Player Matchup

Thanatos
Thanatos
Abscensei
Thanatos
Level 149
God Stats
0W - 3L
1,201 SR
Queue Stats
46W - 46L
1,496 Elo+
Party 1
Ra
Ra
HondaBoyPapi
Ra
Level 157
God Stats
1W - 2L
1,556 SR
Queue Stats
50W - 41L
1,538 Elo+
Party 1
Anhur
Anhur
Nhappa
Anhur
Level 118
God Stats
6W - 7L
1,471 SR
Queue Stats
19W - 22L
1,448 Elo+
Solo
Scylla
Scylla
Stormlopes
Scylla
Level 56
God Stats
1W - 6L
1,290 SR
Queue Stats
109W - 150L
1,483 Elo+
Solo
Bacchus
Bacchus
tinherAzul2
Bacchus
Level 56
God Stats
3W - 4L
1,384 SR
Queue Stats
51W - 63L
1,459 Elo+
Solo
Team Averages
Level 107
1,381 SR
1,485 Elo+

VS

Team Averages
Level 129
1,547 SR
1,525 Elo+
Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FlaviaFons
Anubis
Level 158
God Stats
4W - 0L
1,684 SR
Queue Stats
25W - 25L
1,495 Elo+
Solo
Horus
Horus
dylanpizzi11
Horus
Level 139
God Stats
19W - 19L
1,550 SR
Queue Stats
689W - 693L
1,516 Elo+
Solo
Sylvanus
Sylvanus
majivs
Sylvanus
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 30L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Abscensei
Thanatos
12
4 / 4 / 2
6,840
570
7,159
10,486
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
2 / 3 / 1
7,319
610
5,647
8,347
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Nhappa
Anhur
13
1 / 1 / 2
6,924
577
4,973
6,795
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Scylla
Stormlopes
Scylla
12
1 / 4 / 1
6,240
520
2,719
6,908
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
tinherAzul2
Bacchus
1
0 / 0 / 0
3,774
315
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
6 / 1 / 4
7,879
657
5,358
7,598
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
 
Danzaburou
13
0 / 0 / 2
7,257
605
2,181
5,141
1,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
FlaviaFons
Anubis
13
4 / 1 / 4
7,650
638
7,459
6,241
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
0 / 4 / 5
7,358
613
3,931
10,620
6,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
majivs
Sylvanus
12
2 / 2 / 6
6,904
575
1,703
11,033
6,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
8
Kills
12
12
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
4
8
W
Danzaburou
 
Danzaburou
0
0
2
1
L
Thanatos
Abscensei
Thanatos
4
4
2
1.25
W
Anubis
FlaviaFons
Anubis
4
1
4
6
L
2
3
1
0.83
L
Anhur
Nhappa
Anhur
1
1
2
2
L
Scylla
Stormlopes
Scylla
1
4
1
0.38
W
0
4
5
0.63
W
Sylvanus
majivs
Sylvanus
2
2
6
2.5
L
Bacchus
tinherAzul2
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,498
Damage
20,632
32,536
Taken
40,633
9,687
Mitigated
19,958
14,524
Healing
17,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,358
2,085
0
1,730
7,598
3,052
77
492
7,106
0
67,063
W
Danzaburou
 
Danzaburou
2,181
772
0
2,740
5,141
1,477
840
644
4,497
0
58,288
L
Thanatos
Abscensei
Thanatos
7,159
3,006
0
7,687
10,486
3,396
0
1,560
8,785
0
42,295
W
Anubis
FlaviaFons
Anubis
7,459
154
0
2,414
6,241
2,376
0
1,416
4,825
42,945
1,331
L
5,647
782
144
3,516
8,347
2,648
0
1,714
6,171
48,883
0
L
Anhur
Nhappa
Anhur
4,973
1,409
0
2,947
6,795
2,042
0
1,765
4,982
0
54,712
L
Scylla
Stormlopes
Scylla
2,719
137
0
230
6,908
1,601
0
3,240
3,402
34,981
163
W
3,931
1,537
157
3,645
10,620
6,945
0
4,548
5,928
0
45,583
W
Sylvanus
majivs
Sylvanus
1,703
101
2,572
3,998
11,033
6,108
205
1,040
9,993
16,431
0
L
Bacchus
tinherAzul2
Bacchus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,097
Gold Earned
37,048
344
Minions Killed
405
0
Camps Cleared
0
981,826
Distance Traveled
1,250,897
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,879
657
103
9
0
309,189
0
W
Danzaburou
7,257
605
103
9
0
244,292
2
L
Thanatos
6,840
570
79
7
0
278,142
0
W
Anubis
7,650
638
84
7
0
234,620
2
L
Ra
7,319
610
99
8
0
213,968
6
L
Anhur
6,924
577
103
9
0
240,300
2
L
Scylla
6,240
520
63
5
0
246,768
5
W
Horus
7,358
613
87
7
0
238,144
1
W
Sylvanus
6,904
575
28
2
0
224,652
4
L
Bacchus
3,774
315
0
0
0
2,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role