Player Matchup

Nox
Nox
 
Nox
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Shαx
Charybdis
Level 169
God Stats
127W - 3L
2,243 SR
Queue Stats
1,223W - 83L
2,386 Elo+
Party 1
Horus
Horus
Zeleth
Horus
Level 188
God Stats
46W - 0L
2,116 SR
Queue Stats
1,448W - 144L
2,430 Elo+
Party 1
Aphrodite
Aphrodite
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Aphrodite
Level 149
God Stats
6W - 1L
1,925 SR
Queue Stats
594W - 203L
1,743 Elo+
Party 1
Team Averages
Level 146
1,857 SR
1,912 Elo+

VS

Team Averages
Level 149
1,525 SR
1,489 Elo+
Odin
Odin
 
Odin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Azrog86
Kuzenbo
Level 180
God Stats
3W - 1L
1,662 SR
Queue Stats
109W - 106L
1,528 Elo+
Solo
Janus
Janus
RovarHun
Janus
Level 85
God Stats
26W - 30L
1,461 SR
Queue Stats
46W - 43L
1,497 Elo+
Solo
Chernobog
Chernobog
Shagon
Chernobog
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,569 Elo+
Solo
Hun Batz
Hun Batz
Εnvy
Hun Batz
Level 228
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
3 / 4 / 14
7,857
1,310
5,906
5,822
2,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
 
Ganesha
13
0 / 4 / 13
7,780
1,297
4,583
8,710
9,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Shαx
Charybdis
14
15 / 2 / 7
10,394
1,732
21,128
7,160
4,004
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Zeleth
Horus
14
3 / 0 / 18
8,863
1,477
6,241
9,070
7,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Aphrodite
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Aphrodite
13
2 / 0 / 14
7,737
1,290
7,603
6,051
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

327

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 2 / 3
7,525
1,254
5,599
13,756
13,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Kuzenbo
Azrog86
Kuzenbo
12
4 / 5 / 5
8,561
1,427
9,574
12,883
16,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
RovarHun
Janus
11
0 / 3 / 3
6,500
1,083
2,782
2,534
611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Shagon
Chernobog
12
1 / 8 / 5
7,240
1,207
5,707
11,287
3,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Εnvy
Hun Batz
13
3 / 5 / 7
8,274
1,379
8,282
9,296
4,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
33
23
Kills
10
10
Deaths
23
66
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
4
14
2.5
W
Ganesha
 
Ganesha
0
4
13
1.63
L
Odin
 
Odin
2
2
3
1.75
L
Kuzenbo
Azrog86
Kuzenbo
4
5
5
1.3
L
Janus
RovarHun
Janus
0
3
3
0.5
L
Chernobog
Shagon
Chernobog
1
8
5
0.44
W
Charybdis
Shαx
Charybdis
15
2
7
9.25
W
Horus
Zeleth
Horus
3
0
18
12
W
Aphrodite
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Aphrodite
2
0
14
9
L
Hun Batz
Εnvy
Hun Batz
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,461
Damage
31,944
36,813
Taken
49,756
26,644
Mitigated
37,458
13,052
Healing
2,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,906
294
0
0
5,822
2,758
0
2,655
3,167
9,220
0
W
Ganesha
 
Ganesha
4,583
766
0
321
8,710
9,221
0
1,818
6,660
11,654
574
L
Odin
 
Odin
5,599
1,376
0
1,721
13,756
13,023
0
3,911
9,761
0
9,749
L
Kuzenbo
Azrog86
Kuzenbo
9,574
2,155
0
376
12,883
16,162
0
5,825
6,924
16,470
2,401
L
Janus
RovarHun
Janus
2,782
315
0
170
2,534
611
0
74
2,460
7,317
0
L
Chernobog
Shagon
Chernobog
5,707
2,102
0
130
11,287
3,267
0
5,010
6,091
0
10,426
W
Charybdis
Shαx
Charybdis
21,128
15,581
0
1,286
7,160
4,004
0
2,486
4,674
0
28,399
W
Horus
Zeleth
Horus
6,241
2,833
1,822
2,571
9,070
7,030
0
2,329
6,741
0
10,401
W
Aphrodite
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Aphrodite
7,603
1,300
2,816
4,236
6,051
3,631
0
1,725
4,326
19,398
533
L
Hun Batz
Εnvy
Hun Batz
8,282
1,793
0
569
9,296
4,395
0
2,188
6,978
0
21,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,631
Gold Earned
38,100
83
Minions Killed
91
3
Camps Cleared
5
643,102
Distance Traveled
546,645
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,857
1,310
14
2
0
120,375
0
W
Ganesha
7,780
1,297
12
2
0
114,857
1
L
Odin
7,525
1,254
17
3
0
144,305
0
L
Kuzenbo
8,561
1,427
18
3
0
127,577
0
L
Janus
6,500
1,083
8
1
0
35,872
0
L
Chernobog
7,240
1,207
10
2
2
101,594
0
W
Charybdis
10,394
1,732
20
3
0
122,331
0
W
Horus
8,863
1,477
8
1
1
148,721
0
W
Aphrodite
7,737
1,290
29
5
2
136,818
0
L
Hun Batz
8,274
1,379
38
6
3
137,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role