Player Matchup

Jing Wei
Jing Wei
Diamond II
 
Jing Wei
Diamond II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Platinum II
 
Agni
Platinum II
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Diamond IV
 
Bellona
Diamond IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Diamond II
Koqh
Cerberus
Diamond II
Level 157
God Stats
17W - 10L
1,656 SR
Queue Stats
196W - 158L
2,285 MMR
Party 2
Ao Kuang
Ao Kuang
Diamond I
Киошши
Ao Kuang
Diamond I
Level 114
God Stats
2W - 1L
1,681 SR
Queue Stats
55W - 41L
2,314 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,567 SR
1,820 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 121
1,557 SR
1,981 MMR
Nut
Nut
Diamond IV
 
Nut
Diamond IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
 
Ah Muzen Cab
Masters
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
SKAZAONLYFANS
Anhur
Masters
Level 78
God Stats
23W - 34L
1,521 SR
Queue Stats
300W - 288L
2,549 MMR
Solo
Janus
Janus
Diamond III
TekkerSs
Janus
Diamond III
Level 126
God Stats
44W - 45L
1,623 SR
Queue Stats
95W - 74L
2,217 MMR
Solo
Ymir
Ymir
Diamond V
Акциум
Ymir
Diamond V
Level 192
God Stats
72W - 61L
1,642 SR
Queue Stats
246W - 238L
2,137 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
2 / 2 / 0
4,094
819
2,946
3,175
863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Agni
 
Agni
7
0 / 0 / 0
4,009
802
306
830
178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
 
Bellona
7
0 / 1 / 2
3,435
687
1,024
3,629
1,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cerberus
Koqh
Cerberus
5
0 / 2 / 0
3,191
638
1,889
4,763
2,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
Киошши
Ao Kuang
6
1 / 0 / 0
3,635
727
1,273
4,035
1,521
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AphroditeKhepriAthenaCamazotz

VS

Bans
KuzenboAresSusanoAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
7
4 / 1 / 1
4,249
850
3,666
3,574
905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ah Muzen Cab
 
Ah Muzen Cab
7
0 / 1 / 0
3,703
741
2,525
3,393
866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

1
0 / 0 / 0
918
184
0
0
0
Janus
TekkerSs
Janus
7
0 / 0 / 0
3,502
700
0
1,536
308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 1 / 4
3,655
731
2,271
4,723
2,701
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
5
5
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
2
0
1
W
Agni
 
Agni
0
0
0
0
W
Bellona
 
Bellona
0
1
2
1
L
Nut
 
Nut
4
1
1
4.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
W
Cerberus
Koqh
Cerberus
0
2
0
0
L
0
0
0
0
L
Janus
TekkerSs
Janus
0
0
0
0
L
1
1
4
3
W
Ao Kuang
Киошши
Ao Kuang
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,438
Damage
8,462
16,432
Taken
13,226
6,694
Mitigated
4,780
6,231
Healing
3,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,946
2,535
0
621
3,175
863
0
864
2,311
0
19,980
W
Agni
 
Agni
306
55
0
216
830
178
0
0
830
23,988
1,208
W
Bellona
 
Bellona
1,024
478
0
1,368
3,629
1,643
0
161
3,468
0
15,567
L
Nut
 
Nut
3,666
2,888
0
1,138
3,574
905
0
1,003
2,571
0
17,748
L
Ah Muzen Cab
 
Ah Muzen Cab
2,525
890
0
1,251
3,393
866
0
1,273
2,120
0
24,370
W
Cerberus
Koqh
Cerberus
1,889
105
0
1,771
4,763
2,489
0
1,225
3,538
8,476
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Janus
TekkerSs
Janus
0
0
0
388
1,536
308
0
266
1,230
17,952
0
L
2,271
723
0
868
4,723
2,701
0
886
3,837
8,028
579
W
Ao Kuang
Киошши
Ao Kuang
1,273
188
0
2,255
4,035
1,521
0
0
4,035
15,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,364
Gold Earned
16,027
193
Minions Killed
135
0
Camps Cleared
0
550,890
Distance Traveled
387,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
4,094
819
47
9
0
104,523
0
W
Agni
4,009
802
56
11
0
103,080
0
W
Bellona
3,435
687
30
6
0
127,051
0
L
Nut
4,249
850
36
7
0
96,309
0
L
Ah Muzen Cab
3,703
741
40
8
0
99,099
0
W
Cerberus
3,191
638
19
4
0
103,915
0
L
Anhur
918
184
0
0
0
0
0
L
Janus
3,502
700
44
9
0
102,540
0
L
Ymir
3,655
731
15
3
0
89,514
0
W
Ao Kuang
3,635
727
41
8
0
112,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role