Player Matchup

Cerberus
Cerberus
AbiMaex
Cerberus
Level 141
God Stats
5W - 1L
2,030 SR
Queue Stats
139W - 120L
1,543 Elo+
Party 1
Anubis
Anubis
Martiin_1010
Anubis
Level 104
God Stats
1W - 5L
1,247 SR
Queue Stats
15W - 30L
1,339 Elo+
Party 1
Arachne
Arachne
Slayer6666705
Arachne
Level 130
God Stats
10W - 10L
1,563 SR
Queue Stats
242W - 236L
1,539 Elo+
Party 2
Ullr
Ullr
smitechamp0
Ullr
Level 101
God Stats
3W - 5L
1,332 SR
Queue Stats
351W - 331L
1,519 Elo+
Party 2
Amaterasu
Amaterasu
willy2004_-_
Amaterasu
Level 132
God Stats
6W - 7L
1,591 SR
Queue Stats
118W - 111L
1,533 Elo+
Party 1
Team Averages
Level 122
1,553 SR
1,495 Elo+

VS

Team Averages
Level 76
1,550 SR
1,515 Elo+
Kukulkan
Kukulkan
FutureChip56211
Kukulkan
Level 87
God Stats
21W - 24L
1,517 SR
Queue Stats
121W - 107L
1,548 Elo+
Solo
Bellona
Bellona
MorOfKei
Bellona
Level 67
God Stats
13W - 11L
1,489 SR
Queue Stats
234W - 233L
1,473 Elo+
Solo
Maui
Maui
PetertheFile
Maui
Level 27
God Stats
18W - 17L
1,527 SR
Queue Stats
50W - 47L
1,538 Elo+
Party 3
Arachne
Arachne
Xx7amasxX
Arachne
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 55L
1,514 Elo+
Solo
Nut
Nut
eXempTiK
Nut
Level 102
God Stats
11W - 13L
1,714 SR
Queue Stats
60W - 67L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AbiMaex
Cerberus
8
0 / 3 / 1
4,872
487
2,296
8,650
5,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
10
2 / 3 / 1
5,694
569
2,053
5,679
2,039
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
11
4 / 4 / 0
6,192
619
4,483
9,203
2,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8
0 / 5 / 2
4,748
475
3,732
8,110
2,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
willy2004_-_
Amaterasu
8
0 / 6 / 0
4,681
468
2,011
10,063
4,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 0 / 0
6,151
615
1,820
988
214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
MorOfKei
Bellona
13
8 / 2 / 1
8,120
812
9,873
12,150
8,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
5 / 1 / 5
6,182
618
6,370
7,820
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Arachne
Xx7amasxX
Arachne
12
3 / 2 / 1
6,058
606
2,673
8,993
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
3 / 1 / 4
6,197
620
5,942
7,086
2,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
20
21
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AbiMaex
Cerberus
0
3
1
0.17
W
Kukulkan
1
0
0
1
L
Anubis
2
3
1
0.83
W
Bellona
MorOfKei
Bellona
8
2
1
4.25
W
5
1
5
7.5
L
Arachne
4
4
0
1
W
Arachne
Xx7amasxX
Arachne
3
2
1
1.75
W
3
1
4
5
L
0
5
2
0.2
L
Amaterasu
willy2004_-_
Amaterasu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,575
Damage
26,678
41,705
Taken
37,037
16,918
Mitigated
17,809
11,264
Healing
16,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AbiMaex
Cerberus
2,296
126
0
2,615
8,650
5,139
0
2,921
5,729
18,542
0
W
Kukulkan
1,820
0
0
181
988
214
138
325
663
42,350
0
L
Anubis
2,053
243
0
1,832
5,679
2,039
0
1,236
4,443
39,569
2,079
W
Bellona
MorOfKei
Bellona
9,873
5,089
0
7,797
12,150
8,235
591
0
11,865
0
52,406
W
6,370
2,438
0
2,408
7,820
4,345
0
2,117
5,703
17,702
6,232
L
Arachne
4,483
3,479
0
2,803
9,203
2,971
0
1,003
8,200
0
29,692
W
Arachne
Xx7amasxX
Arachne
2,673
1,666
0
3,573
8,993
3,014
72
809
8,147
0
39,518
W
5,942
2,936
0
2,725
7,086
2,001
260
1,082
6,004
0
36,183
L
3,732
1,004
0
1,752
8,110
2,261
0
2,409
5,701
0
25,904
L
Amaterasu
willy2004_-_
Amaterasu
2,011
529
0
2,262
10,063
4,508
0
0
10,063
0
23,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,187
Gold Earned
32,708
258
Minions Killed
327
0
Camps Cleared
0
984,201
Distance Traveled
1,109,046
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,872
487
35
4
0
202,726
0
W
Kukulkan
6,151
615
75
8
0
237,585
4
L
Anubis
5,694
569
81
8
0
177,110
0
W
Bellona
8,120
812
93
9
0
180,815
0
W
Maui
6,182
618
35
4
0
230,733
1
L
Arachne
6,192
619
57
6
0
229,059
1
W
Arachne
6,058
606
69
7
0
252,234
1
W
Nut
6,197
620
55
6
0
207,679
0
L
Ullr
4,748
475
40
4
0
192,957
0
L
Amaterasu
4,681
468
45
5
0
182,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role