Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ARİETİS
Ah Puch
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,431 Elo+
Party 1
Ne Zha
Ne Zha
AyahuascaApe
Ne Zha
Level 166
God Stats
3W - 1L
1,720 SR
Queue Stats
276W - 209L
1,677 Elo+
Party 2
Medusa
Medusa
Dmmmnd
Medusa
Level 106
God Stats
1W - 0L
1,224 SR
Queue Stats
26W - 11L
1,710 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LİBRA
Cu Chulainn
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,431 Elo+
Party 1
Team Averages
Level 142
1,489 SR
1,550 Elo+

VS

Team Averages
Level 164
1,579 SR
1,527 Elo+
Rama
Rama
Cryptomachus
Rama
Level 188
God Stats
2W - 1L
1,827 SR
Queue Stats
349W - 350L
1,537 Elo+
Solo
Vulcan
Vulcan
Homieface
Vulcan
Level 128
God Stats
0W - 2L
1,296 SR
Queue Stats
45W - 54L
1,494 Elo+
Solo
Danzaburou
Danzaburou
Jabbailu
Danzaburou
Level 62
God Stats
2W - 4L
1,484 SR
Queue Stats
62W - 51L
1,579 Elo+
Solo
Vamana
Vamana
Nubarion
Vamana
Level 223
God Stats
8W - 4L
1,653 SR
Queue Stats
593W - 582L
1,508 Elo+
Solo
Bake Kujira
Bake Kujira
hotdog dab
Bake Kujira
Level 217
God Stats
7W - 5L
1,634 SR
Queue Stats
671W - 691L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 1 / 9
8,974
816
6,215
5,668
4,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
ARİETİS
Ah Puch
15
1 / 2 / 9
8,789
799
7,678
7,943
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
16
6 / 1 / 6
9,710
883
17,264
10,732
5,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
Dmmmnd
Medusa
14
5 / 3 / 6
8,978
816
9,975
6,376
3,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
LİBRA
Cu Chulainn
15
4 / 2 / 9
8,899
809
6,401
12,323
11,928
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 5
7,779
707
3,110
7,053
1,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vulcan
Homieface
Vulcan
14
2 / 4 / 3
7,685
699
10,865
6,719
2,225
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
Jabbailu
Danzaburou
14
4 / 5 / 3
8,538
776
7,509
9,176
2,952
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
Nubarion
Vamana
15
1 / 3 / 6
7,699
700
5,127
10,528
8,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bake Kujira
hotdog dab
Bake Kujira
15
1 / 5 / 7
8,897
809
6,231
16,740
17,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
19
Kills
9
9
Deaths
19
39
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
1
9
7.5
W
Ah Puch
ARİETİS
Ah Puch
1
2
9
2.75
W
Ne Zha
6
1
6
9
L
1
2
5
1.75
W
Medusa
Dmmmnd
Medusa
5
3
6
2.67
L
Vulcan
Homieface
Vulcan
2
4
3
0.88
L
Danzaburou
Jabbailu
Danzaburou
4
5
3
1.1
W
Cu Chulainn
LİBRA
Cu Chulainn
4
2
9
4.25
L
Vamana
Nubarion
Vamana
1
3
6
1.33
L
Bake Kujira
hotdog dab
Bake Kujira
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,533
Damage
32,842
43,042
Taken
50,216
28,983
Mitigated
33,135
13,208
Healing
10,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,215
156
1,488
1,650
5,668
4,643
902
1,583
4,023
17,336
0
W
Ah Puch
ARİETİS
Ah Puch
7,678
457
435
1,562
7,943
3,441
166
2,495
5,281
18,827
251
W
Ne Zha
17,264
292
1,555
3,844
10,732
5,869
0
5,642
4,746
0
43,638
L
3,110
937
56
1,714
7,053
1,921
0
1,039
6,014
0
15,161
W
Medusa
Dmmmnd
Medusa
9,975
2,357
0
130
6,376
3,102
835
2,116
4,052
0
18,041
L
Vulcan
Homieface
Vulcan
10,865
152
1,338
352
6,719
2,225
0
1,751
4,932
26,061
366
L
Danzaburou
Jabbailu
Danzaburou
7,509
2,282
0
1,961
9,176
2,952
0
2,395
6,781
0
15,877
W
Cu Chulainn
LİBRA
Cu Chulainn
6,401
691
211
2,333
12,323
11,928
249
4,174
7,865
0
9,895
L
Vamana
Nubarion
Vamana
5,127
1,986
287
1,323
10,528
8,526
0
2,595
7,694
0
13,383
L
Bake Kujira
hotdog dab
Bake Kujira
6,231
2,323
893
2,780
16,740
17,511
0
6,109
10,223
12,263
1,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,350
Gold Earned
40,598
173
Minions Killed
128
0
Camps Cleared
0
1,057,529
Distance Traveled
1,038,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,974
816
36
3
0
207,459
0
W
Ah Puch
8,789
799
38
3
0
216,230
0
W
Ne Zha
9,710
883
41
4
0
244,027
0
L
Rama
7,779
707
29
3
0
228,428
0
W
Medusa
8,978
816
46
4
0
177,149
0
L
Vulcan
7,685
699
45
4
0
214,918
0
L
Danzaburou
8,538
776
20
2
0
169,349
0
W
Cu Chulainn
8,899
809
12
1
0
212,664
0
L
Vamana
7,699
700
15
1
0
232,722
0
L
Bake Kujira
8,897
809
19
2
0
192,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role