Player Matchup

Chiron
Chiron
DatStupidFire
Chiron
Level 127
God Stats
5W - 10L
1,258 SR
Queue Stats
80W - 110L
1,359 Elo+
Party 1
Mercury
Mercury
Giraffeº
Mercury
Level 162
God Stats
10W - 10L
1,576 SR
Queue Stats
251W - 254L
1,513 Elo+
Party 2
Surtr
Surtr
GravyFarts
Surtr
Level 152
God Stats
17W - 15L
1,541 SR
Queue Stats
145W - 160L
1,451 Elo+
Party 1
Ymir
Ymir
RustyDolphin_
Ymir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 147L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
TestingSin
Baron Samedi
Level 143
God Stats
2W - 2L
1,396 SR
Queue Stats
217W - 224L
1,501 Elo+
Party 2
Team Averages
Level 142
1,454 SR
1,449 Elo+

VS

Team Averages
Level 110
1,493 SR
1,494 Elo+
Hades
Hades
FF Alessin
Hades
Level 104
God Stats
116W - 71L
1,669 SR
Queue Stats
561W - 541L
1,476 Elo+
Solo
Shiva
Shiva
G-KILLAZ-W4L
Shiva
Level 155
God Stats
4W - 4L
1,492 SR
Queue Stats
432W - 443L
1,539 Elo+
Solo
Amaterasu
Amaterasu
Mike08Roquet
Amaterasu
Level 48
God Stats
2W - 4L
1,086 SR
Queue Stats
11W - 15L
1,396 Elo+
Solo
Poseidon
Poseidon
PR Buick
Poseidon
Level 169
God Stats
13W - 8L
1,720 SR
Queue Stats
184W - 179L
1,559 Elo+
Solo
Neith
Neith
xsterikerx36
Neith
Level 74
God Stats
4W - 0L
1,500 SR
Queue Stats
45W - 51L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,445
430
4,446
11,085
3,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Giraffeº
Mercury
17
9 / 5 / 2
9,386
626
15,430
16,253
5,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Surtr
14
1 / 1 / 2
8,634
576
7,392
7,718
4,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 4 / 5
6,900
460
4,924
16,312
14,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
TestingSin
Baron Samedi
13
4 / 5 / 5
8,123
542
6,893
12,904
5,260
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
5 / 5 / 8
9,311
621
12,740
12,744
7,464
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
4 / 0 / 9
8,004
534
7,964
10,049
8,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
Mike08Roquet
Amaterasu
12
2 / 3 / 3
7,310
487
1,436
13,503
10,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Poseidon
PR Buick
Poseidon
15
4 / 6 / 8
8,544
570
12,139
14,454
5,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 0 / 9
8,612
574
12,702
8,470
3,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
14
Kills
18
18
Deaths
14
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Hades
5
5
8
1.8
W
4
0
9
8.5
L
Mercury
Giraffeº
Mercury
9
5
2
2
L
Surtr
1
1
2
2
W
Amaterasu
Mike08Roquet
Amaterasu
2
3
3
1.17
W
Poseidon
PR Buick
Poseidon
4
6
8
1.33
L
0
4
5
0.63
L
Baron Samedi
TestingSin
Baron Samedi
4
5
5
1.3
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,085
Damage
46,981
64,272
Taken
59,220
33,830
Mitigated
34,842
13,286
Healing
19,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,446
1,675
785
3,901
11,085
3,760
0
844
10,073
0
44,262
W
Hades
12,740
707
658
4,959
12,744
7,464
198
5,889
6,855
60,341
0
W
7,964
1,185
747
2,662
10,049
8,329
77
1,784
8,265
0
35,133
L
Mercury
Giraffeº
Mercury
15,430
8,209
0
1,486
16,253
5,872
0
8,899
7,227
0
84,733
L
Surtr
7,392
1,875
0
2,246
7,718
4,707
468
1,422
6,206
1,599
58,365
W
Amaterasu
Mike08Roquet
Amaterasu
1,436
1,025
0
5,347
13,503
10,143
0
2,003
11,500
0
27,942
W
Poseidon
PR Buick
Poseidon
12,139
2,137
0
2,663
14,454
5,530
282
1,460
12,994
78,355
3,230
L
4,924
1,192
0
1,650
16,312
14,231
0
4,149
11,756
21,103
0
L
Baron Samedi
TestingSin
Baron Samedi
6,893
757
390
2,828
12,904
5,260
0
9,522
3,304
43,994
2,446
W
12,702
3,132
0
2,526
8,470
3,376
383
1,503
6,967
0
63,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,488
Gold Earned
41,781
394
Minions Killed
432
0
Camps Cleared
0
1,524,160
Distance Traveled
1,412,051
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,445
430
82
5
0
301,302
2
W
Hades
9,311
621
107
7
0
269,948
4
W
Shiva
8,004
534
48
3
0
298,438
5
L
Mercury
9,386
626
112
7
0
376,206
0
L
Surtr
8,634
576
96
6
0
286,413
0
W
Amaterasu
7,310
487
69
5
0
231,494
0
W
Poseidon
8,544
570
118
8
0
320,374
1
L
Ymir
6,900
460
24
2
0
304,270
0
L
Baron Samedi
8,123
542
80
5
0
255,969
0
W
Neith
8,612
574
90
6
0
291,797
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role