Player Matchup

Ares
Ares
AgeOfRandom
Ares
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 276L
1,482 Elo+
Solo
Hercules
Hercules
JugginNfinessn
Hercules
Level 107
God Stats
0W - 3L
1,326 SR
Queue Stats
173W - 193L
1,445 Elo+
Solo
Da Ji
Da Ji
LuvReene
Da Ji
Level 124
God Stats
4W - 1L
1,821 SR
Queue Stats
21W - 17L
1,584 Elo+
Party 1
Hel
Hel
Wonderbread61198
Hel
Level 49
God Stats
1W - 3L
1,483 SR
Queue Stats
66W - 85L
1,472 Elo+
Solo
Aphrodite
Aphrodite
vamqyr
Aphrodite
Level 4
God Stats
1W - 2L
1,545 SR
Queue Stats
1W - 3L
1,484 Elo+
Party 1
Team Averages
Level 81
1,535 SR
1,493 Elo+

VS

Team Averages
Level 142
1,510 SR
1,511 Elo+
Charon
Charon
 
Charon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DEMON2101
Nu Wa
Level 117
God Stats
5W - 3L
1,856 SR
Queue Stats
321W - 348L
1,518 Elo+
Solo
Charybdis
Charybdis
He1N0U5
Charybdis
Level 157
God Stats
13W - 2L
1,447 SR
Queue Stats
82W - 55L
1,577 Elo+
Solo
Kukulkan
Kukulkan
UpUpDownDown
Kukulkan
Level 124
God Stats
57W - 39L
1,572 SR
Queue Stats
313W - 328L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
livejamie
Sun Wukong
Level 158
God Stats
2W - 5L
1,177 SR
Queue Stats
729W - 810L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,508
1,085
3,907
14,245
14,579
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
11
0 / 1 / 0
6,192
1,032
2,388
4,882
3,189
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
LuvReene
Da Ji
11
2 / 4 / 0
6,792
1,132
7,892
9,087
4,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

12
0 / 3 / 2
6,831
1,139
3,512
5,635
1,944
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
vamqyr
Aphrodite
11
0 / 5 / 1
6,373
1,062
1,328
9,663
6,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

240

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
0 / 0 / 16
8,086
1,348
6,770
3,281
3,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
DEMON2101
Nu Wa
13
2 / 1 / 13
7,526
1,254
5,346
3,252
986
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
He1N0U5
Charybdis
13
7 / 0 / 8
8,581
1,430
9,664
5,270
1,950
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
UpUpDownDown
Kukulkan
13
5 / 0 / 10
8,433
1,406
9,937
2,044
813
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
livejamie
Sun Wukong
13
3 / 1 / 11
7,676
1,279
6,969
6,708
5,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
75
2
Kills
17
17
Deaths
2
4
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
16
8
L
0
4
1
0.13
W
Nu Wa
DEMON2101
Nu Wa
2
1
13
8.5
W
Charybdis
He1N0U5
Charybdis
7
0
8
11
L
Hercules
0
1
0
0
L
Da Ji
LuvReene
Da Ji
2
4
0
0.5
W
Kukulkan
UpUpDownDown
Kukulkan
5
0
10
10
L
0
3
2
0.33
W
Sun Wukong
livejamie
Sun Wukong
3
1
11
8.5
L
Aphrodite
vamqyr
Aphrodite
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,027
Damage
38,686
43,512
Taken
20,555
30,383
Mitigated
12,425
9,619
Healing
1,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
6,770
794
0
834
3,281
3,291
0
1,452
1,829
13,099
259
L
3,907
496
0
0
14,245
14,579
0
7,437
6,808
18,026
0
W
Nu Wa
DEMON2101
Nu Wa
5,346
1,777
311
165
3,252
986
0
1,112
2,140
15,516
0
W
Charybdis
He1N0U5
Charybdis
9,664
4,260
0
0
5,270
1,950
0
2,060
3,210
0
20,869
L
Hercules
2,388
694
0
952
4,882
3,189
0
2,482
2,400
0
8,644
L
Da Ji
LuvReene
Da Ji
7,892
1,519
0
546
9,087
4,587
0
3,970
5,117
0
13,463
W
Kukulkan
UpUpDownDown
Kukulkan
9,937
386
0
0
2,044
813
0
447
1,597
32,704
0
L
3,512
230
3,921
1,055
5,635
1,944
0
2,150
3,485
19,646
0
W
Sun Wukong
livejamie
Sun Wukong
6,969
1,614
0
133
6,708
5,385
0
3,676
3,032
33
8,991
L
Aphrodite
vamqyr
Aphrodite
1,328
531
1,625
1,520
9,663
6,084
0
5,858
3,805
8,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,696
Gold Earned
40,302
104
Minions Killed
125
3
Camps Cleared
6
551,580
Distance Traveled
676,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,086
1,348
6
1
0
142,659
0
L
Ares
6,508
1,085
24
4
0
118,185
0
W
Nu Wa
7,526
1,254
15
3
0
124,144
0
W
Charybdis
8,581
1,430
37
6
5
145,413
0
L
Hercules
6,192
1,032
16
3
0
84,667
0
L
Da Ji
6,792
1,132
14
2
2
123,124
0
W
Kukulkan
8,433
1,406
61
10
0
132,184
0
L
Hel
6,831
1,139
31
5
1
111,107
0
W
Sun Wukong
7,676
1,279
6
1
1
132,362
0
L
Aphrodite
6,373
1,062
19
3
0
114,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role