Player Matchup

Baron Samedi
Baron Samedi
StuccoDyer
Baron Samedi
Level 159
God Stats
25W - 22L
1,602 SR
Queue Stats
300W - 271L
1,628 Elo+
Solo
Bastet
Bastet
YeYe_24K
Bastet
Level 83
God Stats
7W - 8L
1,589 SR
Queue Stats
192W - 248L
1,433 Elo+
Party 1
Medusa
Medusa
Yoryigang
Medusa
Level 103
God Stats
7W - 9L
1,557 SR
Queue Stats
279W - 344L
1,471 Elo+
Party 1
Hera
Hera
andoedes_
Hera
Level 120
God Stats
12W - 13L
1,490 SR
Queue Stats
283W - 365L
1,507 Elo+
Party 1
Geb
Geb
xTotemic
Geb
Level 186
God Stats
84W - 71L
1,611 SR
Queue Stats
446W - 429L
1,498 Elo+
Solo
Team Averages
Level 130
1,570 SR
1,508 Elo+

VS

Team Averages
Level 103
1,527 SR
1,538 Elo+
Mulan
Mulan
ElGrandoSmokio90
Mulan
Level 119
God Stats
4W - 3L
1,490 SR
Queue Stats
141W - 111L
1,561 Elo+
Solo
Neith
Neith
Im1up
Neith
Level 138
God Stats
56W - 48L
1,495 SR
Queue Stats
724W - 697L
1,505 Elo+
Solo
Geb
Geb
areallyfunnyguy_
Geb
Level 44
God Stats
5W - 3L
1,542 SR
Queue Stats
53W - 57L
1,501 Elo+
Solo
The Morrigan
The Morrigan
lilsplit158
The Morrigan
Level 139
God Stats
7W - 3L
1,658 SR
Queue Stats
33W - 26L
1,535 Elo+
Solo
Ao Kuang
Ao Kuang
whocanplay
Ao Kuang
Level 73
God Stats
2W - 1L
1,450 SR
Queue Stats
276W - 258L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
StuccoDyer
Baron Samedi
12
1 / 6 / 0
7,589
474
13,580
17,739
11,169
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bastet
YeYe_24K
Bastet
13
2 / 2 / 0
7,235
452
4,215
13,154
5,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
Yoryigang
Medusa
12
0 / 3 / 0
7,309
457
8,173
11,875
4,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
10
0 / 4 / 0
6,370
398
4,986
6,119
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 1
6,855
428
5,914
12,121
11,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
8,870
554
12,158
16,405
13,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Im1up
Neith
17
4 / 0 / 0
9,643
603
10,157
8,091
2,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
0 / 0 / 5
7,643
478
6,044
14,985
11,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
lilsplit158
The Morrigan
16
3 / 0 / 4
9,039
565
6,828
5,676
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
whocanplay
Ao Kuang
14
6 / 1 / 0
8,609
538
7,664
14,231
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
15
15
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
W
Neith
Im1up
Neith
4
0
0
4
L
Baron Samedi
StuccoDyer
Baron Samedi
1
6
0
0.17
L
Bastet
YeYe_24K
Bastet
2
2
0
1
L
Medusa
Yoryigang
Medusa
0
3
0
0
L
Hera
0
4
0
0
W
0
0
5
2.5
W
The Morrigan
lilsplit158
The Morrigan
3
0
4
5
W
Ao Kuang
whocanplay
Ao Kuang
6
1
0
6
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,868
Damage
42,851
61,008
Taken
59,388
34,465
Mitigated
34,820
19,489
Healing
21,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,158
1,977
0
4,434
16,405
13,444
188
8,355
8,050
1,448
58,036
W
Neith
Im1up
Neith
10,157
3,453
0
2,935
8,091
2,912
2,668
1,427
6,664
0
85,452
L
Baron Samedi
StuccoDyer
Baron Samedi
13,580
562
747
8,285
17,739
11,169
0
6,675
11,064
58,596
1,493
L
Bastet
YeYe_24K
Bastet
4,215
1,081
0
3,500
13,154
5,321
0
4,354
8,800
0
55,702
L
Medusa
Yoryigang
Medusa
8,173
3,568
0
2,369
11,875
4,459
299
2,313
9,562
0
62,112
L
Hera
4,986
463
0
1,280
6,119
2,209
0
4,763
1,356
52,098
0
W
6,044
538
0
4,583
14,985
11,002
0
5,913
9,072
25,723
1,522
W
The Morrigan
lilsplit158
The Morrigan
6,828
1,333
0
3,084
5,676
2,094
260
2,876
2,800
64,096
2,182
W
Ao Kuang
whocanplay
Ao Kuang
7,664
1,578
0
6,709
14,231
5,368
1,073
5,404
8,827
46,517
10,029
L
5,914
265
0
3,308
12,121
11,307
0
5,078
7,043
22,766
2,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,358
Gold Earned
43,804
426
Minions Killed
482
0
Camps Cleared
0
1,545,042
Distance Traveled
1,590,693
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,870
554
82
5
0
283,083
6
W
Neith
9,643
603
143
9
0
304,147
0
L
Baron Samedi
7,589
474
99
6
0
276,407
0
L
Bastet
7,235
452
89
6
0
358,464
1
L
Medusa
7,309
457
119
7
0
315,839
2
L
Hera
6,370
398
86
5
0
260,980
3
W
Geb
7,643
478
46
3
0
332,500
6
W
The Morrigan
9,039
565
123
8
0
312,923
0
W
Ao Kuang
8,609
538
88
6
0
358,040
1
L
Geb
6,855
428
33
2
0
333,352
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role