Player Matchup

Charon
Charon
Dusten_92185
Charon
Level 116
God Stats
9W - 7L
1,605 SR
Queue Stats
164W - 140L
1,525 Elo+
Solo
Hel
Hel
Sanguchitoo1
Hel
Level 144
God Stats
3W - 4L
1,375 SR
Queue Stats
169W - 178L
1,445 Elo+
Party 1
Cernunnos
Cernunnos
SebaIlla
Cernunnos
Level 154
God Stats
2W - 0L
1,741 SR
Queue Stats
47W - 58L
1,471 Elo+
Party 1
Awilix
Awilix
gorholm
Awilix
Level 157
God Stats
10W - 9L
1,077 SR
Queue Stats
44W - 42L
1,473 Elo+
Solo
Ymir
Ymir
zeequi1996
Ymir
Level 60
God Stats
15W - 12L
1,617 SR
Queue Stats
99W - 104L
1,434 Elo+
Party 1
Team Averages
Level 126
1,483 SR
1,469 Elo+

VS

Team Averages
Level 131
1,431 SR
1,465 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Tebane
Thor
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
l-_Ph4ndA_-l
Sun Wukong
Level 117
God Stats
2W - 2L
1,546 SR
Queue Stats
85W - 98L
1,394 Elo+
Solo
Artemis
Artemis
souIkaros
Artemis
Level 122
God Stats
0W - 5L
1,110 SR
Queue Stats
288W - 297L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
6 / 0 / 0
7,855
655
5,748
6,203
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 1 / 0
7,416
618
8,076
8,191
4,889
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
SebaIlla
Cernunnos
12
1 / 2 / 3
6,868
572
5,396
7,551
2,153
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
gorholm
Awilix
12
1 / 1 / 4
6,847
571
4,214
6,826
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 0 / 6
6,619
552
4,030
6,563
5,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 1 / 0
6,591
549
3,781
2,369
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
 
Baron Samedi
9
1 / 3 / 2
5,478
457
6,119
8,853
4,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
Tebane
Thor
9
0 / 4 / 2
5,092
424
1,896
9,187
2,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
l-_Ph4ndA_-l
Sun Wukong
10
0 / 2 / 1
5,336
445
5,178
12,259
10,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
souIkaros
Artemis
10
1 / 1 / 1
5,752
479
2,417
5,363
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
11
Kills
4
4
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
0
2
L
Baron Samedi
 
Baron Samedi
1
3
2
0.67
W
Charon
6
0
0
6
W
2
1
0
2
W
Cernunnos
SebaIlla
Cernunnos
1
2
3
1.25
L
Thor
Tebane
Thor
0
4
2
0.25
W
Awilix
gorholm
Awilix
1
1
4
3
L
Sun Wukong
l-_Ph4ndA_-l
Sun Wukong
0
2
1
0.25
L
Artemis
souIkaros
Artemis
1
1
1
1.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,464
Damage
19,391
35,334
Taken
38,031
16,807
Mitigated
19,455
14,180
Healing
8,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,781
1,387
0
739
2,369
476
0
1,480
735
39,469
0
L
Baron Samedi
 
Baron Samedi
6,119
314
271
2,168
8,853
4,653
0
3,671
5,035
24,083
1,416
W
Charon
5,748
566
0
0
6,203
2,467
910
2,289
3,790
54,042
826
W
8,076
291
71
4,989
8,191
4,889
750
258
7,262
55,950
2,090
W
Cernunnos
SebaIlla
Cernunnos
5,396
2,968
0
3,795
7,551
2,153
659
2,558
4,532
0
58,271
L
Thor
Tebane
Thor
1,896
204
0
750
9,187
2,610
0
3,688
5,385
0
22,598
W
Awilix
gorholm
Awilix
4,214
1,533
0
3,962
6,826
2,238
0
1,075
5,662
0
53,475
L
Sun Wukong
l-_Ph4ndA_-l
Sun Wukong
5,178
778
0
2,770
12,259
10,413
0
7,067
5,192
0
34,087
L
Artemis
souIkaros
Artemis
2,417
883
0
2,126
5,363
1,303
0
1,395
3,910
0
29,905
W
4,030
593
0
1,363
6,563
5,060
150
2,167
4,083
25,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,605
Gold Earned
28,249
447
Minions Killed
255
0
Camps Cleared
0
1,207,040
Distance Traveled
1,153,303
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,591
549
63
5
0
235,778
4
L
Baron Samedi
5,478
457
50
4
0
219,621
2
W
Charon
7,855
655
108
9
0
248,721
2
W
Hel
7,416
618
95
8
0
234,146
0
W
Cernunnos
6,868
572
102
9
0
211,853
2
L
Thor
5,092
424
38
3
0
241,074
0
W
Awilix
6,847
571
95
8
0
262,120
0
L
Sun Wukong
5,336
445
47
4
0
243,041
1
L
Artemis
5,752
479
57
5
0
213,789
2
W
Ymir
6,619
552
47
4
0
250,200
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role