Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AndreyDemidov111
Vulcan
Level 69
God Stats
6W - 2L
1,682 SR
Queue Stats
24W - 28L
1,401 Elo+
Solo
Skadi
Skadi
Schwiftycent
Skadi
Level 145
God Stats
2W - 1L
1,516 SR
Queue Stats
197W - 205L
1,478 Elo+
Solo
Cthulhu
Cthulhu
terryz46
Cthulhu
Level 139
God Stats
54W - 39L
1,603 SR
Queue Stats
1,258W - 1,328L
1,362 Elo+
Solo
Team Averages
Level 101
1,560 SR
1,448 Elo+

VS

Team Averages
Level 81
1,514 SR
1,459 Elo+
Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BeYonDGoDL1k3
Hercules
Level 25
God Stats
7W - 8L
1,518 SR
Queue Stats
36W - 49L
1,444 Elo+
Party 1
Ares
Ares
PaulStvol
Ares
Level 24
God Stats
1W - 4L
1,350 SR
Queue Stats
17W - 24L
1,427 Elo+
Party 1
Merlin
Merlin
R00tKill
Merlin
Level 173
God Stats
362W - 392L
1,518 SR
Queue Stats
706W - 746L
1,472 Elo+
Solo
Zeus
Zeus
vert1kalL1ps
Zeus
Level 43
God Stats
1W - 1L
1,685 SR
Queue Stats
57W - 74L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 2 / 4
6,867
1,373
5,027
4,850
2,017
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
 
Nu Wa
11
1 / 0 / 5
6,045
1,209
3,292
686
214
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 5
6,430
1,286
4,817
3,499
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 5
6,926
1,385
4,921
2,243
721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
terryz46
Cthulhu
11
0 / 1 / 4
5,588
1,118
3,007
3,622
2,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

408

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 0 / 0
3,443
689
0
215
65
Hercules
BeYonDGoDL1k3
Hercules
11
4 / 1 / 2
6,940
1,388
5,214
6,045
5,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
10
1 / 4 / 3
6,142
1,228
3,028
10,378
6,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
R00tKill
Merlin
10
0 / 1 / 2
5,499
1,100
692
1,926
546
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 3
6,012
1,202
2,457
5,653
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
10
Kills
6
6
Deaths
10
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
4
3
W
Nu Wa
 
Nu Wa
1
0
5
3.5
L
Izanami
 
Izanami
0
0
0
0
W
2
3
5
1.5
L
Hercules
BeYonDGoDL1k3
Hercules
4
1
2
5
L
Ares
1
4
3
0.63
L
Merlin
R00tKill
Merlin
0
1
2
1
W
3
0
5
5.5
W
Cthulhu
terryz46
Cthulhu
0
1
4
2
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,064
Damage
11,391
14,900
Taken
24,217
6,987
Mitigated
14,237
2,041
Healing
1,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,027
807
0
252
4,850
2,017
0
1,668
3,063
0
9,031
W
Nu Wa
 
Nu Wa
3,292
898
0
472
686
214
0
327
359
12,487
566
L
Izanami
 
Izanami
0
0
0
0
215
65
0
215
0
0
0
W
4,817
473
0
250
3,499
1,228
0
1,275
2,114
16,039
995
L
Hercules
BeYonDGoDL1k3
Hercules
5,214
1,326
0
1,338
6,045
5,237
0
2,598
3,332
0
12,284
L
Ares
3,028
773
0
247
10,378
6,823
0
4,901
5,407
9,144
0
L
Merlin
R00tKill
Merlin
692
43
0
0
1,926
546
0
1,214
639
9,259
0
W
4,921
2,444
0
295
2,243
721
0
885
1,315
0
13,785
W
Cthulhu
terryz46
Cthulhu
3,007
74
0
772
3,622
2,807
0
1,989
1,505
11,324
33
L
2,457
449
0
200
5,653
1,566
0
1,685
3,901
13,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,856
Gold Earned
28,036
105
Minions Killed
58
6
Camps Cleared
4
477,252
Distance Traveled
360,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,867
1,373
9
2
2
112,543
0
W
Nu Wa
6,045
1,209
22
4
0
99,550
0
L
Izanami
3,443
689
0
0
0
0
0
W
Vulcan
6,430
1,286
36
7
1
89,753
0
L
Hercules
6,940
1,388
15
3
0
118,234
0
L
Ares
6,142
1,228
8
2
1
102,119
0
L
Merlin
5,499
1,100
15
3
0
50,226
0
W
Skadi
6,926
1,385
25
5
3
96,495
0
W
Cthulhu
5,588
1,118
13
3
0
78,911
0
L
Zeus
6,012
1,202
20
4
3
90,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role