Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Drued
Baron Samedi
Level 159
God Stats
3W - 5L
1,761 SR
Queue Stats
466W - 353L
1,611 Elo+
Solo
Mulan
Mulan
chancebeboutyo
Mulan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 128L
1,550 Elo+
Solo
Bastet
Bastet
level2gank
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,872 Elo+
Solo
Team Averages
Level 100
1,552 SR
1,607 Elo+

VS

Team Averages
Level 207
1,680 SR
1,622 Elo+
Atlas
Atlas
 
Atlas
Level 358
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Aros Sros
Ganesha
Level 213
God Stats
17W - 13L
1,544 SR
Queue Stats
872W - 701L
1,693 Elo+
Party 1
Artio
Artio
MrWhite1702
Artio
Level 169
God Stats
15W - 4L
1,807 SR
Queue Stats
723W - 579L
1,707 Elo+
Party 1
Artemis
Artemis
ºNαofumiº
Artemis
Level 140
God Stats
5W - 0L
2,047 SR
Queue Stats
308W - 243L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 2 / 2
5,153
859
4,293
5,264
1,338
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
 
Fenrir
9
1 / 1 / 1
4,824
804
743
3,329
1,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
Drued
Baron Samedi
9
0 / 1 / 2
4,809
802
3,091
3,404
1,671
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

2
0 / 2 / 1
1,758
293
0
1,156
46
Bastet
level2gank
Bastet
10
2 / 2 / 0
5,090
848
2,171
3,538
1,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 1 / 4
6,502
1,084
3,466
5,699
4,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gilgamesh
 
Gilgamesh
10
1 / 1 / 3
6,344
1,057
942
3,666
3,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ganesha
Aros Sros
Ganesha
10
1 / 2 / 4
6,467
1,078
2,995
5,810
3,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 1 / 3
6,939
1,157
1,149
6,353
6,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
ºNαofumiº
Artemis
12
3 / 0 / 1
7,248
1,208
6,519
2,578
1,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
8
8
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
2
2
1
L
Fenrir
 
Fenrir
1
1
1
1.5
W
Atlas
 
Atlas
2
1
4
4
W
Gilgamesh
 
Gilgamesh
1
1
3
2.5
W
Ganesha
Aros Sros
Ganesha
1
2
4
1.5
L
Baron Samedi
Drued
Baron Samedi
0
1
2
1
W
1
1
3
2.5
L
0
2
1
0.25
L
Bastet
level2gank
Bastet
2
2
0
1
W
Artemis
ºNαofumiº
Artemis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,298
Damage
15,071
16,691
Taken
24,106
5,983
Mitigated
18,109
3,445
Healing
6,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,293
3,545
0
1,733
5,264
1,338
0
3,116
1,741
0
9,376
L
Fenrir
 
Fenrir
743
199
0
0
3,329
1,832
0
739
2,415
0
799
W
Atlas
 
Atlas
3,466
356
203
231
5,699
4,276
128
867
4,832
4,218
393
W
Gilgamesh
 
Gilgamesh
942
0
404
296
3,666
3,030
832
239
3,427
0
7,650
W
Ganesha
Aros Sros
Ganesha
2,995
425
0
1,088
5,810
3,260
1,473
800
5,010
8,186
0
L
Baron Samedi
Drued
Baron Samedi
3,091
51
618
795
3,404
1,671
0
933
2,423
5,156
184
W
1,149
75
1,667
2,106
6,353
6,417
1,219
642
5,711
5,860
0
L
0
0
0
0
1,156
46
0
1,156
0
0
0
L
Bastet
level2gank
Bastet
2,171
431
0
299
3,538
1,096
0
632
2,820
0
4,410
W
Artemis
ºNαofumiº
Artemis
6,519
1,705
193
153
2,578
1,126
2,295
423
2,155
0
16,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,634
Gold Earned
33,500
11
Minions Killed
63
0
Camps Cleared
0
304,331
Distance Traveled
458,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,153
859
8
1
0
88,096
0
L
Fenrir
4,824
804
0
0
0
51,453
0
W
Atlas
6,502
1,084
9
2
0
102,829
0
W
Gilgamesh
6,344
1,057
9
2
0
84,857
0
W
Ganesha
6,467
1,078
0
0
0
84,991
0
L
Baron Samedi
4,809
802
2
0
0
62,857
0
W
Artio
6,939
1,157
12
2
0
107,454
0
L
Mulan
1,758
293
0
0
0
0
0
L
Bastet
5,090
848
1
0
0
101,925
0
W
Artemis
7,248
1,208
33
6
0
78,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role