Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
B-U-K-I-
Tiamat
Level 159
God Stats
2W - 5L
1,121 SR
Queue Stats
479W - 475L
1,443 Elo+
Solo
Olorun
Olorun
JaceXChristian
Olorun
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,440 Elo+
Solo
Athena
Athena
RzR x Rambo
Athena
Level 138
God Stats
2W - 1L
1,461 SR
Queue Stats
77W - 64L
1,503 Elo+
Solo
Ah Puch
Ah Puch
ThiccMeatG
Ah Puch
Level 27
God Stats
1W - 1L
1,304 SR
Queue Stats
51W - 73L
1,408 Elo+
Solo
Team Averages
Level 116
1,377 SR
1,459 Elo+

VS

Team Averages
Level 151
1,413 SR
1,467 Elo+
Chronos
Chronos
ACLSCV
Chronos
Level 159
God Stats
5W - 12L
1,382 SR
Queue Stats
654W - 670L
1,461 Elo+
Solo
Cabrakan
Cabrakan
BROGUY1093
Cabrakan
Level 178
God Stats
2W - 6L
1,293 SR
Queue Stats
920W - 932L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
FudderShucks
Zhong Kui
Level 113
God Stats
7W - 4L
1,401 SR
Queue Stats
188W - 185L
1,436 Elo+
Solo
Artio
Artio
itzWolf204
Artio
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 61L
1,506 Elo+
Solo
Sol
Sol
shobanakhatrisho
Sol
Level 156
God Stats
4W - 6L
1,488 SR
Queue Stats
550W - 562L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 2 / 6
6,078
1,013
5,999
5,795
5,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
B-U-K-I-
Tiamat
12
2 / 0 / 3
6,625
1,104
3,894
3,960
2,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 3
6,336
1,056
6,339
4,306
1,801
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
11
3 / 1 / 5
6,753
1,126
3,382
9,601
4,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Ah Puch
ThiccMeatG
Ah Puch
11
1 / 1 / 4
6,160
1,027
4,147
4,697
1,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ACLSCV
Chronos
10
0 / 1 / 2
5,523
921
2,179
3,742
2,796
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
BROGUY1093
Cabrakan
10
1 / 2 / 3
5,789
965
2,923
6,385
9,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
FudderShucks
Zhong Kui
9
3 / 2 / 0
6,076
1,013
6,532
5,593
3,576
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
9
0 / 2 / 2
5,687
948
2,506
6,872
5,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 1 / 3
5,947
991
6,620
4,387
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
8
Kills
5
5
Deaths
8
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
2
6
2
L
Chronos
ACLSCV
Chronos
0
1
2
1
W
Tiamat
B-U-K-I-
Tiamat
2
0
3
3.5
L
Cabrakan
BROGUY1093
Cabrakan
1
2
3
1.25
L
Zhong Kui
FudderShucks
Zhong Kui
3
2
0
1.5
W
1
1
3
2.5
W
Athena
3
1
5
5.5
W
Ah Puch
ThiccMeatG
Ah Puch
1
1
4
3
L
Artio
0
2
2
0.5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,761
Damage
20,760
28,359
Taken
26,979
16,750
Mitigated
22,612
16,464
Healing
11,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,999
1,597
400
693
5,795
5,487
0
3,686
2,109
11,996
0
L
Chronos
ACLSCV
Chronos
2,179
760
174
849
3,742
2,796
0
3,076
543
7,760
491
W
Tiamat
B-U-K-I-
Tiamat
3,894
157
1,747
2,132
3,960
2,826
0
2,948
1,012
14,235
0
L
Cabrakan
BROGUY1093
Cabrakan
2,923
563
0
1,164
6,385
9,350
0
5,138
1,027
5,018
316
L
Zhong Kui
FudderShucks
Zhong Kui
6,532
308
993
1,770
5,593
3,576
0
4,876
609
10,103
296
W
6,339
2,698
2,056
1,736
4,306
1,801
737
3,334
972
11,731
533
W
Athena
3,382
345
1,780
4,311
9,601
4,767
263
6,584
3,017
5,874
0
W
Ah Puch
ThiccMeatG
Ah Puch
4,147
406
541
1,068
4,697
1,869
0
3,407
1,290
8,305
0
L
Artio
2,506
246
2,483
2,080
6,872
5,273
0
5,845
868
5,004
0
L
6,620
1,288
267
1,515
4,387
1,617
0
3,862
507
14,902
538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,952
Gold Earned
29,022
58
Minions Killed
78
0
Camps Cleared
0
608,919
Distance Traveled
557,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,078
1,013
10
2
0
127,034
0
L
Chronos
5,523
921
17
3
0
103,835
0
W
Tiamat
6,625
1,104
17
3
0
139,046
0
L
Cabrakan
5,789
965
8
1
0
98,115
0
L
Zhong Kui
6,076
1,013
11
2
0
109,739
0
W
Olorun
6,336
1,056
20
3
0
101,341
0
W
Athena
6,753
1,126
2
0
0
106,820
0
W
Ah Puch
6,160
1,027
9
2
0
134,678
0
L
Artio
5,687
948
6
1
0
126,588
0
L
Sol
5,947
991
36
6
0
119,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role