Player Matchup

Nike
Nike
DsxDennis
Nike
Level 184
God Stats
47W - 25L
1,696 SR
Queue Stats
363W - 318L
1,533 Elo+
Solo
Fafnir
Fafnir
JeGarcon
Fafnir
Level 112
God Stats
5W - 7L
1,434 SR
Queue Stats
316W - 315L
1,572 Elo+
Solo
Ne Zha
Ne Zha
LuvBuddha_
Ne Zha
Level 129
God Stats
5W - 3L
1,664 SR
Queue Stats
182W - 176L
1,543 Elo+
Party 1
Cernunnos
Cernunnos
Marchagnon
Cernunnos
Level 46
God Stats
1W - 0L
1,479 SR
Queue Stats
10W - 6L
1,529 Elo+
Solo
Nu Wa
Nu Wa
Sakourah
Nu Wa
Level 68
God Stats
15W - 5L
1,675 SR
Queue Stats
119W - 134L
1,470 Elo+
Party 1
Team Averages
Level 108
1,590 SR
1,529 Elo+

VS

Team Averages
Level 125
1,603 SR
1,584 Elo+
Bacchus
Bacchus
JuniorUsatiy
Bacchus
Level 163
God Stats
9W - 3L
1,776 SR
Queue Stats
321W - 288L
1,546 Elo+
Solo
Amaterasu
Amaterasu
RortomGironza
Amaterasu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,746 Elo+
Solo
Olorun
Olorun
TheSimpleChaos
Olorun
Level 158
God Stats
1W - 5L
1,389 SR
Queue Stats
359W - 345L
1,600 Elo+
Solo
Heimdallr
Heimdallr
Yellowshadow100
Heimdallr
Level 98
God Stats
2W - 4L
1,486 SR
Queue Stats
445W - 394L
1,535 Elo+
Solo
Chang'e
Chang'e
cornyholecorn
Chang'e
Level 170
God Stats
9W - 2L
1,864 SR
Queue Stats
257W - 236L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
5 / 1 / 0
6,770
752
9,327
8,746
4,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fafnir
JeGarcon
Fafnir
8
1 / 2 / 3
5,730
637
3,063
6,754
5,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ne Zha
LuvBuddha_
Ne Zha
10
1 / 1 / 1
5,532
615
4,950
8,571
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Marchagnon
Cernunnos
12
4 / 1 / 1
6,478
720
7,088
7,013
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Sakourah
Nu Wa
10
1 / 4 / 3
5,489
610
5,864
5,274
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JuniorUsatiy
Bacchus
8
0 / 0 / 4
4,832
537
2,062
7,150
6,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
RortomGironza
Amaterasu
8
1 / 6 / 1
4,928
548
3,751
12,811
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 2
5,791
643
4,024
7,218
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Heimdallr
Yellowshadow100
Heimdallr
7
0 / 4 / 2
4,392
488
2,706
5,638
1,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
10
5 / 0 / 3
5,959
662
5,931
8,052
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
12
Kills
8
9
Deaths
12
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nike
5
1
0
5
W
Fafnir
JeGarcon
Fafnir
1
2
3
1.25
L
Bacchus
JuniorUsatiy
Bacchus
0
0
4
2
W
Ne Zha
LuvBuddha_
Ne Zha
1
1
1
1.5
W
Cernunnos
Marchagnon
Cernunnos
4
1
1
4.5
L
Amaterasu
RortomGironza
Amaterasu
1
6
1
0.25
W
Nu Wa
Sakourah
Nu Wa
1
4
3
0.63
L
2
2
2
1.5
L
Heimdallr
Yellowshadow100
Heimdallr
0
4
2
0.25
L
Chang'e
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,292
Damage
18,474
36,358
Taken
40,869
16,892
Mitigated
15,812
16,403
Healing
14,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
9,327
1,813
0
3,602
8,746
4,450
0
1,308
7,438
875
43,569
W
Fafnir
JeGarcon
Fafnir
3,063
694
0
2,622
6,754
5,820
27
1,456
5,298
10,309
0
L
Bacchus
JuniorUsatiy
Bacchus
2,062
315
0
3,015
7,150
6,003
0
1,743
5,313
12,660
2,138
W
Ne Zha
LuvBuddha_
Ne Zha
4,950
1,071
0
5,386
8,571
2,745
0
3,552
5,019
0
37,901
W
Cernunnos
Marchagnon
Cernunnos
7,088
3,724
0
4,293
7,013
2,361
2,798
1,183
5,830
0
53,487
L
Amaterasu
RortomGironza
Amaterasu
3,751
1,499
0
2,367
12,811
4,373
0
849
11,351
0
22,336
W
Nu Wa
Sakourah
Nu Wa
5,864
2,389
0
500
5,274
1,516
0
4,352
922
25,069
0
L
4,024
1,549
240
2,983
7,218
1,836
0
2,981
3,935
36,472
857
L
Heimdallr
Yellowshadow100
Heimdallr
2,706
1,506
0
1,082
5,638
1,660
0
1,287
4,335
0
18,308
L
Chang'e
5,931
592
468
3,941
8,052
1,940
0
1,826
6,026
37,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,999
Gold Earned
25,902
289
Minions Killed
249
0
Camps Cleared
0
979,180
Distance Traveled
928,732
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,770
752
74
8
0
202,116
0
W
Fafnir
5,730
637
14
2
0
218,839
2
L
Bacchus
4,832
537
20
2
0
204,038
0
W
Ne Zha
5,532
615
67
7
0
221,386
2
W
Cernunnos
6,478
720
84
9
0
160,776
0
L
Amaterasu
4,928
548
37
4
0
192,375
0
W
Nu Wa
5,489
610
50
6
0
176,063
2
L
Olorun
5,791
643
82
9
0
178,575
0
L
Heimdallr
4,392
488
42
5
0
134,470
0
L
Chang'e
5,959
662
68
8
0
219,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role