Level 56
God Stats
10W - 2L
1,661 SR
Queue Stats
127W - 126L
1,453 Elo+
Party 1
Persephone
Persephone
Theoutcast25
Persephone
Level 86
God Stats
1W - 2L
1,332 SR
Queue Stats
62W - 64L
1,416 Elo+
Solo
Chang'e
Chang'e
TrashAzzFkBoys
Chang'e
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 135L
1,411 Elo+
Solo
Chronos
Chronos
amozing120799
Chronos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,456 Elo+
Party 1
Team Averages
Level 77
1,484 SR
1,434 Elo+

VS

Team Averages
Level 99
1,404 SR
1,427 Elo+
Janus
Janus
Dntshootbr0
Janus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,350 Elo+
Party 2
Thanatos
Thanatos
KingZog510
Thanatos
Level 148
God Stats
0W - 2L
1,275 SR
Queue Stats
90W - 93L
1,494 Elo+
Solo
Ullr
Ullr
NASCARxxKODY
Ullr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,491 Elo+
Solo
Sylvanus
Sylvanus
OniD7
Sylvanus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 67L
1,428 Elo+
Solo
Discordia
Discordia
SweatySaac
Discordia
Level 154
God Stats
0W - 1L
1,246 SR
Queue Stats
19W - 35L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 21
11,813
844
9,558
17,896
23,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jormungandr
TheBanishedJarl
Jormungandr
20
12 / 3 / 16
13,194
942
21,013
21,376
21,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Persephone
Theoutcast25
Persephone
19
8 / 2 / 12
11,876
848
12,963
11,959
5,527
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 0
7,188
513
0
0
0
Chronos
20
11 / 3 / 12
12,350
882
14,518
10,796
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 6
8,682
620
8,629
12,276
4,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
KingZog510
Thanatos
18
7 / 8 / 4
10,638
760
12,477
14,924
6,429
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 3 / 3
8,258
590
4,867
7,053
2,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
OniD7
Sylvanus
17
1 / 7 / 8
9,041
646
3,690
20,722
24,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Discordia
SweatySaac
Discordia
19
2 / 7 / 5
11,098
793
12,008
10,796
4,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
39
34
Kills
13
13
Deaths
34
61
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
9
6
0.44
L
Thanatos
KingZog510
Thanatos
7
8
4
1.13
W
3
5
21
2.7
L
2
3
3
1.17
L
Sylvanus
OniD7
Sylvanus
1
7
8
0.71
L
Discordia
SweatySaac
Discordia
2
7
5
0.64
W
Jormungandr
TheBanishedJarl
Jormungandr
12
3
16
6.67
W
Persephone
Theoutcast25
Persephone
8
2
12
7
W
0
0
0
0
W
Chronos
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,052
Damage
41,671
62,027
Taken
65,771
56,008
Mitigated
42,374
22,463
Healing
16,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,629
760
247
681
12,276
4,501
80
10,864
1,331
15,431
0
L
Thanatos
KingZog510
Thanatos
12,477
3,272
0
4,708
14,924
6,429
0
13,080
1,569
0
23,771
W
9,558
904
973
1,612
17,896
23,921
270
5,499
12,025
16,342
0
L
4,867
2,426
717
1,212
7,053
2,470
0
5,825
1,155
0
10,291
L
Sylvanus
OniD7
Sylvanus
3,690
1,735
2,240
5,803
20,722
24,760
0
16,911
2,985
9,808
0
L
Discordia
SweatySaac
Discordia
12,008
245
485
740
10,796
4,214
0
8,943
1,451
37,446
0
W
Jormungandr
TheBanishedJarl
Jormungandr
21,013
4,240
2,302
6,489
21,376
21,423
765
6,056
14,998
43,278
2,357
W
Persephone
Theoutcast25
Persephone
12,963
1,581
1,714
5,997
11,959
5,527
1,040
5,055
6,771
30,277
1,905
W
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
14,518
4,607
1,574
1,802
10,796
5,137
1,097
6,703
3,903
25,995
265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,421
Gold Earned
47,717
149
Minions Killed
117
0
Camps Cleared
0
1,307,818
Distance Traveled
939,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,682
620
22
2
0
177,928
0
L
Thanatos
10,638
760
20
1
0
213,526
0
W
Khepri
11,813
844
21
2
0
267,012
0
L
Ullr
8,258
590
18
1
0
117,938
0
L
Sylvanus
9,041
646
10
1
0
202,477
0
L
Discordia
11,098
793
47
3
0
227,734
0
W
Jormungandr
13,194
942
45
3
0
280,526
0
W
Persephone
11,876
848
48
3
0
222,928
0
W
Chang'e
7,188
513
0
0
0
263,703
0
W
Chronos
12,350
882
35
3
0
273,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role