Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Dr_JuniorSousa
Ganesha
Level 128
God Stats
1W - 1L
1,645 SR
Queue Stats
85W - 74L
1,514 Elo+
Party 1
Raijin
Raijin
Zekkayae
Raijin
Level 159
God Stats
3W - 2L
1,651 SR
Queue Stats
162W - 171L
1,533 Elo+
Solo
Mulan
Mulan
lucianoRJplay
Mulan
Level 149
God Stats
113W - 100L
1,557 SR
Queue Stats
499W - 488L
1,559 Elo+
Solo
Thor
Thor
ΞKingofIceΞ
Thor
Level 167
God Stats
2W - 5L
1,669 SR
Queue Stats
113W - 76L
1,627 Elo+
Solo
Team Averages
Level 144
1,604 SR
1,546 Elo+

VS

Team Averages
Level 155
1,651 SR
1,605 Elo+
Kukulkan
Kukulkan
Caiobino
Kukulkan
Level 106
God Stats
1W - 1L
1,721 SR
Queue Stats
53W - 35L
1,598 Elo+
Party 2
Bakasura
Bakasura
Chuang
Bakasura
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 51L
1,616 Elo+
Party 2
Anhur
Anhur
DidicoPorraRala
Anhur
Level 196
God Stats
11W - 6L
1,596 SR
Queue Stats
87W - 60L
1,521 Elo+
Party 2
Kuzenbo
Kuzenbo
ZePPeLIn2200
Kuzenbo
Level 127
God Stats
29W - 14L
1,654 SR
Queue Stats
732W - 735L
1,449 Elo+
Solo
Sylvanus
Sylvanus
chaconn
Sylvanus
Level 176
God Stats
4W - 3L
1,786 SR
Queue Stats
25W - 11L
1,839 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
4 / 2 / 0
6,386
639
9,551
9,182
1,784
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 3
5,323
532
2,052
7,489
3,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Zekkayae
Raijin
7
0 / 3 / 1
4,533
453
1,138
4,382
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
6,127
613
3,272
7,113
5,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 1
5,852
585
2,626
7,006
2,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Caiobino
Kukulkan
12
2 / 2 / 2
6,486
649
4,013
4,488
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bakasura
Chuang
Bakasura
11
3 / 1 / 1
5,976
598
3,194
9,185
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 3 / 1
6,092
609
6,044
8,435
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kuzenbo
ZePPeLIn2200
Kuzenbo
10
0 / 1 / 1
5,581
558
2,901
5,850
5,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
chaconn
Sylvanus
9
1 / 0 / 3
5,131
513
3,675
4,839
2,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
7
Kills
8
8
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
2
0
2
W
Kukulkan
Caiobino
Kukulkan
2
2
2
1.5
W
Bakasura
Chuang
Bakasura
3
1
1
3.5
W
2
3
1
0.83
L
0
1
3
1.5
W
Kuzenbo
ZePPeLIn2200
Kuzenbo
0
1
1
0.5
L
Raijin
Zekkayae
Raijin
0
3
1
0.17
W
Sylvanus
chaconn
Sylvanus
1
0
3
2.5
L
0
1
0
0
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,639
Damage
19,827
35,172
Taken
32,797
14,605
Mitigated
15,485
10,828
Healing
12,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,551
5,257
0
4,032
9,182
1,784
0
548
8,206
0
50,849
W
Kukulkan
Caiobino
Kukulkan
4,013
921
0
584
4,488
1,569
0
1,423
3,065
46,301
336
W
Bakasura
Chuang
Bakasura
3,194
2,191
0
3,579
9,185
3,555
0
219
8,966
0
41,261
W
6,044
3,848
0
3,342
8,435
2,444
0
347
8,088
0
39,407
L
2,052
141
0
2,643
7,489
3,861
0
2,463
4,842
14,633
0
W
Kuzenbo
ZePPeLIn2200
Kuzenbo
2,901
961
0
2,174
5,850
5,856
0
0
5,850
28,326
1,255
L
Raijin
Zekkayae
Raijin
1,138
137
0
250
4,382
1,192
0
3,162
1,053
16,414
0
W
Sylvanus
chaconn
Sylvanus
3,675
2,019
612
1,943
4,839
2,061
0
1,321
3,518
17,571
7,526
L
3,272
645
0
3,403
7,113
5,428
0
2,793
4,290
0
41,607
L
2,626
672
0
500
7,006
2,340
0
1,038
5,955
0
38,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,221
Gold Earned
29,266
323
Minions Killed
334
0
Camps Cleared
0
976,510
Distance Traveled
1,031,825
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,386
639
100
10
0
204,041
2
W
Kukulkan
6,486
649
98
10
0
190,253
0
W
Bakasura
5,976
598
77
8
0
242,864
1
W
Anhur
6,092
609
71
7
0
181,115
0
L
Ganesha
5,323
532
15
2
0
219,091
5
W
Kuzenbo
5,581
558
57
6
0
209,296
0
L
Raijin
4,533
453
45
5
0
143,262
0
W
Sylvanus
5,131
513
31
3
0
208,297
6
L
Mulan
6,127
613
96
10
0
186,086
4
L
Thor
5,852
585
67
7
0
224,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role