Player Matchup

Sobek
Sobek
BUCKSH0T18
Sobek
Level 45
God Stats
36W - 43L
1,494 SR
Queue Stats
79W - 96L
1,437 Elo+
Solo
Heimdallr
Heimdallr
Donatello6
Heimdallr
Level 21
God Stats
3W - 3L
1,489 SR
Queue Stats
13W - 9L
1,599 Elo+
Solo
Ra
Ra
Jabba-dahutt1376
Ra
Level 9
God Stats
4W - 2L
1,518 SR
Queue Stats
6W - 5L
1,410 Elo+
Solo
Nu Wa
Nu Wa
Ripper789988
Nu Wa
Level 17
God Stats
1W - 1L
1,271 SR
Queue Stats
2W - 10L
1,106 Elo+
Solo
Vamana
Vamana
brian_440
Vamana
Level 127
God Stats
20W - 15L
1,371 SR
Queue Stats
20W - 15L
1,432 Elo+
Solo
Team Averages
Level 44
1,429 SR
1,397 Elo+

VS

Team Averages
Level 80
1,652 SR
1,507 Elo+
Thor
Thor
FloydsKnee
Thor
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 14L
1,531 Elo+
Solo
Ra
Ra
LordSheepBoi
Ra
Level 86
God Stats
0W - 2L
1,811 SR
Queue Stats
47W - 46L
1,483 Elo+
Solo
Nike
Nike
Mooosely
Nike
Level 67
God Stats
2W - 2L
1,867 SR
Queue Stats
88W - 35L
1,647 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Neseko
Ah Muzen Cab
Level 101
God Stats
7W - 7L
1,550 SR
Queue Stats
190W - 231L
1,439 Elo+
Solo
Cerberus
Cerberus
seymoure19716
Cerberus
Level 142
God Stats
53W - 59L
1,533 SR
Queue Stats
318W - 367L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
1 / 1 / 5
8,221
913
2,813
9,967
11,865
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Donatello6
Heimdallr
14
3 / 1 / 2
8,344
927
10,940
9,099
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
1 / 3 / 1
8,137
904
2,810
6,664
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 4
8,206
912
9,411
4,074
1,197
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
brian_440
Vamana
14
1 / 1 / 1
8,079
898
4,944
8,305
5,909
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 1
8,918
991
6,161
8,355
2,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 2 / 1
8,245
916
7,356
6,984
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nike
14
3 / 1 / 2
8,200
911
10,157
10,033
9,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Neseko
Ah Muzen Cab
10
0 / 0 / 0
6,783
754
0
610
203
Cerberus
seymoure19716
Cerberus
14
0 / 4 / 5
7,913
879
6,658
12,331
9,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
7
Kills
6
6
Deaths
7
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
1
5
3.5
W
Heimdallr
Donatello6
Heimdallr
3
1
2
4
L
2
0
1
2.5
W
1
3
1
0.5
L
1
2
1
0.75
L
Nike
3
1
2
4
L
Ah Muzen Cab
Neseko
Ah Muzen Cab
0
0
0
0
W
1
0
4
3
W
Vamana
brian_440
Vamana
1
1
1
1.5
L
Cerberus
seymoure19716
Cerberus
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,918
Damage
30,332
38,109
Taken
38,313
24,717
Mitigated
24,495
7,506
Healing
8,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
2,813
0
0
1,092
9,967
11,865
0
3,069
6,352
11,954
635
W
Heimdallr
Donatello6
Heimdallr
10,940
6,620
0
1,271
9,099
3,458
0
3,152
5,674
0
23,739
L
6,161
98
0
390
8,355
2,973
0
2,868
5,417
0
38,102
W
2,810
212
1,254
1,383
6,664
2,288
0
1,630
4,736
26,471
0
L
7,356
184
1,181
2,900
6,984
2,427
0
3,030
3,844
38,527
0
L
Nike
10,157
760
0
884
10,033
9,065
0
2,991
6,758
0
20,170
L
Ah Muzen Cab
Neseko
Ah Muzen Cab
0
0
0
0
610
203
0
610
0
0
0
W
9,411
3,869
428
1,073
4,074
1,197
272
2,374
1,513
21,800
0
W
Vamana
brian_440
Vamana
4,944
2,528
200
805
8,305
5,909
0
2,917
5,111
0
20,137
L
Cerberus
seymoure19716
Cerberus
6,658
48
0
2,676
12,331
9,827
0
4,646
7,565
17,776
307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,987
Gold Earned
40,059
186
Minions Killed
215
0
Camps Cleared
0
922,025
Distance Traveled
849,549
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,221
913
21
2
0
195,421
0
W
Heimdallr
8,344
927
32
4
0
186,797
0
L
Thor
8,918
991
79
9
0
235,665
0
W
Ra
8,137
904
68
8
0
169,475
0
L
Ra
8,245
916
70
8
0
192,063
0
L
Nike
8,200
911
28
3
0
205,661
0
L
Ah Muzen Cab
6,783
754
0
0
0
0
0
W
Nu Wa
8,206
912
37
4
0
187,912
0
W
Vamana
8,079
898
28
3
0
182,420
1
L
Cerberus
7,913
879
38
4
0
216,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role