Player Matchup

Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Gold IV
FloofyPandas
Artemis
Gold IV
Level 120
God Stats
1W - 2L
1,558 SR
Queue Stats
17W - 43L
1,350 MMR
Party 1
Tyr
Tyr
Silver I
Peruvian clip
Tyr
Silver I
Level 127
God Stats
13W - 17L
1,297 SR
Queue Stats
43W - 62L
1,458 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,452 SR
1,436 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,341 SR
1,279 MMR
Kukulkan
Kukulkan
Silver III
DiegoAB1492
Kukulkan
Silver III
Level 114
God Stats
3W - 25L
1,151 SR
Queue Stats
34W - 100L
1,028 MMR
Party 2
Sylvanus
Sylvanus
Gold III
FROSTY L3M0N
Sylvanus
Gold III
Level 107
God Stats
64W - 94L
1,503 SR
Queue Stats
212W - 282L
1,603 MMR
Solo
Arachne
Arachne
Silver II
Tito0399
Arachne
Silver II
Level 146
God Stats
2W - 6L
1,368 SR
Queue Stats
48W - 110L
1,205 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
1 / 1 / 5
10,548
811
19,520
6,106
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
FloofyPandas
Artemis
15
2 / 2 / 2
10,057
774
8,171
8,749
3,092
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 0 / 3
11,813
909
10,712
15,494
14,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ShivaCthulhuJormungandrChaacDiscordia

VS

Bans
KuzenboSolVulcanHeraScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DiegoAB1492
Kukulkan
14
0 / 5 / 1
8,840
680
7,818
10,065
3,514
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
FROSTY L3M0N
Sylvanus
15
1 / 2 / 2
9,269
713
6,141
17,531
19,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
Tito0399
Arachne
16
2 / 1 / 1
9,438
726
3,810
14,559
12,240
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
8
Kills
3
3
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
5
3.5
L
Kukulkan
DiegoAB1492
Kukulkan
0
5
1
0.1
L
Sylvanus
FROSTY L3M0N
Sylvanus
1
2
2
1
W
Artemis
FloofyPandas
Artemis
2
2
2
1.5
W
5
0
3
6.5
L
Arachne
Tito0399
Arachne
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,403
Damage
17,769
30,349
Taken
42,155
19,372
Mitigated
35,735
7,397
Healing
15,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
19,520
7,465
0
1,380
6,106
1,949
1,376
3,570
2,536
52,989
1,141
L
Kukulkan
DiegoAB1492
Kukulkan
7,818
135
0
1,550
10,065
3,514
0
4,151
5,883
46,969
771
L
Sylvanus
FROSTY L3M0N
Sylvanus
6,141
926
2,957
6,167
17,531
19,981
0
9,727
7,754
28,402
0
W
Artemis
FloofyPandas
Artemis
8,171
1,517
0
1,738
8,749
3,092
1,717
4,604
4,145
0
42,691
W
10,712
458
325
3,954
15,494
14,331
45
5,703
9,791
0
48,464
L
Arachne
Tito0399
Arachne
3,810
3,022
0
4,434
14,559
12,240
0
5,341
9,193
0
19,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,418
Gold Earned
27,547
222
Minions Killed
150
0
Camps Cleared
0
723,072
Distance Traveled
697,937
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,548
811
83
6
0
224,452
1
L
Kukulkan
8,840
680
76
6
0
203,412
0
L
Sylvanus
9,269
713
39
3
0
233,729
2
W
Artemis
10,057
774
69
5
0
224,322
3
W
Tyr
11,813
909
70
5
0
274,298
0
L
Arachne
9,438
726
35
3
0
260,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role