Player Matchup

Sol
Sol
Matt_2_Ser
Sol
Level 86
God Stats
36W - 26L
1,523 SR
Queue Stats
344W - 361L
1,406 Elo+
Party 2
Erlang Shen
Erlang Shen
Mister_Cobra_62
Erlang Shen
Level 85
God Stats
3W - 5L
1,190 SR
Queue Stats
47W - 43L
1,475 Elo+
Party 3
Nox
Nox
Tuuudor05
Nox
Level 7
God Stats
4W - 2L
1,504 SR
Queue Stats
22W - 26L
1,339 Elo+
Party 2
Jormungandr
Jormungandr
dauphin-luisant
Jormungandr
Level 85
God Stats
8W - 6L
1,497 SR
Queue Stats
45W - 46L
1,440 Elo+
Party 3
Aphrodite
Aphrodite
lexe_2000
Aphrodite
Level 22
God Stats
32W - 32L
1,454 SR
Queue Stats
44W - 54L
1,368 Elo+
Party 2
Team Averages
Level 57
1,434 SR
1,406 Elo+

VS

Team Averages
Level 49
1,469 SR
1,359 Elo+
Vulcan
Vulcan
KampotikStona
Vulcan
Level 41
God Stats
1W - 1L
1,715 SR
Queue Stats
44W - 61L
1,338 Elo+
Party 1
King Arthur
King Arthur
NoAlex
King Arthur
Level 62
God Stats
3W - 6L
1,302 SR
Queue Stats
109W - 124L
1,400 Elo+
Party 1
Nut
Nut
SethAoki
Nut
Level 67
God Stats
9W - 9L
1,278 SR
Queue Stats
126W - 142L
1,373 Elo+
Party 1
Ares
Ares
SeulTerminal
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,183 Elo+
Party 1
Pele
Pele
eloratp04
Pele
Level 67
God Stats
2W - 3L
1,550 SR
Queue Stats
12W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 1
6,569
657
12,899
10,013
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Erlang Shen
Mister_Cobra_62
Erlang Shen
12
4 / 0 / 3
6,584
658
3,560
7,371
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 3
5,913
591
2,081
4,024
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
dauphin-luisant
Jormungandr
11
5 / 3 / 2
6,999
700
5,812
7,865
5,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
lexe_2000
Aphrodite
11
1 / 1 / 8
6,273
627
1,933
8,706
6,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,666
567
3,589
5,950
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
NoAlex
King Arthur
8
3 / 6 / 0
5,515
552
2,974
8,288
6,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
1 / 5 / 0
5,093
509
5,111
7,925
2,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 1
4,546
455
4,182
11,748
6,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
10
1 / 1 / 0
5,254
525
2,429
6,710
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
18
Kills
6
6
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
8
1
1
8.5
W
Erlang Shen
Mister_Cobra_62
Erlang Shen
4
0
3
5.5
L
King Arthur
NoAlex
King Arthur
3
6
0
0.5
L
1
5
0
0.2
L
0
3
1
0.17
W
0
1
3
1.5
W
Jormungandr
dauphin-luisant
Jormungandr
5
3
2
2
L
Pele
1
1
0
1
W
Aphrodite
lexe_2000
Aphrodite
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,285
Damage
18,285
37,979
Taken
40,621
19,799
Mitigated
19,775
17,302
Healing
6,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,589
277
0
1,111
5,950
1,778
378
2,550
3,176
30,697
0
W
12,899
5,994
0
5,656
10,013
3,693
1,694
2,994
7,019
52,725
3,430
W
Erlang Shen
Mister_Cobra_62
Erlang Shen
3,560
1,521
0
3,633
7,371
2,873
151
364
7,007
0
46,171
L
King Arthur
NoAlex
King Arthur
2,974
975
0
846
8,288
6,896
0
3,713
4,197
216
16,270
L
5,111
2,595
0
1,380
7,925
2,607
0
5,655
2,270
0
30,105
L
4,182
498
0
2,587
11,748
6,081
0
7,693
4,055
13,851
0
W
2,081
51
0
1,014
4,024
1,216
162
1,924
2,100
32,969
997
W
Jormungandr
dauphin-luisant
Jormungandr
5,812
2,274
0
781
7,865
5,696
21
216
7,649
38,392
1,667
L
Pele
2,429
438
0
745
6,710
2,413
0
1,853
4,807
0
35,113
W
Aphrodite
lexe_2000
Aphrodite
1,933
659
2,190
4,028
8,706
6,321
229
2,489
6,217
15,331
710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,338
Gold Earned
26,074
335
Minions Killed
212
0
Camps Cleared
0
1,031,836
Distance Traveled
1,004,397
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,666
567
58
6
0
178,660
0
W
Sol
6,569
657
85
9
0
201,233
0
W
Erlang Shen
6,584
658
71
7
0
253,664
1
L
King Arthur
5,515
552
23
2
0
199,268
0
L
Nut
5,093
509
49
5
0
168,119
0
L
Ares
4,546
455
11
1
0
216,572
5
W
Nox
5,913
591
80
8
0
203,263
0
W
Jormungandr
6,999
700
74
7
0
174,600
0
L
Pele
5,254
525
71
7
0
241,778
2
W
Aphrodite
6,273
627
25
3
0
199,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role