Player Matchup

Ra
Ra
 
Ra
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
IGotY
Apollo
Level 198
God Stats
9W - 3L
1,827 SR
Queue Stats
582W - 250L
1,627 Elo+
Party 1
Discordia
Discordia
aaªª
Discordia
Level 165
God Stats
5W - 0L
1,824 SR
Queue Stats
376W - 104L
1,748 Elo+
Party 1
Team Averages
Level 182
1,630 SR
1,575 Elo+

VS

Team Averages
Level 146
1,578 SR
1,573 Elo+
Guan Yu
Guan Yu
Canayo
Guan Yu
Level 167
God Stats
4W - 3L
1,492 SR
Queue Stats
1,008W - 1,072L
1,577 Elo+
Solo
Zhong Kui
Zhong Kui
PantherDesert
Zhong Kui
Level 125
God Stats
9W - 11L
1,481 SR
Queue Stats
333W - 362L
1,455 Elo+
Solo
Persephone
Persephone
iJustVEL
Persephone
Level 145
God Stats
8W - 2L
1,773 SR
Queue Stats
442W - 448L
1,527 Elo+
Solo
Surtr
Surtr
pasquiz
Surtr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,812 Elo+
Solo
Atlas
Atlas
Рейноp
Atlas
Level 164
God Stats
3W - 2L
1,642 SR
Queue Stats
299W - 279L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 0 / 13
8,232
1,029
7,522
6,606
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bacchus
 
Bacchus
13
1 / 2 / 15
8,152
1,019
4,674
10,442
12,970
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Zhong Kui
 
Zhong Kui
13
2 / 1 / 15
7,619
952
5,912
6,686
6,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
IGotY
Apollo
14
7 / 2 / 10
8,370
1,046
13,685
6,303
3,147
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
aaªª
Discordia
15
7 / 1 / 12
8,871
1,109
11,456
6,467
2,892
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Canayo
Guan Yu
13
0 / 4 / 5
6,234
779
2,047
11,465
7,588
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
PantherDesert
Zhong Kui
10
0 / 5 / 5
6,026
753
5,679
8,189
6,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Persephone
iJustVEL
Persephone
13
3 / 3 / 2
7,625
953
9,082
7,516
2,893
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
pasquiz
Surtr
12
2 / 4 / 3
6,461
808
4,443
10,672
10,558
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
1 / 3 / 3
6,527
816
4,122
8,539
7,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
24
20
Kills
6
6
Deaths
19
65
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
13
9.5
W
Bacchus
 
Bacchus
1
2
15
4.25
W
Zhong Kui
 
Zhong Kui
2
1
15
9.5
L
Guan Yu
Canayo
Guan Yu
0
4
5
0.63
W
Apollo
IGotY
Apollo
7
2
10
6
L
Zhong Kui
PantherDesert
Zhong Kui
0
5
5
0.5
W
Discordia
aaªª
Discordia
7
1
12
13
L
Persephone
iJustVEL
Persephone
3
3
2
1.33
L
Surtr
pasquiz
Surtr
2
4
3
0.88
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,249
Damage
25,373
36,504
Taken
46,381
29,742
Mitigated
34,387
20,748
Healing
13,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,522
310
10,020
4,901
6,606
3,842
528
4,537
2,069
17,956
619
W
Bacchus
 
Bacchus
4,674
298
0
830
10,442
12,970
0
5,188
5,254
6,690
345
W
Zhong Kui
 
Zhong Kui
5,912
297
1,133
1,467
6,686
6,891
1,113
2,768
3,918
12,986
588
L
Guan Yu
Canayo
Guan Yu
2,047
213
4,266
3,070
11,465
7,588
0
7,067
4,338
0
6,439
W
Apollo
IGotY
Apollo
13,685
10,113
0
1,570
6,303
3,147
2,432
2,761
3,542
0
23,841
L
Zhong Kui
PantherDesert
Zhong Kui
5,679
159
329
799
8,189
6,010
0
5,351
2,746
12,466
525
W
Discordia
aaªª
Discordia
11,456
363
631
196
6,467
2,892
591
3,400
3,067
25,354
0
L
Persephone
iJustVEL
Persephone
9,082
227
117
814
7,516
2,893
0
5,795
1,392
22,874
0
L
Surtr
pasquiz
Surtr
4,443
697
946
1,751
10,672
10,558
0
5,743
4,722
113
5,968
L
4,122
1,480
149
1,482
8,539
7,338
0
3,960
4,579
8,454
107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,244
Gold Earned
32,873
126
Minions Killed
69
0
Camps Cleared
0
746,678
Distance Traveled
673,784
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,232
1,029
30
4
0
158,124
0
W
Bacchus
8,152
1,019
5
1
0
147,593
0
W
Zhong Kui
7,619
952
23
3
0
144,234
0
L
Guan Yu
6,234
779
11
1
0
153,225
0
W
Apollo
8,370
1,046
27
3
0
133,999
0
L
Zhong Kui
6,026
753
14
2
0
148,970
0
W
Discordia
8,871
1,109
41
5
0
162,728
0
L
Persephone
7,625
953
26
3
0
126,305
0
L
Surtr
6,461
808
7
1
0
148,122
0
L
Atlas
6,527
816
11
1
0
97,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role