Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Ashheenn
Loki
Level 158
God Stats
3W - 1L
1,830 SR
Queue Stats
121W - 116L
1,572 Elo+
Party 1
Sylvanus
Sylvanus
LocKey2000
Sylvanus
Level 159
God Stats
2W - 0L
1,550 SR
Queue Stats
68W - 60L
1,567 Elo+
Party 1
Hou Yi
Hou Yi
TheAlmostScot
Hou Yi
Level 169
God Stats
4W - 1L
1,471 SR
Queue Stats
68W - 56L
1,579 Elo+
Party 1
Team Averages
Level 172
1,570 SR
1,543 Elo+

VS

Team Averages
Level 76
1,346 SR
1,373 Elo+
Ymir
Ymir
GuStAv0-13OO5
Ymir
Level 69
God Stats
6W - 11L
1,452 SR
Queue Stats
104W - 175L
1,345 Elo+
Party 2
Neith
Neith
Nico_jr05
Neith
Level 64
God Stats
7W - 15L
1,342 SR
Queue Stats
82W - 129L
1,386 Elo+
Party 2
Arachne
Arachne
PCP_CoYoTee
Arachne
Level 102
God Stats
8W - 7L
1,386 SR
Queue Stats
180W - 250L
1,399 Elo+
Party 2
Izanami
Izanami
PCP_Mattox
Izanami
Level 65
God Stats
0W - 2L
1,226 SR
Queue Stats
77W - 137L
1,378 Elo+
Party 2
Bacchus
Bacchus
PCP_StormaX
Bacchus
Level 79
God Stats
4W - 8L
1,324 SR
Queue Stats
156W - 215L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 0 / 0
6,993
699
3,205
6,818
4,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ra
 
Ra
11
2 / 0 / 2
6,847
685
3,383
3,138
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
12
5 / 2 / 2
6,543
654
3,488
7,089
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
LocKey2000
Sylvanus
10
2 / 1 / 6
5,786
579
4,508
6,757
4,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 5
6,427
643
5,118
2,925
932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 3
4,531
453
1,637
8,684
4,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Nico_jr05
Neith
11
0 / 2 / 0
4,903
490
2,605
6,214
1,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Arachne
PCP_CoYoTee
Arachne
9
0 / 3 / 1
4,722
472
3,390
7,660
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
PCP_Mattox
Izanami
10
0 / 2 / 0
5,168
517
1,472
4,817
1,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
PCP_StormaX
Bacchus
8
2 / 2 / 1
4,760
476
1,433
4,839
3,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
2
3
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
0
2
W
Ra
 
Ra
2
0
2
3
W
Loki
5
2
2
3
L
0
4
3
0.38
W
Sylvanus
LocKey2000
Sylvanus
2
1
6
5
L
Neith
Nico_jr05
Neith
0
2
0
0
L
Arachne
PCP_CoYoTee
Arachne
0
3
1
0.17
L
Izanami
PCP_Mattox
Izanami
0
2
0
0
L
Bacchus
PCP_StormaX
Bacchus
2
2
1
1.25
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,702
Damage
10,537
26,727
Taken
32,214
13,135
Mitigated
12,692
13,835
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,205
246
0
2,259
6,818
4,698
4
357
6,461
0
50,741
W
Ra
 
Ra
3,383
133
378
1,579
3,138
1,034
391
0
3,138
45,570
963
W
Loki
3,488
849
0
4,179
7,089
1,967
0
669
6,392
0
43,516
L
1,637
120
0
1,149
8,684
4,161
0
1,463
7,015
14,095
0
W
Sylvanus
LocKey2000
Sylvanus
4,508
1,584
1,113
3,026
6,757
4,504
585
1,235
5,399
22,977
0
L
Neith
Nico_jr05
Neith
2,605
462
0
2,721
6,214
1,504
0
3,035
2,691
0
38,066
L
Arachne
PCP_CoYoTee
Arachne
3,390
2,154
0
2,673
7,660
2,402
0
1,561
5,974
0
37,239
L
Izanami
PCP_Mattox
Izanami
1,472
1,113
0
1,142
4,817
1,370
0
0
4,817
0
36,194
L
Bacchus
PCP_StormaX
Bacchus
1,433
178
0
950
4,839
3,255
0
909
3,864
14,863
0
W
5,118
1,842
0
1,301
2,925
932
552
853
2,041
0
44,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,596
Gold Earned
24,084
374
Minions Killed
245
0
Camps Cleared
0
1,020,960
Distance Traveled
988,691
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,993
699
75
8
0
216,157
0
W
Ra
6,847
685
96
10
0
206,419
0
W
Loki
6,543
654
90
9
0
236,687
0
L
Ymir
4,531
453
35
4
0
184,155
0
W
Sylvanus
5,786
579
32
3
0
184,840
4
L
Neith
4,903
490
66
7
0
196,014
0
L
Arachne
4,722
472
58
6
0
226,680
0
L
Izanami
5,168
517
64
6
0
178,621
0
L
Bacchus
4,760
476
22
2
0
203,221
0
W
Hou Yi
6,427
643
81
8
0
176,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role