Player Matchup

Loki
Loki
Dreambleeder
Loki
Level 41
God Stats
4W - 8L
1,425 SR
Queue Stats
77W - 74L
1,517 Elo+
Party 2
Cthulhu
Cthulhu
HectorHe5
Cthulhu
Level 118
God Stats
16W - 9L
1,680 SR
Queue Stats
242W - 231L
1,505 Elo+
Party 1
Xing Tian
Xing Tian
Splinicx
Xing Tian
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 70L
1,521 Elo+
Party 2
Hou Yi
Hou Yi
XxGhost_rider32X
Hou Yi
Level 146
God Stats
15W - 12L
1,654 SR
Queue Stats
227W - 225L
1,537 Elo+
Party 1
Ix Chel
Ix Chel
betytoborre
Ix Chel
Level 151
God Stats
0W - 2L
1,272 SR
Queue Stats
134W - 139L
1,515 Elo+
Party 1
Team Averages
Level 112
1,506 SR
1,519 Elo+

VS

Team Averages
Level 102
1,486 SR
1,483 Elo+
Bellona
Bellona
FlapJack7064
Bellona
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
79W - 68L
1,471 Elo+
Solo
Apollo
Apollo
TheDood25
Apollo
Level 107
God Stats
1W - 0L
1,274 SR
Queue Stats
96W - 77L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
alokasb3risha
Baron Samedi
Level 63
God Stats
7W - 6L
1,511 SR
Queue Stats
144W - 114L
1,493 Elo+
Solo
Pele
Pele
garrettto
Pele
Level 125
God Stats
6W - 3L
1,648 SR
Queue Stats
148W - 143L
1,471 Elo+
Solo
Vulcan
Vulcan
youarearookie
Vulcan
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 20L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
6,464
497
5,559
12,830
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
HectorHe5
Cthulhu
13
2 / 4 / 0
7,234
556
10,843
17,930
10,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xing Tian
Splinicx
Xing Tian
10
0 / 3 / 5
6,351
489
6,164
14,028
9,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 5 / 2
6,792
522
6,389
10,635
3,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
betytoborre
Ix Chel
12
2 / 7 / 0
6,964
536
6,066
11,438
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FlapJack7064
Bellona
13
3 / 2 / 3
8,283
637
12,821
16,384
10,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Apollo
TheDood25
Apollo
15
9 / 0 / 3
9,218
709
12,497
8,196
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
alokasb3risha
Baron Samedi
12
2 / 3 / 7
7,545
580
6,391
10,746
5,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
14
7 / 0 / 7
8,505
654
11,200
10,837
3,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 3 / 2
7,742
596
7,888
8,503
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
8
Kills
24
24
Deaths
8
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Bellona
FlapJack7064
Bellona
3
2
3
2.25
L
Cthulhu
HectorHe5
Cthulhu
2
4
0
0.5
L
Xing Tian
Splinicx
Xing Tian
0
3
5
0.83
W
Apollo
TheDood25
Apollo
9
0
3
10.5
L
1
5
2
0.4
W
Baron Samedi
alokasb3risha
Baron Samedi
2
3
7
1.83
L
Ix Chel
betytoborre
Ix Chel
2
7
0
0.29
W
Pele
7
0
7
10.5
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,021
Damage
50,797
66,861
Taken
54,666
32,068
Mitigated
25,282
15,974
Healing
26,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,559
1,268
0
3,582
12,830
3,887
0
1,462
11,368
0
46,428
W
Bellona
FlapJack7064
Bellona
12,821
6,783
0
9,981
16,384
10,479
0
9,057
6,221
0
59,802
L
Cthulhu
HectorHe5
Cthulhu
10,843
1,900
0
5,942
17,930
10,891
0
578
17,352
45,255
0
L
Xing Tian
Splinicx
Xing Tian
6,164
350
0
2,369
14,028
9,844
0
4,917
9,111
18,237
0
W
Apollo
TheDood25
Apollo
12,497
8,290
0
4,464
8,196
2,925
811
1,087
7,109
0
65,511
L
6,389
3,373
0
2,117
10,635
3,719
0
1,775
8,860
0
49,248
W
Baron Samedi
alokasb3risha
Baron Samedi
6,391
1,174
2,495
3,349
10,746
5,015
0
4,378
6,336
27,470
2,169
L
Ix Chel
betytoborre
Ix Chel
6,066
764
303
1,661
11,438
3,727
0
4,636
6,802
49,541
30
W
Pele
11,200
3,168
0
3,832
10,837
3,980
0
2,760
8,015
0
63,217
W
7,888
244
0
2,348
8,503
2,883
532
4,561
3,942
50,734
1,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,805
Gold Earned
41,293
365
Minions Killed
453
0
Camps Cleared
0
1,287,341
Distance Traveled
1,402,754
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,464
497
77
6
0
264,358
0
W
Bellona
8,283
637
101
8
0
262,912
0
L
Cthulhu
7,234
556
88
7
0
265,349
5
L
Xing Tian
6,351
489
16
1
0
291,178
4
W
Apollo
9,218
709
126
10
0
274,901
3
L
Hou Yi
6,792
522
85
7
0
233,964
2
W
Baron Samedi
7,545
580
32
2
0
263,684
3
L
Ix Chel
6,964
536
99
8
0
232,492
0
W
Pele
8,505
654
100
8
0
342,586
0
W
Vulcan
7,742
596
94
7
0
258,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role