Player Matchup

Baron Samedi
Baron Samedi
IlSabolI
Baron Samedi
Level 128
God Stats
10W - 7L
1,611 SR
Queue Stats
173W - 157L
1,562 Elo+
Party 1
Mulan
Mulan
KamaSura
Mulan
Level 104
God Stats
4W - 2L
1,603 SR
Queue Stats
46W - 33L
1,595 Elo+
Party 1
Geb
Geb
Korbenjft_
Geb
Level 61
God Stats
7W - 5L
1,556 SR
Queue Stats
235W - 216L
1,515 Elo+
Party 2
Medusa
Medusa
PittyParty_
Medusa
Level 101
God Stats
22W - 12L
1,607 SR
Queue Stats
273W - 254L
1,493 Elo+
Party 2
Bakasura
Bakasura
SmokeHeaven
Bakasura
Level 100
God Stats
5W - 0L
1,556 SR
Queue Stats
42W - 31L
1,576 Elo+
Solo
Team Averages
Level 99
1,587 SR
1,548 Elo+

VS

Team Averages
Level 121
1,559 SR
1,455 Elo+
Ishtar
Ishtar
HatsMummels
Ishtar
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 138L
1,520 Elo+
Solo
Kumbhakarna
Kumbhakarna
K0rky
Kumbhakarna
Level 175
God Stats
24W - 25L
1,530 SR
Queue Stats
143W - 128L
1,501 Elo+
Party 4
Athena
Athena
RAGEtotheMAX933
Athena
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,297 Elo+
Party 3
Surtr
Surtr
SparzeBullet
Surtr
Level 101
God Stats
29W - 21L
1,544 SR
Queue Stats
117W - 117L
1,459 Elo+
Party 3
Vulcan
Vulcan
wait4blood
Vulcan
Level 159
God Stats
13W - 6L
1,720 SR
Queue Stats
154W - 144L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IlSabolI
Baron Samedi
16
7 / 0 / 8
9,752
610
13,065
10,218
4,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
KamaSura
Mulan
15
7 / 3 / 8
9,502
594
14,147
15,339
11,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 0 / 10
8,019
501
5,530
15,334
11,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
14
4 / 0 / 6
8,395
525
9,328
9,536
3,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bakasura
SmokeHeaven
Bakasura
15
6 / 2 / 7
8,763
548
11,252
17,455
8,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
1 / 4 / 0
7,859
491
10,903
12,340
3,784
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
K0rky
Kumbhakarna
11
0 / 2 / 0
6,847
428
5,164
15,312
9,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 10 / 2
7,039
440
6,282
19,139
10,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 1
8,731
546
12,160
18,017
13,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Vulcan
wait4blood
Vulcan
13
0 / 4 / 1
7,470
467
9,654
6,744
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
25
Kills
5
5
Deaths
25
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
4
0
0.25
W
Baron Samedi
IlSabolI
Baron Samedi
7
0
8
11
L
Kumbhakarna
K0rky
Kumbhakarna
0
2
0
0
W
Mulan
KamaSura
Mulan
7
3
8
3.67
W
1
0
10
6
W
Medusa
4
0
6
7
L
1
10
2
0.2
W
Bakasura
SmokeHeaven
Bakasura
6
2
7
4.75
L
3
5
1
0.7
L
Vulcan
wait4blood
Vulcan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,322
Damage
44,163
67,882
Taken
71,552
40,888
Mitigated
40,053
24,843
Healing
16,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
10,903
6,398
0
3,143
12,340
3,784
492
3,052
8,301
0
61,719
W
Baron Samedi
IlSabolI
Baron Samedi
13,065
1,140
2,896
3,654
10,218
4,868
120
4,706
5,512
74,465
1,741
L
Kumbhakarna
K0rky
Kumbhakarna
5,164
361
0
2,194
15,312
9,970
0
4,162
9,734
26,340
1,796
W
Mulan
KamaSura
Mulan
14,147
2,797
0
6,614
15,339
11,897
0
4,004
11,335
1,049
49,934
W
5,530
406
0
5,218
15,334
11,515
0
5,538
9,796
22,337
2,965
W
Medusa
9,328
4,068
0
2,660
9,536
3,901
343
2,035
7,501
0
64,390
L
6,282
1,788
0
3,190
19,139
10,755
14
4,351
13,958
42,858
1,195
W
Bakasura
SmokeHeaven
Bakasura
11,252
7,498
0
3,801
17,455
8,707
3
5,612
11,843
0
55,323
L
12,160
6,019
0
7,201
18,017
13,515
333
3,563
12,949
1,311
58,368
L
Vulcan
wait4blood
Vulcan
9,654
439
0
596
6,744
2,029
0
2,419
3,777
62,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,431
Gold Earned
37,946
468
Minions Killed
429
0
Camps Cleared
0
1,663,161
Distance Traveled
1,518,310
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,859
491
107
7
0
274,107
1
W
Baron Samedi
9,752
610
132
8
0
334,445
0
L
Kumbhakarna
6,847
428
32
2
0
335,004
2
W
Mulan
9,502
594
86
5
0
290,200
1
W
Geb
8,019
501
27
2
0
333,618
0
W
Medusa
8,395
525
103
6
0
343,330
0
L
Athena
7,039
440
72
5
0
320,983
0
W
Bakasura
8,763
548
120
8
0
361,568
2
L
Surtr
8,731
546
94
6
0
290,057
0
L
Vulcan
7,470
467
124
8
0
298,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role