Player Matchup

Aphrodite
Aphrodite
DarkFireLordKM
Aphrodite
Level 93
God Stats
315W - 246L
1,621 SR
Queue Stats
610W - 612L
1,465 Elo+
Solo
Guan Yu
Guan Yu
NicotineSword
Guan Yu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,216 Elo+
Party 1
Cernunnos
Cernunnos
SYCOSLAYER45
Cernunnos
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 23L
1,216 Elo+
Party 1
Team Averages
Level 78
1,540 SR
1,299 Elo+

VS

Team Averages
Level 118
1,498 SR
1,434 Elo+
Danzaburou
Danzaburou
LavGemini
Danzaburou
Level 144
God Stats
361W - 358L
1,478 SR
Queue Stats
389W - 408L
1,404 Elo+
Solo
Ra
Ra
Serg_Funk
Ra
Level 86
God Stats
3W - 6L
1,361 SR
Queue Stats
50W - 70L
1,374 Elo+
Solo
Surtr
Surtr
ValarMorgulis335
Surtr
Level 124
God Stats
10W - 5L
1,657 SR
Queue Stats
261W - 194L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarkFireLordKM
Aphrodite
15
0 / 4 / 0
8,354
696
6,100
10,635
5,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
13
0 / 6 / 1
8,052
671
2,468
14,326
10,011
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
SYCOSLAYER45
Cernunnos
15
0 / 3 / 1
8,766
731
5,703
9,512
3,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LavGemini
Danzaburou
18
4 / 0 / 9
11,786
982
11,474
8,668
5,141
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
6 / 1 / 7
10,938
912
10,033
6,090
2,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 0 / 10
10,134
845
8,812
13,070
11,184
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
0
Kills
13
13
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DarkFireLordKM
Aphrodite
0
4
0
0
W
Danzaburou
LavGemini
Danzaburou
4
0
9
8.5
L
Guan Yu
0
6
1
0.08
L
Cernunnos
SYCOSLAYER45
Cernunnos
0
3
1
0.17
W
6
1
7
9.5
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,271
Damage
30,319
34,473
Taken
27,828
19,623
Mitigated
18,611
11,588
Healing
6,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DarkFireLordKM
Aphrodite
6,100
129
3,578
4,122
10,635
5,615
0
4,720
5,807
25,050
557
W
Danzaburou
LavGemini
Danzaburou
11,474
1,994
247
2,895
8,668
5,141
2,598
1,957
6,442
993
42,552
L
Guan Yu
2,468
364
1,370
1,667
14,326
10,011
0
2,811
11,387
0
14,094
L
Cernunnos
SYCOSLAYER45
Cernunnos
5,703
1,680
0
851
9,512
3,997
0
2,730
6,754
0
37,556
W
10,033
362
799
1,422
6,090
2,286
838
1,213
4,696
52,523
259
W
8,812
2,371
0
1,109
13,070
11,184
216
2,157
10,334
1,407
27,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,172
Gold Earned
32,858
153
Minions Killed
191
0
Camps Cleared
0
641,450
Distance Traveled
738,685
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,354
696
42
4
0
208,440
2
W
Danzaburou
11,786
982
79
7
0
245,243
0
L
Guan Yu
8,052
671
24
2
0
214,217
0
L
Cernunnos
8,766
731
87
7
0
218,793
0
W
Ra
10,938
912
77
6
0
226,485
0
W
Surtr
10,134
845
35
3
0
266,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role