Player Matchup

Thoth
Thoth
Silver V
 
Thoth
Silver V
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Silver II
The-Tone-310
Ares
Silver II
Level 65
God Stats
0W - 2L
1,404 SR
Queue Stats
27W - 45L
1,112 MMR
Solo
Bastet
Bastet
Silver I
خسشةش
Bastet
Silver I
Level 158
God Stats
3W - 5L
1,665 SR
Queue Stats
12W - 17L
1,587 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,523 SR
1,400 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,404 SR
1,399 MMR
Martichoras
Martichoras
Silver III
MadEddie
Martichoras
Silver III
Level 146
God Stats
12W - 20L
1,356 SR
Queue Stats
136W - 202L
1,024 MMR
Solo
Cthulhu
Cthulhu
Gold I
Wilk17
Cthulhu
Gold I
Level 127
God Stats
23W - 20L
1,574 SR
Queue Stats
211W - 216L
1,487 MMR
Solo
Hun Batz
Hun Batz
Platinum II
xiAiiRz
Hun Batz
Platinum II
Level 107
God Stats
10W - 18L
1,282 SR
Queue Stats
572W - 730L
1,687 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
0 / 2 / 2
7,040
704
7,163
4,556
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 2 / 0
7,990
799
5,784
9,500
10,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
خسشةش
Bastet
13
0 / 3 / 2
7,497
750
7,572
9,223
3,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Ah PuchCerberusAphroditeKuzenboNu Wa

VS

Bans
SerqetNoxXing TianChang'eFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
MadEddie
Martichoras
15
2 / 1 / 2
8,522
852
5,728
6,519
2,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Wilk17
Cthulhu
15
2 / 0 / 5
8,469
847
9,380
11,477
9,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
xiAiiRz
Hun Batz
15
3 / 1 / 3
8,468
847
4,848
7,701
3,954
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
7
7
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
2
2
0.5
W
Martichoras
MadEddie
Martichoras
2
1
2
3
L
2
2
0
1
W
Cthulhu
Wilk17
Cthulhu
2
0
5
4.5
W
Hun Batz
xiAiiRz
Hun Batz
3
1
3
4.5
L
Bastet
خسشةش
Bastet
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,519
Damage
19,956
23,279
Taken
25,697
15,132
Mitigated
15,552
4,743
Healing
2,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,163
42
0
0
4,556
1,500
0
2,270
2,109
20,449
0
W
Martichoras
MadEddie
Martichoras
5,728
1,636
0
942
6,519
2,045
24
4,251
2,002
0
30,469
L
5,784
97
0
2,648
9,500
10,344
0
2,561
6,514
15,931
0
W
Cthulhu
Wilk17
Cthulhu
9,380
476
0
1,349
11,477
9,553
0
4,303
6,666
27,999
1,647
W
Hun Batz
xiAiiRz
Hun Batz
4,848
185
0
662
7,701
3,954
133
3,396
4,019
0
33,087
L
Bastet
خسشةش
Bastet
7,572
1,793
0
2,095
9,223
3,288
0
2,794
6,137
0
25,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,527
Gold Earned
25,459
114
Minions Killed
182
0
Camps Cleared
0
547,808
Distance Traveled
583,067
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,040
704
42
4
0
159,402
3
W
Martichoras
8,522
852
74
7
0
175,946
0
L
Ares
7,990
799
27
3
0
175,617
0
W
Cthulhu
8,469
847
48
5
0
201,491
3
W
Hun Batz
8,468
847
60
6
0
205,630
0
L
Bastet
7,497
750
45
5
0
212,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role