Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
PseudoXinz
Xbalanque
Level 150
God Stats
8W - 5L
1,647 SR
Queue Stats
8W - 5L
1,650 Elo+
Solo
Ratatoskr
Ratatoskr
SammyySam
Ratatoskr
Level 124
God Stats
30W - 23L
1,585 SR
Queue Stats
227W - 197L
1,524 Elo+
Solo
Ao Kuang
Ao Kuang
thereaperpeaps9
Ao Kuang
Level 142
God Stats
5W - 2L
1,689 SR
Queue Stats
213W - 201L
1,471 Elo+
Solo
Ares
Ares
tomy_lee_kaz
Ares
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 61L
1,532 Elo+
Solo
Team Averages
Level 133
1,584 SR
1,536 Elo+

VS

Team Averages
Level 104
1,511 SR
1,468 Elo+
Baron Samedi
Baron Samedi
BigUncleIroh
Baron Samedi
Level 36
God Stats
1W - 2L
1,578 SR
Queue Stats
26W - 28L
1,452 Elo+
Party 2
Izanami
Izanami
CraiGrenadier369
Izanami
Level 128
God Stats
20W - 30L
1,432 SR
Queue Stats
319W - 314L
1,500 Elo+
Solo
Mercury
Mercury
Finding_ReFReF
Mercury
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,443 Elo+
Party 1
Atlas
Atlas
NubTheOneAndOnly
Atlas
Level 159
God Stats
30W - 34L
1,564 SR
Queue Stats
261W - 240L
1,464 Elo+
Party 2
Medusa
Medusa
SungHxon
Medusa
Level 109
God Stats
0W - 2L
1,482 SR
Queue Stats
80W - 84L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 0 / 0
8,793
676
6,528
5,353
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
PseudoXinz
Xbalanque
10
0 / 1 / 1
5,701
439
4,923
7,227
2,185
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
SammyySam
Ratatoskr
11
0 / 2 / 2
6,037
464
2,624
8,768
3,019
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
13
1 / 5 / 1
7,004
539
3,673
10,475
4,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 2 / 0
7,205
554
3,277
9,843
7,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigUncleIroh
Baron Samedi
13
5 / 2 / 0
7,862
605
6,408
8,705
4,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 1 / 3
7,053
543
3,890
5,290
1,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 1 / 0
5,001
385
1,660
7,034
2,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 1 / 2
7,297
561
9,410
11,836
8,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
SungHxon
Medusa
10
0 / 3 / 0
5,769
444
3,249
5,869
1,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
8
Kills
10
10
Deaths
8
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
0
5
L
Baron Samedi
BigUncleIroh
Baron Samedi
5
2
0
2.5
L
2
1
3
3.5
L
0
1
0
0
L
3
1
2
4
W
Xbalanque
PseudoXinz
Xbalanque
0
1
1
0.5
W
Ratatoskr
SammyySam
Ratatoskr
0
2
2
0.5
L
Medusa
SungHxon
Medusa
0
3
0
0
W
Ao Kuang
1
5
1
0.3
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,025
Damage
24,617
41,666
Taken
38,734
18,631
Mitigated
18,515
10,540
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,528
492
94
2,074
5,353
2,099
649
1,673
3,680
65,963
1,323
L
Baron Samedi
BigUncleIroh
Baron Samedi
6,408
424
0
3,171
8,705
4,334
0
4,503
4,003
51,443
2,701
L
3,890
2,092
0
2,655
5,290
1,583
0
384
4,906
0
61,341
L
1,660
1,117
0
525
7,034
2,078
0
1,800
5,108
0
30,128
L
9,410
3,061
0
4,482
11,836
8,778
60
3,612
8,162
43,118
0
W
Xbalanque
PseudoXinz
Xbalanque
4,923
1,615
0
2,019
7,227
2,185
0
2,765
4,462
0
40,689
W
Ratatoskr
SammyySam
Ratatoskr
2,624
1,203
0
2,637
8,768
3,019
0
1,476
7,292
0
52,267
L
Medusa
SungHxon
Medusa
3,249
1,213
0
820
5,869
1,742
0
2,082
3,653
0
39,829
W
Ao Kuang
3,673
1,346
0
1,140
10,475
4,032
0
4,593
5,381
37,112
8,189
W
3,277
263
124
2,452
9,843
7,296
0
4,549
5,294
23,850
2,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,740
Gold Earned
32,982
399
Minions Killed
363
0
Camps Cleared
0
1,235,942
Distance Traveled
1,129,722
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,793
676
133
10
0
257,702
0
L
Baron Samedi
7,862
605
86
7
0
185,703
0
L
Izanami
7,053
543
113
9
0
235,552
0
L
Mercury
5,001
385
52
4
0
235,235
4
L
Atlas
7,297
561
44
3
0
277,564
0
W
Xbalanque
5,701
439
74
6
0
237,098
3
W
Ratatoskr
6,037
464
72
6
0
247,455
0
L
Medusa
5,769
444
68
5
0
195,668
1
W
Ao Kuang
7,004
539
86
7
0
241,902
0
W
Ares
7,205
554
34
3
0
251,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role