Player Matchup

Ra
Ra
DrippyDrew22416
Ra
Level 58
God Stats
1W - 2L
1,447 SR
Queue Stats
154W - 177L
1,350 Elo+
Solo
Sol
Sol
digemethod
Sol
Level 108
God Stats
86W - 119L
1,391 SR
Queue Stats
144W - 186L
1,277 Elo+
Solo
Janus
Janus
drop on spot
Janus
Level 44
God Stats
5W - 7L
1,293 SR
Queue Stats
50W - 56L
1,347 Elo+
Solo
Team Averages
Level 70
1,377 SR
1,325 Elo+

VS

Team Averages
Level 95
1,521 SR
1,294 Elo+
Nu Wa
Nu Wa
JALAN420
Nu Wa
Level 60
God Stats
105W - 118L
1,461 SR
Queue Stats
288W - 439L
1,245 Elo+
Party 1
Arachne
Arachne
KonEl216
Arachne
Level 60
God Stats
77W - 66L
1,498 SR
Queue Stats
288W - 439L
1,245 Elo+
Party 1
Mulan
Mulan
kingslaayer87
Mulan
Level 165
God Stats
11W - 7L
1,603 SR
Queue Stats
147W - 153L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
7,780
778
5,865
9,685
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 2
7,667
767
6,221
9,543
4,946
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 3
8,285
829
5,924
11,521
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JALAN420
Nu Wa
16
2 / 0 / 9
9,350
935
7,281
4,666
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
KonEl216
Arachne
14
7 / 4 / 3
9,797
980
5,369
10,221
3,565
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 1 / 7
9,357
936
15,632
14,563
12,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
5
Kills
13
13
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Nu Wa
JALAN420
Nu Wa
2
0
9
6.5
W
Arachne
KonEl216
Arachne
7
4
3
2.13
L
2
2
2
1.5
L
2
6
3
0.58
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,010
Damage
28,282
30,749
Taken
29,450
12,025
Mitigated
17,653
7,263
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,865
37
727
1,465
9,685
3,334
0
2,174
7,130
25,131
0
W
Nu Wa
JALAN420
Nu Wa
7,281
1,400
0
1,131
4,666
1,532
927
3,379
1,065
38,300
155
W
Arachne
KonEl216
Arachne
5,369
3,520
0
1,567
10,221
3,565
922
5,241
4,642
0
25,001
L
6,221
1,403
0
3,588
9,543
4,946
0
2,218
7,039
23,383
968
L
5,924
419
86
1,397
11,521
3,745
0
2,568
8,470
25,730
0
W
15,632
1,579
135
6,003
14,563
12,556
501
7,813
5,699
0
27,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,732
Gold Earned
28,504
138
Minions Killed
124
0
Camps Cleared
0
510,058
Distance Traveled
580,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,780
778
57
6
0
177,565
0
W
Nu Wa
9,350
935
56
6
0
184,709
0
W
Arachne
9,797
980
33
3
0
209,241
0
L
Sol
7,667
767
24
2
0
169,994
0
L
Janus
8,285
829
57
6
0
162,499
0
W
Mulan
9,357
936
35
4
0
186,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role