Player Matchup

Lancelot
Lancelot
Doinkulus
Lancelot
Level 198
God Stats
5W - 1L
1,850 SR
Queue Stats
547W - 150L
1,893 Elo+
Party 1
Tyr
Tyr
Imuhballer
Tyr
Level 124
God Stats
4W - 0L
2,035 SR
Queue Stats
252W - 47L
1,908 Elo+
Party 1
Neith
Neith
UND3ADGAM3R2001
Neith
Level 159
God Stats
6W - 0L
1,883 SR
Queue Stats
451W - 72L
1,965 Elo+
Party 1
Atlas
Atlas
signifiedsolid
Atlas
Level 165
God Stats
103W - 10L
2,082 SR
Queue Stats
325W - 57L
1,942 Elo+
Party 1
Raijin
Raijin
xXKillerJXx
Raijin
Level 115
God Stats
11W - 2L
1,817 SR
Queue Stats
175W - 34L
1,891 Elo+
Party 1
Team Averages
Level 152
1,933 SR
1,920 Elo+

VS

Team Averages
Level 124
1,503 SR
1,446 Elo+
Xbalanque
Xbalanque
BWall55
Xbalanque
Level 108
God Stats
3W - 6L
1,405 SR
Queue Stats
65W - 77L
1,461 Elo+
Solo
Hel
Hel
Mygreen
Hel
Level 191
God Stats
72W - 81L
1,411 SR
Queue Stats
370W - 419L
1,347 Elo+
Solo
Poseidon
Poseidon
WhiterFish626
Poseidon
Level 194
God Stats
3W - 7L
1,493 SR
Queue Stats
305W - 343L
1,398 Elo+
Solo
Cernunnos
Cernunnos
beastmodejedi
Cernunnos
Level 101
God Stats
9W - 2L
1,747 SR
Queue Stats
16W - 13L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
imthesarahco
Zhong Kui
Level 28
God Stats
2W - 5L
1,457 SR
Queue Stats
49W - 41L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Doinkulus
Lancelot
16
8 / 2 / 13
9,953
995
9,785
6,468
2,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 0 / 15
8,919
892
5,661
7,739
5,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
6 / 0 / 8
10,545
1,055
11,247
7,730
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
7 / 0 / 11
10,153
1,015
5,339
6,195
5,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Raijin
16
6 / 1 / 12
10,096
1,010
8,573
6,015
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BWall55
Xbalanque
13
0 / 4 / 1
8,178
818
3,835
9,175
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
13
0 / 5 / 1
7,792
779
2,907
6,785
2,232
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Poseidon
WhiterFish626
Poseidon
11
0 / 2 / 0
7,490
749
817
2,189
534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
beastmodejedi
Cernunnos
13
0 / 9 / 0
7,905
791
3,543
12,330
3,535
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
imthesarahco
Zhong Kui
15
3 / 9 / 0
9,346
935
11,095
14,818
7,238
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
5
29
Kills
3
3
Deaths
29
59
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BWall55
Xbalanque
0
4
1
0.13
W
Lancelot
Doinkulus
Lancelot
8
2
13
7.25
W
2
0
15
9.5
L
Hel
0
5
1
0.1
W
6
0
8
10
L
Poseidon
WhiterFish626
Poseidon
0
2
0
0
L
Cernunnos
beastmodejedi
Cernunnos
0
9
0
0
L
Zhong Kui
imthesarahco
Zhong Kui
3
9
0
0.33
W
7
0
11
12.5
W
Raijin
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,605
Damage
22,197
34,147
Taken
45,297
18,920
Mitigated
16,220
9,174
Healing
7,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BWall55
Xbalanque
3,835
1,387
0
940
9,175
2,681
0
2,939
5,810
0
14,799
W
Lancelot
Doinkulus
Lancelot
9,785
1,353
0
1,200
6,468
2,703
0
2,969
3,499
0
21,568
W
5,661
272
0
905
7,739
5,348
132
3,696
4,043
0
12,419
L
Hel
2,907
0
1,367
1,590
6,785
2,232
0
1,591
4,989
12,257
0
W
11,247
4,437
0
5,257
7,730
2,740
671
3,344
4,386
0
45,558
L
Poseidon
WhiterFish626
Poseidon
817
178
0
465
2,189
534
0
707
1,326
4,555
269
L
Cernunnos
beastmodejedi
Cernunnos
3,543
923
55
629
12,330
3,535
156
3,788
8,104
0
16,033
L
Zhong Kui
imthesarahco
Zhong Kui
11,095
306
0
1,968
14,818
7,238
0
2,980
11,284
24,539
0
W
5,339
1,317
0
1,562
6,195
5,897
210
2,408
3,787
24,844
2,100
W
Raijin
8,573
303
0
250
6,015
2,232
589
2,346
3,669
27,410
217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,666
Gold Earned
40,711
234
Minions Killed
117
0
Camps Cleared
0
1,123,231
Distance Traveled
832,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,178
818
31
3
0
195,076
0
W
Lancelot
9,953
995
33
3
0
240,202
0
W
Tyr
8,919
892
18
2
0
251,959
0
L
Hel
7,792
779
23
2
0
207,425
0
W
Neith
10,545
1,055
81
8
0
206,882
0
L
Poseidon
7,490
749
8
1
0
132,572
0
L
Cernunnos
7,905
791
30
3
0
142,825
0
L
Zhong Kui
9,346
935
25
3
0
154,460
0
W
Atlas
10,153
1,015
45
5
0
224,858
0
W
Raijin
10,096
1,010
57
6
0
199,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role