Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Fire mimou
Sun Wukong
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,463 Elo+
Solo
Hachiman
Hachiman
GODzProfezor
Hachiman
Level 128
God Stats
5W - 4L
1,540 SR
Queue Stats
38W - 40L
1,445 Elo+
Solo
Atlas
Atlas
libsaresoft
Atlas
Level 25
God Stats
5W - 4L
1,477 SR
Queue Stats
51W - 46L
1,549 Elo+
Solo
Team Averages
Level 112
1,503 SR
1,491 Elo+

VS

Team Averages
Level 76
1,606 SR
1,534 Elo+
Osiris
Osiris
AbieteTonoz
Osiris
Level 58
God Stats
2W - 0L
1,794 SR
Queue Stats
12W - 5L
1,589 Elo+
Solo
Odin
Odin
Honeey1
Odin
Level 60
God Stats
1W - 1L
1,667 SR
Queue Stats
21W - 22L
1,510 Elo+
Solo
Nu Wa
Nu Wa
Lecsar
Nu Wa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,499 Elo+
Solo
Chiron
Chiron
midleafs
Chiron
Level 136
God Stats
12W - 16L
1,437 SR
Queue Stats
120W - 112L
1,499 Elo+
Solo
Scylla
Scylla
temp-8187357
Scylla
Level 115
God Stats
15W - 10L
1,631 SR
Queue Stats
170W - 166L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 2 / 1
5,506
1,101
2,928
3,989
1,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
 
Pele
9
0 / 1 / 0
4,934
987
397
2,985
1,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sun Wukong
Fire mimou
Sun Wukong
8
0 / 1 / 0
4,648
930
502
1,501
642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
GODzProfezor
Hachiman
11
1 / 1 / 0
5,233
1,047
1,965
3,453
998
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 1 / 0
5,339
1,068
2,770
3,120
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
4 / 0 / 1
6,480
1,296
3,896
4,479
3,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Odin
Honeey1
Odin
10
1 / 0 / 3
5,262
1,052
2,637
3,810
1,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Lecsar
Nu Wa
10
0 / 1 / 3
5,453
1,091
2,131
2,296
702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
midleafs
Chiron
10
0 / 2 / 1
5,170
1,034
1,652
2,658
695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
10
1 / 1 / 3
5,394
1,079
2,620
3,099
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
4
Kills
6
6
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
1
1.25
L
Pele
 
Pele
0
1
0
0
W
Osiris
4
0
1
4.5
L
Sun Wukong
Fire mimou
Sun Wukong
0
1
0
0
L
Hachiman
GODzProfezor
Hachiman
1
1
0
1
W
Odin
Honeey1
Odin
1
0
3
2.5
W
Nu Wa
Lecsar
Nu Wa
0
1
3
1.5
L
1
1
0
1
W
Chiron
midleafs
Chiron
0
2
1
0.25
W
Scylla
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,562
Damage
12,936
15,048
Taken
16,342
5,732
Mitigated
7,523
2,261
Healing
3,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,928
252
0
250
3,989
1,163
0
835
2,809
14,337
0
L
Pele
 
Pele
397
0
0
757
2,985
1,703
0
498
2,220
0
6,198
W
Osiris
3,896
355
0
1,014
4,479
3,565
79
1,205
3,014
0
17,542
L
Sun Wukong
Fire mimou
Sun Wukong
502
0
0
250
1,501
642
0
820
608
0
2,611
L
Hachiman
GODzProfezor
Hachiman
1,965
1,237
0
254
3,453
998
0
1,075
2,231
0
11,900
W
Odin
Honeey1
Odin
2,637
261
0
608
3,810
1,792
41
682
3,102
0
8,049
W
Nu Wa
Lecsar
Nu Wa
2,131
538
0
540
2,296
702
912
91
2,205
10,970
0
L
2,770
684
0
750
3,120
1,226
0
1,116
1,725
10,782
0
W
Chiron
midleafs
Chiron
1,652
105
121
308
2,658
695
147
2,139
323
0
12,934
W
Scylla
2,620
61
0
1,018
3,099
769
89
1,035
2,000
6,614
203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,660
Gold Earned
27,759
91
Minions Killed
116
0
Camps Cleared
0
451,924
Distance Traveled
565,720
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,506
1,101
36
7
0
106,184
1
L
Pele
4,934
987
12
2
0
85,547
0
W
Osiris
6,480
1,296
39
8
0
127,362
0
L
Sun Wukong
4,648
930
3
1
0
35,622
0
L
Hachiman
5,233
1,047
19
4
0
91,063
0
W
Odin
5,262
1,052
17
3
0
119,090
0
W
Nu Wa
5,453
1,091
23
5
0
75,972
0
L
Atlas
5,339
1,068
21
4
0
133,508
0
W
Chiron
5,170
1,034
22
4
0
116,437
0
W
Scylla
5,394
1,079
15
3
0
126,859
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role