Player Matchup

Thor
Thor
Grandmaster
 
Thor
Grandmaster
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Platinum I
FidgetyCrawdad2
Shiva
Platinum I
Level 229
God Stats
27W - 21L
1,606 SR
Queue Stats
430W - 408L
2,048 MMR
Solo
Anhur
Anhur
Diamond V
SterMiester
Anhur
Diamond V
Level 156
God Stats
2W - 1L
1,470 SR
Queue Stats
335W - 332L
2,217 MMR
Solo
Merlin
Merlin
Diamond II
Äizen
Merlin
Diamond II
Level 156
God Stats
1W - 2L
1,637 SR
Queue Stats
86W - 70L
2,357 MMR
Solo
Ymir
Ymir
Diamond I
ÒpÇôDì
Ymir
Diamond I
Level 199
God Stats
12W - 10L
1,694 SR
Queue Stats
542W - 521L
2,368 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 174
1,581 SR
2,098 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,625 SR
2,265 MMR
Rama
Rama
Platinum IV
 
Rama
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Masters
AduIfRizzler
Cabrakan
Masters
Level 98
God Stats
8W - 6L
1,807 SR
Queue Stats
65W - 61L
2,716 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond V
AlatumCross
Kumbhakarna
Diamond V
Level 154
God Stats
5W - 6L
1,602 SR
Queue Stats
528W - 507L
2,074 MMR
Solo
Camazotz
Camazotz
Masters
JawsXIV
Camazotz
Masters
Level 128
God Stats
13W - 11L
1,732 SR
Queue Stats
187W - 154L
2,656 MMR
Party 1
Scylla
Scylla
Diamond II
Kiluツ
Scylla
Diamond II
Level 159
God Stats
8W - 9L
1,482 SR
Queue Stats
364W - 330L
2,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
1 / 0 / 0
3,324
665
1,656
3,359
731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 2
3,814
763
1,991
3,080
1,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 0 / 0
4,115
823
1,132
1,844
467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Merlin
Äizen
Merlin
7
0 / 0 / 0
3,627
725
408
1,343
301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

7
1 / 2 / 0
3,722
744
2,999
4,767
1,721
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
Cu ChulainnCthulhuCharybdisJanus

VS

Bans
SusanoDanzaburouSurtrLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
3
0 / 1 / 0
2,627
525
0
766
117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
AduIfRizzler
Cabrakan
7
2 / 0 / 0
4,059
812
2,332
4,020
2,379
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kumbhakarna
AlatumCross
Kumbhakarna
6
0 / 1 / 0
3,376
675
810
3,822
1,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
JawsXIV
Camazotz
6
0 / 1 / 1
3,364
673
1,534
3,751
911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Kiluツ
Scylla
7
0 / 1 / 0
3,514
703
419
2,432
470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
2
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
0
1
L
Rama
 
Rama
0
1
0
0
L
Cabrakan
AduIfRizzler
Cabrakan
2
0
0
2
L
Kumbhakarna
AlatumCross
Kumbhakarna
0
1
0
0
W
0
0
2
1
L
Camazotz
JawsXIV
Camazotz
0
1
1
0.5
L
Scylla
Kiluツ
Scylla
0
1
0
0
W
2
0
0
2
W
Merlin
Äizen
Merlin
0
0
0
0
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,186
Damage
5,095
14,393
Taken
14,791
4,589
Mitigated
5,591
6,353
Healing
6,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,656
177
0
1,368
3,359
731
0
190
3,129
0
12,344
L
Rama
 
Rama
0
0
0
0
766
117
0
0
766
0
2,737
L
Cabrakan
AduIfRizzler
Cabrakan
2,332
48
0
1,825
4,020
2,379
0
2,404
1,616
18,211
1,085
L
Kumbhakarna
AlatumCross
Kumbhakarna
810
118
0
1,217
3,822
1,714
0
0
3,822
11,531
0
W
1,991
313
0
1,524
3,080
1,369
0
529
2,551
0
12,928
L
Camazotz
JawsXIV
Camazotz
1,534
489
0
2,566
3,751
911
0
873
2,878
0
13,779
L
Scylla
Kiluツ
Scylla
419
115
0
680
2,432
470
0
130
2,302
16,776
0
W
1,132
693
0
1,061
1,844
467
0
281
1,563
0
20,117
W
Merlin
Äizen
Merlin
408
201
0
371
1,343
301
0
149
1,154
20,952
0
W
2,999
839
0
2,029
4,767
1,721
0
2,236
2,531
18,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,602
Gold Earned
16,940
162
Minions Killed
146
0
Camps Cleared
0
496,235
Distance Traveled
485,292
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,324
665
29
6
0
119,129
0
L
Rama
2,627
525
9
2
0
56,872
0
L
Cabrakan
4,059
812
42
8
0
96,956
0
L
Kumbhakarna
3,376
675
20
4
0
108,899
4
W
Shiva
3,814
763
12
2
0
104,619
1
L
Camazotz
3,364
673
30
6
0
123,780
0
L
Scylla
3,514
703
45
9
0
98,785
0
W
Anhur
4,115
823
45
9
0
84,999
2
W
Merlin
3,627
725
41
8
0
112,510
0
W
Ymir
3,722
744
35
7
0
74,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role