Player Matchup

Ao Kuang
Ao Kuang
Darkness 183366
Ao Kuang
Level 54
God Stats
2W - 2L
1,336 SR
Queue Stats
104W - 141L
1,382 Elo+
Solo
Mulan
Mulan
Jzoknz
Mulan
Level 61
God Stats
2W - 1L
1,697 SR
Queue Stats
3W - 11L
1,224 Elo+
Party 1
Loki
Loki
Makmefood69
Loki
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,229 Elo+
Party 1
Geb
Geb
TepidBassoon411
Geb
Level 82
God Stats
6W - 2L
1,651 SR
Queue Stats
300W - 305L
1,462 Elo+
Solo
Skadi
Skadi
Tyler II6190
Skadi
Level 62
God Stats
2W - 3L
1,364 SR
Queue Stats
4W - 11L
1,277 Elo+
Party 1
Team Averages
Level 61
1,510 SR
1,315 Elo+

VS

Team Averages
Level 77
1,477 SR
1,433 Elo+
Arachne
Arachne
 
Arachne
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Barbarouth
Hercules
Level 45
God Stats
5W - 6L
1,387 SR
Queue Stats
45W - 64L
1,382 Elo+
Solo
Eset
Eset
ColrJlly
Eset
Level 87
God Stats
9W - 10L
1,516 SR
Queue Stats
21W - 27L
1,397 Elo+
Solo
Skadi
Skadi
PabloBlanco710
Skadi
Level 84
God Stats
2W - 3L
1,493 SR
Queue Stats
211W - 224L
1,459 Elo+
Solo
Nu Wa
Nu Wa
Rawko
Nu Wa
Level 69
God Stats
87W - 86L
1,492 SR
Queue Stats
88W - 91L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
9
0 / 2 / 1
4,805
481
631
8,058
2,158
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
Jzoknz
Mulan
9
1 / 1 / 2
5,647
565
1,410
7,165
2,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
4 / 3 / 1
5,941
594
5,356
6,987
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

9
0 / 0 / 4
5,618
562
2,982
6,075
3,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
5 / 0 / 0
5,956
596
6,590
5,125
1,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
1 / 3 / 1
4,531
453
2,602
7,270
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Barbarouth
Hercules
7
0 / 0 / 0
4,622
462
1,924
5,931
2,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
10
2 / 2 / 1
6,000
600
3,512
3,998
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 3 / 0
4,831
483
3,788
6,654
1,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Rawko
Nu Wa
11
2 / 2 / 0
5,759
576
6,198
3,305
1,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
5
6
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
1
0.5
L
Hercules
Barbarouth
Hercules
0
0
0
0
L
Eset
2
2
1
1.25
W
Ao Kuang
0
2
1
0.25
W
Mulan
Jzoknz
Mulan
1
1
2
2
W
4
3
1
1.5
L
0
3
0
0
L
Nu Wa
Rawko
Nu Wa
2
2
0
1
W
0
0
4
2
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,969
Damage
18,024
33,410
Taken
27,158
11,732
Mitigated
8,905
11,436
Healing
4,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,602
2,383
0
974
7,270
2,234
0
592
6,678
0
21,277
L
Hercules
Barbarouth
Hercules
1,924
497
0
2,630
5,931
2,708
0
979
4,952
0
8,367
L
Eset
3,512
193
22
464
3,998
860
0
450
3,548
28,332
1,242
W
Ao Kuang
631
117
0
3,041
8,058
2,158
0
2,088
5,664
23,102
1,738
W
Mulan
Jzoknz
Mulan
1,410
48
0
1,465
7,165
2,975
0
4,042
3,123
0
34,438
W
5,356
1,098
20
2,998
6,987
1,715
0
2,467
4,355
0
34,177
L
3,788
1,661
0
750
6,654
1,907
0
1,400
5,254
0
34,134
L
Nu Wa
Rawko
Nu Wa
6,198
2,206
0
0
3,305
1,196
188
0
3,305
35,497
0
W
2,982
298
0
1,988
6,075
3,467
0
330
5,745
14,100
1,960
W
6,590
2,458
0
1,924
5,125
1,417
636
307
4,818
0
44,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,967
Gold Earned
25,743
276
Minions Killed
243
0
Camps Cleared
0
1,083,242
Distance Traveled
950,156
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,531
453
34
3
0
217,228
2
L
Hercules
4,622
462
16
2
0
171,477
2
L
Eset
6,000
600
78
8
0
191,621
5
W
Ao Kuang
4,805
481
53
5
0
219,123
0
W
Mulan
5,647
565
65
7
0
214,907
0
W
Loki
5,941
594
58
6
0
244,152
0
L
Skadi
4,831
483
58
6
0
182,457
0
L
Nu Wa
5,759
576
57
6
0
187,373
5
W
Geb
5,618
562
30
3
0
216,165
4
W
Skadi
5,956
596
70
7
0
188,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role