Player Matchup

Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
B3Z3RK1337
Chernobog
Level 129
God Stats
15W - 14L
1,494 SR
Queue Stats
490W - 469L
1,480 Elo+
Solo
Medusa
Medusa
D0N MARI0
Medusa
Level 107
God Stats
19W - 20L
1,457 SR
Queue Stats
290W - 286L
1,413 Elo+
Solo
Team Averages
Level 117
1,490 SR
1,479 Elo+

VS

Team Averages
Level 88
1,484 SR
1,441 Elo+
Janus
Janus
GoyDefender33
Janus
Level 68
God Stats
8W - 11L
1,449 SR
Queue Stats
127W - 140L
1,472 Elo+
Solo
Mulan
Mulan
Malpracticed22
Mulan
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
31W - 39L
1,497 Elo+
Solo
Pele
Pele
crash_bestplayer
Pele
Level 94
God Stats
2W - 6L
1,378 SR
Queue Stats
108W - 120L
1,459 Elo+
Solo
Skadi
Skadi
lofilifestyles
Skadi
Level 78
God Stats
4W - 3L
1,614 SR
Queue Stats
124W - 109L
1,455 Elo+
Solo
Ymir
Ymir
tikigem
Ymir
Level 95
God Stats
7W - 12L
1,479 SR
Queue Stats
48W - 99L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
6 / 0 / 3
7,407
673
8,707
9,228
4,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
 
Jormungandr
11
4 / 0 / 3
7,286
662
3,550
5,076
2,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
 
Hera
10
1 / 3 / 3
6,172
561
3,304
4,995
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
B3Z3RK1337
Chernobog
12
3 / 0 / 7
6,681
607
6,086
3,978
1,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
D0N MARI0
Medusa
10
0 / 3 / 0
5,809
528
1,260
6,806
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,141
558
3,953
5,609
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 1
6,522
593
5,188
8,402
6,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
2 / 3 / 1
5,806
528
3,054
9,973
3,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 1 / 0
4,822
438
1,393
3,379
937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
tikigem
Ymir
9
0 / 4 / 0
5,140
467
1,390
10,415
6,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
14
Kills
6
6
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
0
3
7.5
W
Jormungandr
 
Jormungandr
4
0
3
5.5
W
Hera
 
Hera
1
3
3
0.83
W
Chernobog
B3Z3RK1337
Chernobog
3
0
7
6.5
W
Medusa
D0N MARI0
Medusa
0
3
0
0
L
2
5
0
0.4
L
2
1
1
2.5
L
2
3
1
0.83
L
0
1
0
0
L
Ymir
tikigem
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,907
Damage
14,978
30,083
Taken
37,778
12,842
Mitigated
18,515
9,042
Healing
5,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,707
1,314
65
3,811
9,228
4,863
555
548
8,586
0
54,876
W
Jormungandr
 
Jormungandr
3,550
1,343
0
2,843
5,076
2,759
264
955
4,121
30,385
0
W
Hera
 
Hera
3,304
628
0
119
4,995
1,331
285
2,382
2,343
34,496
886
W
Chernobog
B3Z3RK1337
Chernobog
6,086
2,962
0
1,152
3,978
1,282
441
526
3,414
0
39,170
W
Medusa
D0N MARI0
Medusa
1,260
342
0
1,052
6,806
2,607
866
478
6,276
1,709
24,478
L
3,953
0
0
237
5,609
1,539
619
2,080
3,529
34,907
0
L
5,188
1,140
0
1,413
8,402
6,227
54
278
8,124
0
40,597
L
3,054
392
0
1,531
9,973
3,802
0
1,791
8,182
0
42,074
L
1,393
193
0
270
3,379
937
0
453
2,926
0
23,706
L
Ymir
tikigem
Ymir
1,390
439
0
2,029
10,415
6,010
409
2,355
8,060
18,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,355
Gold Earned
28,431
320
Minions Killed
270
0
Camps Cleared
0
1,154,017
Distance Traveled
977,248
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,407
673
81
7
0
271,766
4
W
Jormungandr
7,286
662
54
5
0
216,390
6
W
Hera
6,172
561
62
6
0
227,003
0
W
Chernobog
6,681
607
64
6
0
233,312
0
W
Medusa
5,809
528
59
5
0
205,546
0
L
Janus
6,141
558
70
6
0
207,609
0
L
Mulan
6,522
593
65
6
0
196,918
3
L
Pele
5,806
528
65
6
0
253,570
0
L
Skadi
4,822
438
39
4
0
119,517
0
L
Ymir
5,140
467
31
3
0
199,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role