Player Matchup

Janus
Janus
DaskTy
Janus
Level 124
God Stats
5W - 5L
1,566 SR
Queue Stats
104W - 111L
1,476 Elo+
Party 2
Nut
Nut
Dymon_Aura
Nut
Level 102
God Stats
7W - 8L
1,515 SR
Queue Stats
54W - 53L
1,522 Elo+
Party 2
Kuzenbo
Kuzenbo
Kh0tyse__
Kuzenbo
Level 125
God Stats
1W - 1L
1,718 SR
Queue Stats
100W - 109L
1,452 Elo+
Party 2
Cupid
Cupid
XBlack_5625
Cupid
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,458 Elo+
Party 2
Thor
Thor
westikEVG
Thor
Level 124
God Stats
10W - 16L
1,365 SR
Queue Stats
75W - 76L
1,446 Elo+
Solo
Team Averages
Level 108
1,533 SR
1,471 Elo+

VS

Team Averages
Level 54
1,464 SR
1,450 Elo+
Bacchus
Bacchus
Kiwymango_manda
Bacchus
Level 60
God Stats
2W - 2L
1,274 SR
Queue Stats
86W - 99L
1,450 Elo+
Party 1
Skadi
Skadi
Linde11
Skadi
Level 45
God Stats
20W - 15L
1,581 SR
Queue Stats
86W - 94L
1,497 Elo+
Party 1
Izanami
Izanami
PanDiStell
Izanami
Level 76
God Stats
14W - 19L
1,471 SR
Queue Stats
275W - 229L
1,437 Elo+
Solo
Fenrir
Fenrir
Smelly-Soup
Fenrir
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 66L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
cardeti
Zhong Kui
Level 29
God Stats
6W - 5L
1,493 SR
Queue Stats
41W - 55L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DaskTy
Janus
12
3 / 0 / 1
6,358
636
5,156
3,142
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 5 / 1
4,671
467
3,602
6,049
1,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kuzenbo
Kh0tyse__
Kuzenbo
9
3 / 3 / 2
5,764
576
3,485
8,296
6,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 4
4,663
466
3,361
5,541
1,412
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thor
11
0 / 1 / 1
5,256
526
1,047
5,875
2,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 3
5,819
582
3,333
7,756
6,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Linde11
Skadi
11
5 / 1 / 0
6,995
700
3,149
6,115
1,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
PanDiStell
Izanami
9
3 / 2 / 2
5,570
557
4,978
5,542
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
12
0 / 0 / 4
6,051
605
2,041
5,754
2,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
cardeti
Zhong Kui
11
2 / 1 / 0
6,135
614
3,139
4,356
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
6
Kills
12
12
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
DaskTy
Janus
3
0
1
3.5
L
0
5
1
0.1
L
Kuzenbo
Kh0tyse__
Kuzenbo
3
3
2
1.33
W
2
2
3
1.75
W
Skadi
Linde11
Skadi
5
1
0
5
W
Izanami
PanDiStell
Izanami
3
2
2
2
W
Fenrir
0
0
4
2
L
0
3
4
0.67
W
Zhong Kui
cardeti
Zhong Kui
2
1
0
2
L
Thor
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,651
Damage
16,640
28,903
Taken
29,523
13,046
Mitigated
14,620
7,011
Healing
11,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DaskTy
Janus
5,156
376
0
1,160
3,142
911
0
1,207
1,935
37,062
1,190
L
3,602
1,725
0
316
6,049
1,722
0
0
6,049
0
22,074
L
Kuzenbo
Kh0tyse__
Kuzenbo
3,485
1,389
0
2,124
8,296
6,916
0
2,593
5,703
12,817
0
W
3,333
437
0
2,762
7,756
6,516
0
2,904
4,747
10,324
1,415
W
Skadi
Linde11
Skadi
3,149
1,217
0
2,000
6,115
1,537
587
613
5,462
0
40,160
W
Izanami
PanDiStell
Izanami
4,978
3,377
0
1,911
5,542
1,620
0
2,910
2,548
0
40,127
W
Fenrir
2,041
341
0
2,534
5,754
2,474
0
7
5,747
0
47,987
L
3,361
1,804
435
2,065
5,541
1,412
0
1,539
4,002
0
21,682
W
Zhong Kui
cardeti
Zhong Kui
3,139
616
0
2,531
4,356
2,473
0
1,576
2,586
39,022
529
L
Thor
1,047
334
0
911
5,875
2,085
0
1,133
4,742
0
40,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,712
Gold Earned
30,570
252
Minions Killed
338
0
Camps Cleared
0
957,811
Distance Traveled
973,135
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,358
636
81
8
0
233,744
2
L
Nut
4,671
467
37
4
0
129,592
2
L
Kuzenbo
5,764
576
17
2
0
196,843
0
W
Bacchus
5,819
582
22
2
0
194,492
0
W
Skadi
6,995
700
73
7
0
194,943
0
W
Izanami
5,570
557
80
8
0
168,360
0
W
Fenrir
6,051
605
84
8
0
233,158
0
L
Cupid
4,663
466
36
4
0
179,866
5
W
Zhong Kui
6,135
614
79
8
0
182,182
0
L
Thor
5,256
526
81
8
0
217,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role