Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Comicfan007
Vulcan
Level 148
God Stats
9W - 17L
1,366 SR
Queue Stats
383W - 408L
1,448 Elo+
Solo
Xbalanque
Xbalanque
DrEstefan
Xbalanque
Level 203
God Stats
5W - 6L
1,478 SR
Queue Stats
162W - 187L
1,501 Elo+
Solo
Bacchus
Bacchus
KingIords
Bacchus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,549 Elo+
Solo
Erlang Shen
Erlang Shen
RDraco
Erlang Shen
Level 125
God Stats
6W - 1L
2,011 SR
Queue Stats
63W - 28L
1,703 Elo+
Solo
Team Averages
Level 158
1,571 SR
1,540 Elo+

VS

Team Averages
Level 158
1,607 SR
1,668 Elo+
Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
CheeseMistro
Athena
Level 127
God Stats
1W - 2L
1,286 SR
Queue Stats
146W - 140L
1,558 Elo+
Solo
Heimdallr
Heimdallr
FIorest
Heimdallr
Level 149
God Stats
6W - 0L
1,895 SR
Queue Stats
407W - 79L
1,888 Elo+
Party 1
Discordia
Discordia
beelzubul
Discordia
Level 129
God Stats
20W - 4L
1,855 SR
Queue Stats
358W - 62L
1,891 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 3 / 1
5,664
1,133
7,159
5,124
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
10
0 / 5 / 1
5,648
1,130
4,561
5,369
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
DrEstefan
Xbalanque
10
0 / 0 / 0
5,312
1,062
1,062
1,818
444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
KingIords
Bacchus
10
1 / 5 / 1
5,837
1,167
3,525
7,025
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
RDraco
Erlang Shen
11
1 / 3 / 1
6,384
1,277
4,024
9,406
7,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

299

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
4 / 0 / 8
7,275
1,455
4,383
4,596
2,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shiva
 
Shiva
11
5 / 1 / 7
7,262
1,452
6,896
6,833
5,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
11
0 / 0 / 12
6,775
1,355
3,094
5,170
4,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
FIorest
Heimdallr
12
5 / 1 / 9
7,216
1,443
6,256
3,820
1,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Discordia
beelzubul
Discordia
12
2 / 0 / 9
6,437
1,287
5,745
2,703
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
2
Kills
16
16
Deaths
2
4
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
1
0.17
W
Yemoja
 
Yemoja
4
0
8
8
W
Shiva
 
Shiva
5
1
7
8.5
W
Athena
0
0
12
6
L
Vulcan
0
5
1
0.1
L
Xbalanque
DrEstefan
Xbalanque
0
0
0
0
W
Heimdallr
FIorest
Heimdallr
5
1
9
9.5
L
Bacchus
KingIords
Bacchus
1
5
1
0.3
L
Erlang Shen
RDraco
Erlang Shen
1
3
1
0.5
W
Discordia
beelzubul
Discordia
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,331
Damage
26,374
28,742
Taken
23,122
14,407
Mitigated
15,449
1,661
Healing
7,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,159
1,680
0
241
5,124
1,178
0
2,444
2,539
20,136
577
W
Yemoja
 
Yemoja
4,383
776
2,627
855
4,596
2,159
0
3,004
1,341
10,435
504
W
Shiva
 
Shiva
6,896
380
1,040
1,296
6,833
5,898
0
3,336
3,080
0
11,868
W
Athena
3,094
1,119
0
1,653
5,170
4,988
0
3,444
1,384
6,030
0
L
Vulcan
4,561
279
0
0
5,369
1,508
0
2,375
2,822
13,566
0
L
Xbalanque
DrEstefan
Xbalanque
1,062
422
0
93
1,818
444
0
586
1,146
0
2,987
W
Heimdallr
FIorest
Heimdallr
6,256
4,070
0
15
3,820
1,413
0
2,188
1,416
0
20,076
L
Bacchus
KingIords
Bacchus
3,525
292
0
146
7,025
3,527
0
2,750
3,897
9,514
0
L
Erlang Shen
RDraco
Erlang Shen
4,024
1,329
0
1,181
9,406
7,750
0
4,203
4,746
0
8,620
W
Discordia
beelzubul
Discordia
5,745
212
0
311
2,703
991
0
2,192
420
17,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,845
Gold Earned
34,965
85
Minions Killed
94
3
Camps Cleared
5
469,597
Distance Traveled
543,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,664
1,133
31
6
1
103,480
0
W
Yemoja
7,275
1,455
14
3
2
98,094
0
W
Shiva
7,262
1,452
13
3
0
125,620
0
W
Athena
6,775
1,355
0
0
0
113,332
0
L
Vulcan
5,648
1,130
28
6
1
90,276
0
L
Xbalanque
5,312
1,062
7
1
0
36,769
0
W
Heimdallr
7,216
1,443
37
7
3
95,517
0
L
Bacchus
5,837
1,167
13
3
1
109,005
0
L
Erlang Shen
6,384
1,277
6
1
0
130,067
0
W
Discordia
6,437
1,287
30
6
0
110,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role