Player Matchup

Medusa
Medusa
 
Medusa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CoLOneLRiBs
Shiva
Level 158
God Stats
3W - 0L
1,931 SR
Queue Stats
13W - 11L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Villegas207194
Nu Wa
Level 172
God Stats
8W - 7L
1,544 SR
Queue Stats
319W - 341L
1,435 Elo+
Solo
Vulcan
Vulcan
spid192
Vulcan
Level 174
God Stats
73W - 48L
1,649 SR
Queue Stats
270W - 264L
1,466 Elo+
Solo
Team Averages
Level 164
1,625 SR
1,476 Elo+

VS

Team Averages
Level 115
1,616 SR
1,496 Elo+
Nox
Nox
 
Nox
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Camjam622
Heimdallr
Level 108
God Stats
4W - 1L
1,572 SR
Queue Stats
6W - 3L
1,698 Elo+
Party 1
Chang'e
Chang'e
RspctThPouch
Chang'e
Level 159
God Stats
1W - 1L
1,776 SR
Queue Stats
14W - 20L
1,449 Elo+
Party 1
Shiva
Shiva
TheGlint406
Shiva
Level 18
God Stats
8W - 7L
1,605 SR
Queue Stats
11W - 13L
1,462 Elo+
Party 1
Fenrir
Fenrir
gabsmmceve16
Fenrir
Level 125
God Stats
1W - 2L
1,626 SR
Queue Stats
3W - 6L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 0 / 0
5,879
1,176
2,048
3,690
1,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
 
Sobek
10
2 / 1 / 4
5,829
1,166
2,560
5,304
4,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 6
5,217
1,043
3,146
4,605
3,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 2
5,175
1,035
3,207
2,697
722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
spid192
Vulcan
10
1 / 2 / 4
5,185
1,037
4,695
2,597
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 1 / 4
4,774
955
3,633
3,790
1,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Camjam622
Heimdallr
9
0 / 2 / 3
4,757
951
1,426
4,418
1,341
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
RspctThPouch
Chang'e
10
3 / 2 / 1
5,370
1,074
3,708
4,393
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
2 / 2 / 3
5,293
1,059
3,731
6,452
3,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fenrir
7
0 / 0 / 0
4,326
865
0
94
28

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
7
Kills
5
5
Deaths
7
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
0
4
W
Sobek
 
Sobek
2
1
4
4
L
Nox
 
Nox
0
1
4
2
L
Heimdallr
Camjam622
Heimdallr
0
2
3
0.75
W
0
1
6
3
L
Chang'e
RspctThPouch
Chang'e
3
2
1
1.75
L
2
2
3
1.75
W
0
1
2
1
L
Fenrir
0
0
0
0
W
Vulcan
spid192
Vulcan
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,656
Damage
12,498
18,893
Taken
19,147
10,100
Mitigated
8,117
4,647
Healing
3,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,048
574
0
1,296
3,690
1,049
170
1,538
2,051
0
10,348
W
Sobek
 
Sobek
2,560
116
0
1,580
5,304
4,085
0
1,224
3,917
10,268
0
L
Nox
 
Nox
3,633
34
0
929
3,790
1,529
0
2,154
1,423
11,945
472
L
Heimdallr
Camjam622
Heimdallr
1,426
838
0
305
4,418
1,341
0
2,561
1,748
0
9,285
W
3,146
196
210
833
4,605
3,453
181
1,990
2,369
476
6,369
L
Chang'e
RspctThPouch
Chang'e
3,708
59
175
624
4,393
1,315
0
2,459
1,811
11,665
0
L
3,731
533
0
1,255
6,452
3,904
0
3,341
2,864
0
8,633
W
3,207
1,092
0
60
2,697
722
459
1,575
1,059
14,915
0
L
Fenrir
0
0
0
0
94
28
0
90
0
0
0
W
Vulcan
spid192
Vulcan
4,695
370
0
668
2,597
791
287
507
1,917
10,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,285
Gold Earned
24,520
102
Minions Killed
64
0
Camps Cleared
0
543,004
Distance Traveled
454,471
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,879
1,176
22
4
0
110,313
0
W
Sobek
5,829
1,166
14
3
0
117,532
3
L
Nox
4,774
955
10
2
0
115,583
0
L
Heimdallr
4,757
951
17
3
0
96,820
0
W
Shiva
5,217
1,043
13
3
0
115,001
0
L
Chang'e
5,370
1,074
21
4
0
121,142
0
L
Shiva
5,293
1,059
16
3
0
120,926
0
W
Nu Wa
5,175
1,035
35
7
0
104,450
0
L
Fenrir
4,326
865
0
0
0
0
0
W
Vulcan
5,185
1,037
18
4
0
95,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role