Player Matchup

Artemis
Artemis
Gold V
ElBarbasx2
Artemis
Gold V
Level 46
God Stats
22W - 21L
1,524 SR
Queue Stats
59W - 73L
1,215 MMR
Solo
Kukulkan
Kukulkan
Silver I
ToxicReaper3188
Kukulkan
Silver I
Level 147
God Stats
5W - 6L
1,618 SR
Queue Stats
228W - 272L
1,224 MMR
Solo
Odin
Odin
Gold V
unojorojo
Odin
Gold V
Level 147
God Stats
22W - 21L
1,543 SR
Queue Stats
280W - 330L
1,359 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,562 SR
1,266 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 89
1,606 SR
1,248 MMR
Cupid
Cupid
Silver V
EBENEZER6194
Cupid
Silver V
Level 87
God Stats
15W - 35L
1,355 SR
Queue Stats
102W - 149L
944 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
Lil Tuffty
Cu Chulainn
Silver II
Level 128
God Stats
3W - 5L
1,660 SR
Queue Stats
65W - 94L
1,181 MMR
Party 1
Nox
Nox
Platinum IV
PipeHittah
Nox
Platinum IV
Level 51
God Stats
2W - 2L
1,805 SR
Queue Stats
120W - 124L
1,619 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElBarbasx2
Artemis
16
2 / 4 / 7
10,244
788
11,398
10,994
4,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
18
6 / 3 / 5
12,053
927
12,186
7,167
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
17
3 / 3 / 8
11,059
851
6,111
14,709
12,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
AchillesCthulhuAgniKumbhakarna

VS

Bans
VulcanNe ZhaHou YiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 3
9,827
756
3,600
11,613
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Lil Tuffty
Cu Chulainn
17
6 / 5 / 4
11,298
869
18,251
20,116
14,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

16
3 / 3 / 3
10,316
794
4,542
7,067
4,268
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
11
Kills
10
10
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Artemis
ElBarbasx2
Artemis
2
4
7
1.38
L
Cu Chulainn
Lil Tuffty
Cu Chulainn
6
5
4
1.6
L
3
3
3
1.5
W
Kukulkan
6
3
5
2.83
W
Odin
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,695
Damage
26,393
32,870
Taken
38,796
20,076
Mitigated
23,093
5,946
Healing
10,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,600
1,223
478
3,855
11,613
3,845
1,024
3,901
7,456
0
23,746
W
Artemis
ElBarbasx2
Artemis
11,398
5,446
0
2,373
10,994
4,473
1,746
2,873
8,095
0
26,690
L
Cu Chulainn
Lil Tuffty
Cu Chulainn
18,251
2,040
0
5,950
20,116
14,980
156
5,538
14,150
9,570
34,859
L
4,542
121
0
332
7,067
4,268
244
2,219
4,636
32,471
523
W
Kukulkan
12,186
1,160
0
1,580
7,167
3,410
1,287
1,623
5,532
46,615
0
W
Odin
6,111
771
0
1,993
14,709
12,193
475
4,387
10,286
0
20,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,356
Gold Earned
31,441
148
Minions Killed
152
0
Camps Cleared
0
727,312
Distance Traveled
675,947
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,827
756
46
4
0
221,010
2
W
Artemis
10,244
788
39
3
0
221,766
1
L
Cu Chulainn
11,298
869
62
5
0
233,260
3
L
Nox
10,316
794
44
3
0
221,677
0
W
Kukulkan
12,053
927
83
6
0
234,685
0
W
Odin
11,059
851
26
2
0
270,861
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role