Player Matchup

Bacchus
Bacchus
Cavalry95
Bacchus
Level 15
God Stats
4W - 3L
1,447 SR
Queue Stats
24W - 30L
1,344 Elo+
Party 1
Baron Samedi
Baron Samedi
PawPanic
Baron Samedi
Level 83
God Stats
25W - 24L
1,379 SR
Queue Stats
88W - 94L
1,429 Elo+
Party 1
Charybdis
Charybdis
gol5757
Charybdis
Level 107
God Stats
88W - 92L
1,493 SR
Queue Stats
88W - 95L
1,373 Elo+
Solo
Team Averages
Level 68
1,440 SR
1,382 Elo+

VS

Team Averages
Level 73
1,298 SR
1,343 Elo+
Loki
Loki
AShaikh__
Loki
Level 87
God Stats
0W - 2L
1,280 SR
Queue Stats
4W - 9L
1,278 Elo+
Solo
Janus
Janus
hazeing65
Janus
Level 49
God Stats
6W - 16L
1,254 SR
Queue Stats
107W - 119L
1,427 Elo+
Solo
Ymir
Ymir
сифилиська
Ymir
Level 84
God Stats
44W - 68L
1,360 SR
Queue Stats
47W - 71L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cavalry95
Bacchus
18
1 / 1 / 8
11,546
722
6,814
14,004
16,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
PawPanic
Baron Samedi
20
10 / 0 / 2
13,748
859
21,635
14,040
7,071
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
gol5757
Charybdis
18
1 / 0 / 11
12,042
753
5,566
8,612
4,113
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
0 / 2 / 0
8,748
547
1,158
3,402
944
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
hazeing65
Janus
19
0 / 4 / 0
11,734
733
13,885
10,619
4,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 6 / 1
10,053
628
7,872
25,177
23,861
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
12
Kills
0
1
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
0
2
0
0
W
Bacchus
Cavalry95
Bacchus
1
1
8
5
W
Baron Samedi
PawPanic
Baron Samedi
10
0
2
11
W
Charybdis
gol5757
Charybdis
1
0
11
6.5
L
Janus
hazeing65
Janus
0
4
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,015
Damage
22,915
36,656
Taken
39,198
27,240
Mitigated
29,070
11,298
Healing
1,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
1,158
141
0
28
3,402
944
0
1,499
1,896
0
4,398
W
Bacchus
Cavalry95
Bacchus
6,814
715
0
1,258
14,004
16,056
31
8,691
5,313
18,861
1,349
W
Baron Samedi
PawPanic
Baron Samedi
21,635
1,784
2,302
7,738
14,040
7,071
1,176
7,924
6,116
76,594
0
W
Charybdis
gol5757
Charybdis
5,566
3,403
0
0
8,612
4,113
2,675
5,140
3,472
0
29,742
L
Janus
hazeing65
Janus
13,885
607
0
0
10,619
4,265
48
7,766
2,771
71,117
0
L
7,872
492
92
1,173
25,177
23,861
0
18,793
6,118
18,900
113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,336
Gold Earned
30,535
180
Minions Killed
141
0
Camps Cleared
0
811,138
Distance Traveled
563,281
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,748
547
9
1
0
85,948
0
W
Bacchus
11,546
722
27
2
0
300,085
0
W
Baron Samedi
13,748
859
107
7
0
283,016
3
W
Charybdis
12,042
753
46
3
0
228,037
0
L
Janus
11,734
733
122
8
0
231,565
2
L
Ymir
10,053
628
10
1
0
245,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role