Player Matchup

Odin
Odin
 
Odin
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DemonTwerp
Hera
Level 126
God Stats
12W - 1L
1,935 SR
Queue Stats
425W - 409L
1,531 Elo+
Solo
Bellona
Bellona
KingGumbii
Bellona
Level 114
God Stats
2W - 0L
1,297 SR
Queue Stats
77W - 67L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
ZerokDark
Ao Kuang
Level 146
God Stats
4W - 2L
1,707 SR
Queue Stats
79W - 71L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
deadf27
Kukulkan
Level 128
God Stats
3W - 1L
1,343 SR
Queue Stats
96W - 96L
1,487 Elo+
Party 1
Team Averages
Level 125
1,556 SR
1,497 Elo+

VS

Team Averages
Level 124
1,417 SR
1,551 Elo+
Atlas
Atlas
BrilliantPrismaX
Atlas
Level 108
God Stats
0W - 1L
1,748 SR
Queue Stats
66W - 35L
1,732 Elo+
Solo
Raijin
Raijin
CopyBookV
Raijin
Level 143
God Stats
2W - 7L
1,316 SR
Queue Stats
501W - 497L
1,507 Elo+
Solo
Fenrir
Fenrir
LEOBLAX25
Fenrir
Level 157
God Stats
1W - 3L
1,552 SR
Queue Stats
123W - 112L
1,518 Elo+
Solo
Da Ji
Da Ji
TTV_Whoisdumbo
Da Ji
Level 107
God Stats
1W - 4L
1,260 SR
Queue Stats
97W - 88L
1,507 Elo+
Solo
Nox
Nox
mavtis
Nox
Level 106
God Stats
0W - 1L
1,208 SR
Queue Stats
58W - 54L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 3 / 11
6,956
870
6,737
9,353
7,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 1 / 8
8,363
1,045
6,701
5,537
1,980
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
KingGumbii
Bellona
12
3 / 2 / 8
7,444
931
4,351
7,203
6,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
ZerokDark
Ao Kuang
13
2 / 1 / 9
7,515
939
3,334
5,968
2,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
deadf27
Kukulkan
14
4 / 2 / 6
8,008
1,001
5,216
4,456
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
6,717
840
8,550
7,085
5,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
CopyBookV
Raijin
14
2 / 3 / 2
7,882
985
5,886
6,869
2,774
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
LEOBLAX25
Fenrir
12
3 / 3 / 2
6,961
870
2,577
6,052
5,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
0 / 2 / 1
5,355
669
512
1,928
716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
mavtis
Nox
13
3 / 4 / 2
7,176
897
5,588
6,008
2,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
13
Kills
8
9
Deaths
13
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
3
11
1.83
L
0
1
4
2
L
Raijin
CopyBookV
Raijin
2
3
2
1
W
4
1
8
8
W
Bellona
KingGumbii
Bellona
3
2
8
3.5
L
Fenrir
LEOBLAX25
Fenrir
3
3
2
1.33
L
0
2
1
0.25
W
Ao Kuang
ZerokDark
Ao Kuang
2
1
9
6.5
W
Kukulkan
deadf27
Kukulkan
4
2
6
3.5
L
Nox
mavtis
Nox
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,339
Damage
23,113
32,517
Taken
27,942
20,252
Mitigated
16,843
10,331
Healing
6,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,737
899
297
1,315
9,353
7,877
0
4,355
4,500
2,686
10,940
L
8,550
2,073
839
2,233
7,085
5,760
0
4,846
1,985
15,745
1,120
L
Raijin
CopyBookV
Raijin
5,886
351
443
1,363
6,869
2,774
0
3,954
2,604
22,808
0
W
6,701
1,329
852
1,122
5,537
1,980
208
3,217
2,247
17,042
0
W
Bellona
KingGumbii
Bellona
4,351
944
0
1,872
7,203
6,315
195
2,669
4,126
0
6,899
L
Fenrir
LEOBLAX25
Fenrir
2,577
700
118
880
6,052
5,234
0
3,296
2,499
0
5,094
L
512
0
0
0
1,928
716
0
1,263
622
0
512
W
Ao Kuang
ZerokDark
Ao Kuang
3,334
451
1,372
2,842
5,968
2,536
176
4,767
872
6,118
185
W
Kukulkan
deadf27
Kukulkan
5,216
304
426
233
4,456
1,544
606
3,258
925
21,120
0
L
Nox
mavtis
Nox
5,588
346
341
601
6,008
2,359
0
3,357
2,541
14,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,286
Gold Earned
34,091
97
Minions Killed
83
0
Camps Cleared
0
866,079
Distance Traveled
704,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,956
870
10
1
0
185,685
0
L
Atlas
6,717
840
13
2
0
179,740
0
L
Raijin
7,882
985
38
5
0
159,891
0
W
Hera
8,363
1,045
27
3
0
184,633
0
W
Bellona
7,444
931
4
1
0
173,890
0
L
Fenrir
6,961
870
11
1
0
168,445
0
L
Da Ji
5,355
669
0
0
0
55,776
0
W
Ao Kuang
7,515
939
10
1
0
162,681
0
W
Kukulkan
8,008
1,001
46
6
0
159,190
0
L
Nox
7,176
897
21
3
0
140,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role