Player Matchup

Sylvanus
Sylvanus
Merovingien9269
Sylvanus
Level 123
God Stats
47W - 50L
1,567 SR
Queue Stats
222W - 226L
1,500 Elo+
Party 1
Neith
Neith
Poulinee24
Neith
Level 21
God Stats
22W - 36L
1,403 SR
Queue Stats
28W - 51L
1,366 Elo+
Party 1
Baron Samedi
Baron Samedi
Ts1savvy17
Baron Samedi
Level 83
God Stats
22W - 16L
1,509 SR
Queue Stats
162W - 165L
1,436 Elo+
Solo
Team Averages
Level 76
1,493 SR
1,434 Elo+

VS

Team Averages
Level 92
1,434 SR
1,462 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
IckFlexDeineEx_
Hera
Level 69
God Stats
4W - 12L
1,285 SR
Queue Stats
149W - 155L
1,438 Elo+
Party 2
Odin
Odin
LiquidShalashask
Odin
Level 100
God Stats
3W - 7L
1,516 SR
Queue Stats
103W - 108L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 0 / 7
8,357
836
5,440
11,211
11,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
15
1 / 1 / 8
8,373
837
3,910
7,000
2,698
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Ts1savvy17
Baron Samedi
15
7 / 0 / 3
9,540
954
9,041
7,997
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 5 / 1
7,019
702
3,665
6,927
2,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
0 / 2 / 1
6,640
664
7,406
4,741
1,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 0
7,568
757
7,454
9,493
5,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
5
1
0.1
L
0
2
1
0.25
L
1
3
0
0.33
W
Sylvanus
2
0
7
5.5
W
Neith
1
1
8
5
W
Baron Samedi
Ts1savvy17
Baron Samedi
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,391
Damage
18,525
26,208
Taken
21,161
18,289
Mitigated
9,783
11,365
Healing
5,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,665
72
2,579
1,914
6,927
2,754
0
4,103
2,395
14,454
0
L
7,406
1,092
0
0
4,741
1,542
17
3,142
1,272
19,789
0
L
7,454
634
0
1,293
9,493
5,487
0
5,356
3,493
0
19,940
W
Sylvanus
5,440
1,176
1,260
2,904
11,211
11,861
468
4,684
6,370
17,918
1,789
W
Neith
3,910
1,275
144
2,269
7,000
2,698
492
3,077
3,688
0
25,554
W
Baron Samedi
Ts1savvy17
Baron Samedi
9,041
720
1,504
3,284
7,997
3,730
229
3,351
4,498
30,052
267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,270
Gold Earned
21,227
141
Minions Killed
93
0
Camps Cleared
0
491,232
Distance Traveled
514,370
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,019
702
39
4
0
163,025
4
L
Hera
6,640
664
15
2
0
158,280
2
L
Odin
7,568
757
39
4
0
193,065
2
W
Sylvanus
8,357
836
42
4
0
147,921
0
W
Neith
8,373
837
44
4
0
161,925
0
W
Baron Samedi
9,540
954
55
6
0
181,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role