Player Matchup

Baron Samedi
Baron Samedi
DeathScythe999
Baron Samedi
Level 82
God Stats
18W - 20L
1,537 SR
Queue Stats
285W - 248L
1,602 Elo+
Solo
Cernunnos
Cernunnos
Evi75
Cernunnos
Level 127
God Stats
20W - 20L
1,570 SR
Queue Stats
244W - 231L
1,583 Elo+
Party 1
Nox
Nox
Jeager36
Nox
Level 64
God Stats
3W - 0L
2,029 SR
Queue Stats
141W - 169L
1,441 Elo+
Party 1
Sun Wukong
Sun Wukong
LEO23YT
Sun Wukong
Level 120
God Stats
3W - 0L
1,551 SR
Queue Stats
57W - 38L
1,581 Elo+
Solo
Cabrakan
Cabrakan
TeennZ
Cabrakan
Level 37
God Stats
1W - 0L
1,679 SR
Queue Stats
41W - 31L
1,605 Elo+
Party 1
Team Averages
Level 86
1,673 SR
1,562 Elo+

VS

Team Averages
Level 131
1,676 SR
1,563 Elo+
Hachiman
Hachiman
Elite1301
Hachiman
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 248L
1,530 Elo+
Solo
Fafnir
Fafnir
Gabe1
Fafnir
Level 139
God Stats
22W - 15L
1,724 SR
Queue Stats
240W - 202L
1,612 Elo+
Solo
Nike
Nike
WuupsiTime
Nike
Level 60
God Stats
2W - 1L
1,813 SR
Queue Stats
89W - 91L
1,567 Elo+
Solo
Pele
Pele
XXtinctacion
Pele
Level 124
God Stats
34W - 32L
1,537 SR
Queue Stats
315W - 247L
1,568 Elo+
Solo
Chang'e
Chang'e
Yoxtie
Chang'e
Level 217
God Stats
3W - 1L
1,807 SR
Queue Stats
425W - 362L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeathScythe999
Baron Samedi
15
4 / 1 / 10
10,555
586
8,910
13,223
13,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Evi75
Cernunnos
19
13 / 0 / 8
12,224
679
22,436
12,907
5,993
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 4 / 4
8,751
486
5,304
9,913
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
LEO23YT
Sun Wukong
16
0 / 4 / 2
9,548
530
8,258
17,383
14,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
TeennZ
Cabrakan
19
5 / 3 / 7
10,738
597
16,599
18,547
15,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Elite1301
Hachiman
15
1 / 8 / 1
8,825
490
6,987
14,105
4,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Gabe1
Fafnir
12
0 / 4 / 3
8,196
455
7,135
18,128
21,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 2 / 1
11,235
624
15,310
17,649
18,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 5 / 3
9,264
515
11,254
17,609
5,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Yoxtie
Chang'e
16
2 / 3 / 4
10,010
556
9,615
11,670
4,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
22
Kills
12
12
Deaths
22
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DeathScythe999
Baron Samedi
4
1
10
9
L
Hachiman
Elite1301
Hachiman
1
8
1
0.19
W
Cernunnos
Evi75
Cernunnos
13
0
8
17
L
Fafnir
Gabe1
Fafnir
0
4
3
0.38
W
0
4
4
0.5
W
Sun Wukong
LEO23YT
Sun Wukong
0
4
2
0.25
W
Cabrakan
TeennZ
Cabrakan
5
3
7
2.83
L
5
2
1
2.75
L
4
5
3
1.1
L
Chang'e
Yoxtie
Chang'e
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,507
Damage
50,301
71,973
Taken
79,161
52,948
Mitigated
54,806
34,826
Healing
24,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DeathScythe999
Baron Samedi
8,910
1,520
1,500
6,817
13,223
13,168
407
4,332
8,704
45,271
996
L
Hachiman
Elite1301
Hachiman
6,987
3,732
0
3,369
14,105
4,682
770
3,991
10,114
0
63,059
W
Cernunnos
Evi75
Cernunnos
22,436
13,604
0
7,809
12,907
5,993
4,863
3,690
9,095
0
108,515
L
Fafnir
Gabe1
Fafnir
7,135
1,322
0
4,636
18,128
21,290
0
7,321
10,807
18,961
0
W
5,304
943
0
2,322
9,913
3,730
445
4,666
4,645
57,920
0
W
Sun Wukong
LEO23YT
Sun Wukong
8,258
1,277
0
4,874
17,383
14,234
0
673
15,605
0
68,164
W
Cabrakan
TeennZ
Cabrakan
16,599
2,678
0
11,504
18,547
15,823
0
3,532
14,728
99,144
1,139
L
15,310
2,171
0
4,749
17,649
18,209
495
1,943
14,698
0
92,851
L
11,254
2,596
0
4,888
17,609
5,843
0
10,365
7,244
0
56,893
L
Chang'e
Yoxtie
Chang'e
9,615
202
1,387
5,344
11,670
4,782
0
6,864
4,806
69,518
2,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,816
Gold Earned
47,530
572
Minions Killed
509
0
Camps Cleared
0
1,741,573
Distance Traveled
1,767,789
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,555
586
52
3
0
324,879
0
L
Hachiman
8,825
490
112
6
0
319,968
0
W
Cernunnos
12,224
679
142
8
0
341,857
5
L
Fafnir
8,196
455
14
1
0
386,998
4
W
Nox
8,751
486
111
6
0
355,799
4
W
Sun Wukong
9,548
530
130
7
0
368,369
2
W
Cabrakan
10,738
597
137
8
0
350,669
0
L
Nike
11,235
624
153
9
0
326,388
0
L
Pele
9,264
515
80
4
0
380,839
4
L
Chang'e
10,010
556
150
8
0
353,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role