Player Matchup

Cerberus
Cerberus
Debiruman174
Cerberus
Level 210
God Stats
4W - 7L
1,425 SR
Queue Stats
490W - 485L
1,513 Elo+
Party 2
Amaterasu
Amaterasu
Elephant174
Amaterasu
Level 117
God Stats
3W - 4L
1,564 SR
Queue Stats
201W - 195L
1,516 Elo+
Party 2
Nox
Nox
MagistrDeBlack
Nox
Level 163
God Stats
9W - 6L
1,654 SR
Queue Stats
269W - 284L
1,533 Elo+
Solo
Persephone
Persephone
Matya01
Persephone
Level 149
God Stats
8W - 6L
1,647 SR
Queue Stats
623W - 610L
1,485 Elo+
Solo
Chang'e
Chang'e
SandSkeleton
Chang'e
Level 111
God Stats
2W - 2L
1,613 SR
Queue Stats
158W - 121L
1,622 Elo+
Solo
Team Averages
Level 150
1,581 SR
1,534 Elo+

VS

Team Averages
Level 153
1,422 SR
1,502 Elo+
Thoth
Thoth
BaggyVorhaut
Thoth
Level 146
God Stats
18W - 14L
1,534 SR
Queue Stats
724W - 753L
1,501 Elo+
Party 3
Jing Wei
Jing Wei
FG_xZeRo
Jing Wei
Level 158
God Stats
1W - 2L
1,179 SR
Queue Stats
389W - 390L
1,484 Elo+
Party 3
Guan Yu
Guan Yu
LoveMeCurrwaa
Guan Yu
Level 157
God Stats
1W - 2L
1,359 SR
Queue Stats
238W - 245L
1,490 Elo+
Solo
Bacchus
Bacchus
SoapWhite
Bacchus
Level 166
God Stats
3W - 4L
1,409 SR
Queue Stats
194W - 193L
1,499 Elo+
Party 1
Cabrakan
Cabrakan
ПопориДеКача
Cabrakan
Level 136
God Stats
4W - 1L
1,631 SR
Queue Stats
232W - 222L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Debiruman174
Cerberus
15
1 / 5 / 9
8,485
653
9,604
18,438
10,037
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Amaterasu
Elephant174
Amaterasu
15
4 / 7 / 5
9,181
706
6,915
21,497
16,075
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 9 / 8
9,236
710
10,428
14,168
3,268
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Matya01
Persephone
16
1 / 1 / 9
9,862
759
16,810
9,409
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
SandSkeleton
Chang'e
15
3 / 4 / 8
8,870
682
10,970
15,879
4,472
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 10
11,865
913
25,772
10,389
4,270
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
FG_xZeRo
Jing Wei
16
5 / 4 / 11
10,361
797
13,373
12,093
5,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
18
3 / 0 / 18
11,230
864
9,234
15,713
14,975
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bacchus
SoapWhite
Bacchus
15
4 / 3 / 13
9,585
737
13,034
18,827
13,598
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

17
4 / 3 / 16
11,012
847
11,344
15,138
24,890
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
94
12
Kills
26
26
Deaths
13
39
Assists
68
Player
Kills
Deaths
Assists
KDA
W
10
3
10
5
L
Cerberus
Debiruman174
Cerberus
1
5
9
1.1
L
Amaterasu
Elephant174
Amaterasu
4
7
5
0.93
W
Jing Wei
FG_xZeRo
Jing Wei
5
4
11
2.63
W
Guan Yu
3
0
18
12
L
3
9
8
0.78
L
Persephone
Matya01
Persephone
1
1
9
5.5
L
Chang'e
SandSkeleton
Chang'e
3
4
8
1.75
W
Bacchus
SoapWhite
Bacchus
4
3
13
3.5
W
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,727
Damage
72,757
79,391
Taken
72,160
35,495
Mitigated
62,735
33,642
Healing
34,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,772
1,325
0
994
10,389
4,270
3,393
4,687
5,663
58,697
0
L
Cerberus
Debiruman174
Cerberus
9,604
223
1,339
5,249
18,438
10,037
0
10,172
8,266
17,179
426
L
Amaterasu
Elephant174
Amaterasu
6,915
1,882
765
4,383
21,497
16,075
0
11,680
9,817
0
10,559
W
Jing Wei
FG_xZeRo
Jing Wei
13,373
9,660
0
472
12,093
5,002
661
9,388
2,626
0
34,062
W
Guan Yu
9,234
1,030
13,824
11,755
15,713
14,975
767
10,404
5,195
0
18,767
L
10,428
572
82
197
14,168
3,268
0
9,061
5,107
22,341
0
L
Persephone
Matya01
Persephone
16,810
1,091
969
2,793
9,409
1,643
0
7,469
1,938
37,365
859
L
Chang'e
SandSkeleton
Chang'e
10,970
1,328
10,637
7,228
15,879
4,472
88
10,826
5,053
23,486
0
W
Bacchus
SoapWhite
Bacchus
13,034
167
0
5,966
18,827
13,598
805
12,762
5,864
22,304
555
W
11,344
1,318
0
1,770
15,138
24,890
1,223
9,680
5,385
14,857
1,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,634
Gold Earned
54,053
139
Minions Killed
159
0
Camps Cleared
0
1,104,039
Distance Traveled
1,260,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,865
913
49
4
0
248,480
0
L
Cerberus
8,485
653
26
2
0
231,017
0
L
Amaterasu
9,181
706
7
1
0
216,410
0
W
Jing Wei
10,361
797
46
4
0
240,813
0
W
Guan Yu
11,230
864
30
2
0
292,802
0
L
Nox
9,236
710
27
2
0
188,489
0
L
Persephone
9,862
759
59
5
0
252,732
0
L
Chang'e
8,870
682
20
2
0
215,391
0
W
Bacchus
9,585
737
19
1
0
244,738
0
W
Cabrakan
11,012
847
15
1
0
234,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role