Player Matchup

Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
BigTyreese
Hun Batz
Level 108
God Stats
1W - 2L
1,407 SR
Queue Stats
67W - 80L
1,415 Elo+
Solo
Cabrakan
Cabrakan
CHIKENSTINKER
Cabrakan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,344 Elo+
Party 1
Ishtar
Ishtar
DaBiggestBof
Ishtar
Level 62
God Stats
1W - 4L
1,440 SR
Queue Stats
130W - 141L
1,485 Elo+
Party 1
Geb
Geb
MikeMcLoving
Geb
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 47L
1,356 Elo+
Solo
Team Averages
Level 74
1,470 SR
1,420 Elo+

VS

Team Averages
Level 117
1,505 SR
1,437 Elo+
Skadi
Skadi
Ella_MacSunshine
Skadi
Level 104
God Stats
5W - 16L
1,062 SR
Queue Stats
738W - 836L
1,375 Elo+
Solo
Heimdallr
Heimdallr
Ol Bojangles
Heimdallr
Level 108
God Stats
9W - 11L
1,384 SR
Queue Stats
231W - 248L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
RoeBeezy95
Gilgamesh
Level 129
God Stats
3W - 0L
1,853 SR
Queue Stats
51W - 73L
1,447 Elo+
Party 2
Bacchus
Bacchus
SSBBPanther4
Bacchus
Level 149
God Stats
21W - 12L
1,525 SR
Queue Stats
377W - 554L
1,405 Elo+
Party 2
Anubis
Anubis
thegusschiggins
Anubis
Level 95
God Stats
2W - 0L
1,700 SR
Queue Stats
365W - 360L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
4 / 3 / 6
8,405
700
10,918
7,880
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
BigTyreese
Hun Batz
5
0 / 1 / 1
6,196
516
0
1,124
536
Cabrakan
CHIKENSTINKER
Cabrakan
17
2 / 1 / 8
8,663
722
2,498
7,640
10,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ishtar
18
6 / 3 / 3
9,877
823
6,501
10,456
5,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

3
0 / 2 / 2
3,325
277
0
1,208
409

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 3
10,287
857
6,271
5,432
2,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Heimdallr
Ol Bojangles
Heimdallr
16
3 / 2 / 3
9,824
819
7,176
8,936
3,699
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
RoeBeezy95
Gilgamesh
15
3 / 4 / 3
9,632
803
6,199
12,391
9,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
SSBBPanther4
Bacchus
11
1 / 3 / 5
8,256
688
3,948
8,215
6,689
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 2
8,932
744
1,978
7,100
2,706
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
12
Kills
10
10
Deaths
13
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
3
6
2.33
L
Hun Batz
BigTyreese
Hun Batz
0
1
1
0.5
L
Cabrakan
CHIKENSTINKER
Cabrakan
2
1
8
6
L
Ishtar
6
3
3
2.5
W
3
1
3
4.5
L
0
2
2
0.5
W
Heimdallr
Ol Bojangles
Heimdallr
3
2
3
2.25
W
Gilgamesh
RoeBeezy95
Gilgamesh
3
4
3
1.13
W
Bacchus
SSBBPanther4
Bacchus
1
3
5
1.17
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,917
Damage
25,572
28,308
Taken
42,074
20,435
Mitigated
24,448
7,415
Healing
8,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,918
714
1,125
792
7,880
3,514
0
882
6,929
28,492
0
L
Hun Batz
BigTyreese
Hun Batz
0
0
0
0
1,124
536
0
579
545
0
0
L
Cabrakan
CHIKENSTINKER
Cabrakan
2,498
71
751
1,171
7,640
10,794
0
2,368
5,121
4,270
0
L
Ishtar
6,501
3,620
818
2,758
10,456
5,182
0
1,244
9,212
0
22,188
W
6,271
855
138
335
5,432
2,231
2,023
1,485
3,947
0
32,202
L
0
0
0
0
1,208
409
0
564
605
0
0
W
Heimdallr
Ol Bojangles
Heimdallr
7,176
4,350
1,537
2,200
8,936
3,699
2,631
3,886
5,050
0
26,540
W
Gilgamesh
RoeBeezy95
Gilgamesh
6,199
1,374
155
78
12,391
9,123
285
3,334
9,057
515
16,681
W
Bacchus
SSBBPanther4
Bacchus
3,948
56
122
1,531
8,215
6,689
287
2,246
5,753
6,734
272
W
1,978
89
362
2,075
7,100
2,706
1,323
2,465
4,635
13,816
665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,466
Gold Earned
46,931
55
Minions Killed
146
0
Camps Cleared
0
661,913
Distance Traveled
1,059,692
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,405
700
16
1
0
214,828
0
L
Hun Batz
6,196
516
0
0
0
2,433
0
L
Cabrakan
8,663
722
2
0
0
227,211
0
L
Ishtar
9,877
823
37
3
0
217,441
0
W
Skadi
10,287
857
60
5
0
210,233
0
L
Geb
3,325
277
0
0
0
0
0
W
Heimdallr
9,824
819
42
4
0
221,920
0
W
Gilgamesh
9,632
803
21
2
0
211,981
1
W
Bacchus
8,256
688
3
0
0
215,576
0
W
Anubis
8,932
744
20
2
0
199,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role