Player Matchup

Charybdis
Charybdis
AshenBot
Charybdis
Level 106
God Stats
1W - 2L
1,469 SR
Queue Stats
45W - 47L
1,469 Elo+
Solo
Sobek
Sobek
IAphroditeI
Sobek
Level 157
God Stats
4W - 3L
1,631 SR
Queue Stats
265W - 279L
1,533 Elo+
Party 1
Chang'e
Chang'e
Louicide
Chang'e
Level 61
God Stats
1W - 2L
1,292 SR
Queue Stats
128W - 144L
1,421 Elo+
Solo
Freya
Freya
RodJohnson
Freya
Level 117
God Stats
0W - 2L
1,239 SR
Queue Stats
106W - 134L
1,456 Elo+
Solo
Zeus
Zeus
lKaname_TosenI
Zeus
Level 109
God Stats
0W - 3L
1,154 SR
Queue Stats
132W - 156L
1,564 Elo+
Party 1
Team Averages
Level 110
1,357 SR
1,489 Elo+

VS

Team Averages
Level 142
1,571 SR
1,465 Elo+
Agni
Agni
DarcKnyt
Agni
Level 158
God Stats
9W - 4L
1,643 SR
Queue Stats
452W - 484L
1,385 Elo+
Solo
Horus
Horus
JVIixer
Horus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
334W - 332L
1,488 Elo+
Solo
Sobek
Sobek
LordLemur
Sobek
Level 148
God Stats
8W - 9L
1,428 SR
Queue Stats
428W - 452L
1,415 Elo+
Solo
Vamana
Vamana
MRTRUE_KNOWLEDGE
Vamana
Level 155
God Stats
2W - 2L
1,374 SR
Queue Stats
296W - 292L
1,477 Elo+
Solo
Sol
Sol
mkwolf69
Sol
Level 142
God Stats
21W - 2L
1,910 SR
Queue Stats
391W - 174L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AshenBot
Charybdis
16
2 / 7 / 2
8,944
688
11,929
14,432
5,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 3
8,226
633
5,068
13,045
12,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Louicide
Chang'e
14
1 / 7 / 4
8,111
624
5,115
14,453
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
14
3 / 7 / 3
9,113
701
8,594
15,787
5,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 5 / 3
8,055
620
9,430
10,016
3,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
10 / 3 / 16
12,409
955
22,537
11,415
5,065
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
JVIixer
Horus
18
4 / 2 / 20
10,770
828
9,077
20,568
23,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sobek
LordLemur
Sobek
17
3 / 3 / 19
10,718
824
9,615
22,929
26,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

2
0 / 0 / 0
4,062
312
0
0
0
20
12 / 0 / 14
12,021
925
22,502
11,653
5,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
98
8
Kills
29
29
Deaths
8
15
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AshenBot
Charybdis
2
7
2
0.43
W
Agni
10
3
16
6
L
1
3
3
0.83
W
Horus
JVIixer
Horus
4
2
20
7
W
Sobek
LordLemur
Sobek
3
3
19
4.17
L
Chang'e
Louicide
Chang'e
1
7
4
0.43
W
0
0
0
0
L
Freya
3
7
3
0.64
L
1
5
3
0.5
W
12
0
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,136
Damage
63,731
67,733
Taken
66,565
31,076
Mitigated
60,114
23,569
Healing
37,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AshenBot
Charybdis
11,929
5,724
610
1,752
14,432
5,287
0
11,795
2,637
0
28,908
W
Agni
22,537
1,341
2,238
2,597
11,415
5,065
1,519
4,567
6,848
54,544
261
L
5,068
115
953
4,018
13,045
12,569
0
9,614
3,431
9,123
0
W
Horus
JVIixer
Horus
9,077
3,128
5,337
10,032
20,568
23,426
406
8,824
11,744
0
14,833
W
Sobek
LordLemur
Sobek
9,615
180
1,978
8,290
22,929
26,066
216
9,828
13,101
15,286
1,439
L
Chang'e
Louicide
Chang'e
5,115
855
5,691
4,376
14,453
4,858
0
12,104
2,349
8,149
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Freya
8,594
2,581
1,894
2,598
15,787
5,285
0
12,006
3,781
19,760
0
L
9,430
971
358
1,319
10,016
3,077
0
7,328
2,688
23,737
0
W
22,502
5,602
509
6,185
11,653
5,557
4,465
4,988
6,665
46,895
2,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,449
Gold Earned
49,980
105
Minions Killed
147
0
Camps Cleared
0
913,465
Distance Traveled
1,047,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,944
688
33
3
0
187,648
0
W
Agni
12,409
955
61
5
0
275,684
0
L
Sobek
8,226
633
10
1
0
171,985
0
W
Horus
10,770
828
10
1
0
279,530
0
W
Sobek
10,718
824
11
1
0
255,450
0
L
Chang'e
8,111
624
11
1
0
203,748
0
W
Vamana
4,062
312
0
0
0
0
0
L
Freya
9,113
701
24
2
0
199,898
0
L
Zeus
8,055
620
27
2
0
150,186
0
W
Sol
12,021
925
65
5
0
236,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role