Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Downfall24
Mulan
Level 68
God Stats
99W - 77L
1,590 SR
Queue Stats
240W - 200L
1,518 Elo+
Solo
Camazotz
Camazotz
Gremlinade
Camazotz
Level 53
God Stats
2W - 11L
1,345 SR
Queue Stats
105W - 101L
1,497 Elo+
Solo
Apollo
Apollo
llTahall
Apollo
Level 164
God Stats
2W - 0L
1,907 SR
Queue Stats
16W - 6L
1,750 Elo+
Party 1
Team Averages
Level 119
1,569 SR
1,553 Elo+

VS

Team Averages
Level 116
1,467 SR
1,527 Elo+
Medusa
Medusa
Hewie12L
Medusa
Level 129
God Stats
1W - 3L
1,472 SR
Queue Stats
568W - 589L
1,499 Elo+
Solo
Cthulhu
Cthulhu
Karthel
Cthulhu
Level 67
God Stats
6W - 7L
1,516 SR
Queue Stats
171W - 173L
1,539 Elo+
Solo
Da Ji
Da Ji
jay_strong01
Da Ji
Level 143
God Stats
1W - 1L
1,486 SR
Queue Stats
69W - 49L
1,558 Elo+
Solo
Aphrodite
Aphrodite
rmtoros
Aphrodite
Level 86
God Stats
3W - 9L
1,344 SR
Queue Stats
386W - 371L
1,494 Elo+
Solo
Chronos
Chronos
vahnzizka
Chronos
Level 157
God Stats
0W - 1L
1,516 SR
Queue Stats
215W - 212L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 0 / 1
6,510
651
5,577
6,239
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
 
Sylvanus
8
4 / 2 / 6
6,209
621
4,513
10,088
6,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mulan
13
6 / 0 / 0
7,674
767
6,335
6,938
3,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Camazotz
Gremlinade
Camazotz
10
1 / 3 / 2
5,215
522
3,579
9,216
2,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Apollo
llTahall
Apollo
13
6 / 1 / 4
7,888
789
7,467
7,873
2,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hewie12L
Medusa
9
0 / 4 / 0
4,498
450
3,741
6,566
1,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Karthel
Cthulhu
9
0 / 4 / 4
5,104
510
4,220
8,763
4,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 3 / 1
5,762
576
6,319
7,846
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
rmtoros
Aphrodite
8
0 / 6 / 0
4,889
489
2,064
8,050
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
vahnzizka
Chronos
10
1 / 3 / 4
5,321
532
6,020
7,686
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
20
Kills
6
6
Deaths
20
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
1
3.5
W
Sylvanus
 
Sylvanus
4
2
6
3.5
W
Mulan
6
0
0
6
W
Camazotz
Gremlinade
Camazotz
1
3
2
0.67
L
Medusa
Hewie12L
Medusa
0
4
0
0
L
Cthulhu
Karthel
Cthulhu
0
4
4
0.5
L
5
3
1
1.83
W
Apollo
llTahall
Apollo
6
1
4
8
L
Aphrodite
rmtoros
Aphrodite
0
6
0
0
L
Chronos
vahnzizka
Chronos
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,471
Damage
22,364
40,354
Taken
38,911
17,338
Mitigated
12,666
18,977
Healing
10,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,577
978
647
2,352
6,239
2,375
0
3,696
2,543
55,780
1,393
W
Sylvanus
 
Sylvanus
4,513
1,684
2,477
3,909
10,088
6,228
0
3,566
6,522
12,912
2,046
W
Mulan
6,335
300
0
1,636
6,938
3,447
0
1,991
4,947
0
58,773
W
Camazotz
Gremlinade
Camazotz
3,579
1,408
0
4,330
9,216
2,643
0
2,075
7,141
0
37,630
L
Medusa
Hewie12L
Medusa
3,741
1,278
0
791
6,566
1,667
0
658
5,908
0
27,095
L
Cthulhu
Karthel
Cthulhu
4,220
1,121
1,228
1,734
8,763
4,363
0
2,340
6,423
26,299
0
L
6,319
1,890
0
2,882
7,846
2,427
0
2,106
5,740
0
31,493
W
Apollo
llTahall
Apollo
7,467
5,393
0
3,626
7,873
2,645
102
903
6,970
0
60,342
L
Aphrodite
rmtoros
Aphrodite
2,064
43
0
3,035
8,050
1,760
0
0
8,050
27,188
620
L
Chronos
vahnzizka
Chronos
6,020
2,106
0
750
7,686
2,449
0
4,551
3,082
31,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,496
Gold Earned
25,574
427
Minions Killed
243
0
Camps Cleared
0
961,397
Distance Traveled
1,011,020
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,510
651
118
12
0
202,412
0
W
Sylvanus
6,209
621
17
2
0
151,615
0
W
Mulan
7,674
767
114
11
0
206,402
3
W
Camazotz
5,215
522
65
7
0
212,997
0
L
Medusa
4,498
450
37
4
0
204,682
0
L
Cthulhu
5,104
510
42
4
0
208,808
0
L
Da Ji
5,762
576
46
5
0
223,681
0
W
Apollo
7,888
789
113
11
0
187,971
0
L
Aphrodite
4,889
489
57
6
0
168,382
0
L
Chronos
5,321
532
61
6
0
205,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role