Player Matchup

Maui
Maui
 
Maui
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
 
Vamana
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Nаni
Ah Muzen Cab
Level 127
God Stats
4W - 1L
1,805 SR
Queue Stats
93W - 59L
1,652 Elo+
Party 1
Tiamat
Tiamat
яєαℓsito
Tiamat
Level 186
God Stats
2W - 4L
1,268 SR
Queue Stats
195W - 186L
1,498 Elo+
Party 3
Team Averages
Level 118
1,515 SR
1,530 Elo+

VS

Team Averages
Level 152
1,515 SR
1,518 Elo+
Chang'e
Chang'e
Dan0k
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 62L
1,508 Elo+
Party 2
Hercules
Hercules
LarzonScript
Hercules
Level 147
God Stats
4W - 3L
1,812 SR
Queue Stats
297W - 302L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RomanCG97
Morgan Le Fay
Level 153
God Stats
1W - 1L
1,577 SR
Queue Stats
65W - 56L
1,537 Elo+
Party 2
Osiris
Osiris
rainikai
Osiris
Level 203
God Stats
1W - 5L
1,296 SR
Queue Stats
449W - 457L
1,518 Elo+
Solo
Janus
Janus
torobravoxX33
Janus
Level 148
God Stats
3W - 7L
1,389 SR
Queue Stats
304W - 319L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
1 / 2 / 10
7,359
920
3,313
6,726
5,578
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vamana
 
Vamana
12
3 / 3 / 6
7,223
903
6,322
9,201
8,102
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
 
Guan Yu
10
0 / 2 / 6
6,835
854
2,461
11,054
7,558
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Nаni
Ah Muzen Cab
15
2 / 0 / 8
8,587
1,073
13,194
6,407
2,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
7 / 1 / 5
8,129
1,016
14,377
7,594
6,016
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dan0k
Chang'e
12
1 / 3 / 2
6,184
773
4,083
9,381
3,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hercules
LarzonScript
Hercules
13
2 / 2 / 4
6,523
815
4,829
15,597
12,703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
RomanCG97
Morgan Le Fay
12
2 / 4 / 3
6,717
840
6,850
8,706
3,318
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
rainikai
Osiris
11
2 / 0 / 0
6,650
831
3,825
3,785
3,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 4 / 3
5,856
732
3,617
5,566
1,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
13
Kills
7
8
Deaths
13
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
2
10
3
W
Vamana
 
Vamana
3
3
6
2
W
Guan Yu
 
Guan Yu
0
2
6
1.5
L
Chang'e
Dan0k
Chang'e
1
3
2
0.67
L
Hercules
LarzonScript
Hercules
2
2
4
2
W
Ah Muzen Cab
Nаni
Ah Muzen Cab
2
0
8
6
L
Morgan Le Fay
RomanCG97
Morgan Le Fay
2
4
3
0.88
L
Osiris
rainikai
Osiris
2
0
0
2
L
0
4
3
0.38
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,667
Damage
23,204
40,982
Taken
43,035
29,686
Mitigated
24,422
18,947
Healing
19,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,313
201
370
772
6,726
5,578
0
2,016
4,605
4,424
637
W
Vamana
 
Vamana
6,322
1,439
0
1,318
9,201
8,102
0
2,325
6,839
0
12,437
W
Guan Yu
 
Guan Yu
2,461
253
6,078
5,471
11,054
7,558
360
4,203
6,703
0
2,918
L
Chang'e
Dan0k
Chang'e
4,083
135
2,850
2,889
9,381
3,292
0
4,934
4,343
10,910
0
L
Hercules
LarzonScript
Hercules
4,829
1,994
608
8,368
15,597
12,703
0
5,846
9,488
0
9,055
W
Ah Muzen Cab
Nаni
Ah Muzen Cab
13,194
3,633
762
1,273
6,407
2,432
0
2,500
3,833
0
39,567
L
Morgan Le Fay
RomanCG97
Morgan Le Fay
6,850
581
502
2,232
8,706
3,318
0
2,349
6,289
17,425
0
L
Osiris
rainikai
Osiris
3,825
732
455
916
3,785
3,147
0
1,264
2,521
0
5,129
L
3,617
69
186
673
5,566
1,962
0
3,095
2,434
11,323
0
W
14,377
1,044
591
2,312
7,594
6,016
1,066
3,440
4,066
22,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,133
Gold Earned
31,930
102
Minions Killed
84
0
Camps Cleared
0
820,998
Distance Traveled
725,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,359
920
5
1
0
175,733
0
W
Vamana
7,223
903
4
1
0
147,898
0
W
Guan Yu
6,835
854
5
1
0
179,214
0
L
Chang'e
6,184
773
20
3
0
163,976
0
L
Hercules
6,523
815
17
2
0
169,025
0
W
Ah Muzen Cab
8,587
1,073
58
7
0
142,534
0
L
Morgan Le Fay
6,717
840
25
3
0
151,312
0
L
Osiris
6,650
831
6
1
0
127,090
0
L
Janus
5,856
732
16
2
0
113,969
0
W
Tiamat
8,129
1,016
30
4
0
175,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role