Player Matchup

Hun Batz
Hun Batz
Diamond IV
 
Hun Batz
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charon
Charon
Bronze III
 
Charon
Bronze III
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold III
 
Hou Yi
Gold III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Diamond II
Kytinha
Yu Huang
Diamond II
Level 89
God Stats
4W - 5L
1,395 SR
Queue Stats
219W - 185L
2,201 MMR
Party 1
Achilles
Achilles
Gold V
WalnutPlum12569
Achilles
Gold V
Level 177
God Stats
14W - 25L
1,466 SR
Queue Stats
477W - 487L
1,479 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 150
1,472 SR
1,636 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,524 SR
1,552 MMR
Mulan
Mulan
Diamond II
 
Mulan
Diamond II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold I
 
Geb
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond II
 
Tiamat
Diamond II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum II
kLausㅤ
Mercury
Platinum II
Level 151
God Stats
4W - 2L
1,619 SR
Queue Stats
82W - 75L
1,760 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
1 / 0 / 2
4,256
709
2,955
4,232
1,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
 
Charon
7
1 / 0 / 0
3,736
623
1,209
1,703
1,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
 
Hou Yi
1
0 / 0 / 0
1,156
193
0
0
0
Yu Huang
Kytinha
Yu Huang
7
1 / 0 / 0
3,974
662
1,756
2,900
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
1
0 / 0 / 0
1,156
193
0
0
0
Bans
OdinAthenaLancelotCu Chulainn

VS

Bans
SusanoHadesNikeSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
0 / 0 / 0
3,794
632
1,129
2,000
1,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
 
Medusa
6
0 / 1 / 0
3,706
618
1,166
2,797
814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
 
Geb
5
0 / 1 / 0
3,652
609
624
3,564
1,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
 
Tiamat
7
0 / 0 / 0
3,634
606
1,386
1,947
549
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mercury
kLausㅤ
Mercury
7
0 / 1 / 0
3,609
602
986
3,202
848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
0
2
2
L
Charon
 
Charon
1
0
0
1
L
Hou Yi
 
Hou Yi
0
0
0
0
W
Mulan
 
Mulan
0
0
0
0
W
Medusa
 
Medusa
0
1
0
0
W
Geb
 
Geb
0
1
0
0
W
Tiamat
 
Tiamat
0
0
0
0
L
Yu Huang
Kytinha
Yu Huang
1
0
0
1
L
Achilles
0
0
0
0
W
Mercury
kLausㅤ
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,920
Damage
5,291
8,835
Taken
13,510
3,175
Mitigated
4,676
3,224
Healing
3,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,955
1,370
0
2,255
4,232
1,209
0
796
3,374
0
24,294
L
Charon
 
Charon
1,209
302
0
469
1,703
1,227
0
0
1,703
8,769
0
L
Hou Yi
 
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
 
Mulan
1,129
0
0
631
2,000
1,044
0
57
1,925
0
17,663
W
Medusa
 
Medusa
1,166
316
0
541
2,797
814
248
1,209
1,588
0
22,886
W
Geb
 
Geb
624
272
0
941
3,564
1,421
0
296
3,258
11,237
0
W
Tiamat
 
Tiamat
1,386
257
0
897
1,947
549
0
589
1,277
18,304
0
L
Yu Huang
Kytinha
Yu Huang
1,756
216
0
500
2,900
739
0
966
1,748
16,279
0
L
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
kLausㅤ
Mercury
986
318
0
150
3,202
848
0
601
2,497
0
20,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,278
Gold Earned
18,395
104
Minions Killed
188
0
Camps Cleared
0
404,322
Distance Traveled
634,608
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,256
709
58
10
0
147,383
0
L
Charon
3,736
623
9
2
0
113,630
2
L
Hou Yi
1,156
193
0
0
0
0
0
W
Mulan
3,794
632
41
7
0
120,369
0
W
Medusa
3,706
618
41
7
0
111,803
0
W
Geb
3,652
609
20
3
0
122,732
0
W
Tiamat
3,634
606
40
7
0
118,726
0
L
Yu Huang
3,974
662
37
6
0
143,309
0
L
Achilles
1,156
193
0
0
0
0
0
W
Mercury
3,609
602
46
8
0
160,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role