Player Matchup

Artio
Artio
HowleIrvam
Artio
Level 153
God Stats
0W - 2L
1,256 SR
Queue Stats
61W - 65L
1,497 Elo+
Party 1
Vulcan
Vulcan
Mattyhew
Vulcan
Level 103
God Stats
0W - 4L
1,132 SR
Queue Stats
58W - 70L
1,438 Elo+
Solo
Ares
Ares
Ripteur
Ares
Level 88
God Stats
1W - 1L
1,444 SR
Queue Stats
22W - 14L
1,686 Elo+
Party 2
Hercules
Hercules
WotanSilverBack
Hercules
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,511 Elo+
Party 1
Maman Brigitte
Maman Brigitte
arrbiter
Maman Brigitte
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,686 Elo+
Party 2
Team Averages
Level 117
1,366 SR
1,564 Elo+

VS

Team Averages
Level 110
1,557 SR
1,512 Elo+
Morgan Le Fay
Morgan Le Fay
ILL0ILL0
Morgan Le Fay
Level 60
God Stats
11W - 6L
1,513 SR
Queue Stats
409W - 407L
1,534 Elo+
Solo
He Bo
He Bo
SenseiofDead380
He Bo
Level 161
God Stats
6W - 1L
1,799 SR
Queue Stats
449W - 445L
1,476 Elo+
Solo
Cliodhna
Cliodhna
The_Gravesy
Cliodhna
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 51L
1,484 Elo+
Solo
Fafnir
Fafnir
jims_beams
Fafnir
Level 69
God Stats
5W - 4L
1,475 SR
Queue Stats
518W - 480L
1,530 Elo+
Solo
Artio
Artio
stout-ninepins5
Artio
Level 105
God Stats
5W - 5L
1,499 SR
Queue Stats
584W - 598L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
3 / 5 / 7
8,273
827
5,146
13,963
14,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Vulcan
Mattyhew
Vulcan
15
2 / 6 / 6
7,874
787
9,844
11,617
4,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
Ripteur
Ares
15
3 / 4 / 7
8,523
852
10,197
12,519
12,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
14
3 / 5 / 5
7,595
760
12,526
17,107
17,144
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Maman Brigitte
arrbiter
Maman Brigitte
12
0 / 8 / 6
7,003
700
5,175
10,601
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ILL0ILL0
Morgan Le Fay
18
11 / 2 / 12
10,991
1,099
19,873
9,437
5,183
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
4 / 4 / 11
9,186
919
9,342
8,438
2,695
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
The_Gravesy
Cliodhna
17
10 / 2 / 15
10,451
1,045
16,715
9,459
3,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
jims_beams
Fafnir
14
0 / 3 / 20
9,034
903
7,231
14,988
18,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 3 / 16
9,014
901
6,800
18,212
15,013
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
102
11
Kills
28
28
Deaths
14
31
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Artio
3
5
7
1.3
W
Morgan Le Fay
ILL0ILL0
Morgan Le Fay
11
2
12
8.5
L
Vulcan
Mattyhew
Vulcan
2
6
6
0.83
L
Ares
Ripteur
Ares
3
4
7
1.63
W
4
4
11
2.38
W
Cliodhna
The_Gravesy
Cliodhna
10
2
15
8.75
L
Hercules
3
5
5
1.1
L
Maman Brigitte
arrbiter
Maman Brigitte
0
8
6
0.38
W
Fafnir
jims_beams
Fafnir
0
3
20
3.33
W
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,888
Damage
59,961
65,807
Taken
60,534
53,434
Mitigated
44,991
18,120
Healing
24,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
5,146
222
3,950
3,684
13,963
14,523
0
7,967
5,996
9,089
0
W
Morgan Le Fay
ILL0ILL0
Morgan Le Fay
19,873
1,624
595
2,983
9,437
5,183
0
5,075
4,320
39,535
1,063
L
Vulcan
Mattyhew
Vulcan
9,844
632
873
1,500
11,617
4,616
0
8,583
3,034
30,011
130
L
Ares
Ripteur
Ares
10,197
602
531
941
12,519
12,543
0
8,087
4,432
12,277
0
W
9,342
209
487
484
8,438
2,695
0
4,970
3,426
23,957
425
W
Cliodhna
The_Gravesy
Cliodhna
16,715
603
609
2,056
9,459
3,848
14
4,117
5,137
0
29,585
L
Hercules
12,526
3,016
541
6,100
17,107
17,144
0
9,884
7,223
0
17,385
L
Maman Brigitte
arrbiter
Maman Brigitte
5,175
190
0
0
10,601
4,608
0
6,583
4,018
9,590
0
W
Fafnir
jims_beams
Fafnir
7,231
2,269
194
4,143
14,988
18,252
56
6,533
8,259
12,578
122
W
6,800
60
5,395
7,277
18,212
15,013
270
8,687
9,044
9,702
1,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,268
Gold Earned
48,676
84
Minions Killed
138
0
Camps Cleared
0
984,611
Distance Traveled
1,081,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,273
827
12
1
0
202,134
0
W
Morgan Le Fay
10,991
1,099
39
4
0
224,045
0
L
Vulcan
7,874
787
43
4
0
203,797
0
L
Ares
8,523
852
2
0
0
202,665
0
W
He Bo
9,186
919
48
5
0
203,431
0
W
Cliodhna
10,451
1,045
43
4
0
239,118
0
L
Hercules
7,595
760
16
2
0
187,625
0
L
Maman Brigitte
7,003
700
11
1
0
188,390
0
W
Fafnir
9,034
903
6
1
0
203,470
0
W
Artio
9,014
901
2
0
0
211,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role