Player Matchup

Artemis
Artemis
Silver I
I_AMHE3IA_I
Artemis
Silver I
Level 154
God Stats
26W - 24L
1,553 SR
Queue Stats
389W - 474L
1,242 MMR
Party 2
Odin
Odin
Gold I
RomerD2h
Odin
Gold I
Level 166
God Stats
27W - 20L
1,653 SR
Queue Stats
248W - 286L
1,337 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
skysoweed34
Baron Samedi
Gold V
Level 138
God Stats
3W - 1L
1,734 SR
Queue Stats
20W - 22L
1,438 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,646 SR
1,339 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,449 SR
1,305 MMR
Tiamat
Tiamat
Gold V
 
Tiamat
Gold V
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver III
KiLLaKeLLz87568
Lancelot
Silver III
Level 48
God Stats
10W - 22L
1,348 SR
Queue Stats
108W - 140L
915 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
I_AMHE3IA_I
Artemis
14
3 / 1 / 3
8,115
812
8,478
5,567
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
13
0 / 1 / 6
7,333
733
4,244
8,000
5,210
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
skysoweed34
Baron Samedi
14
3 / 0 / 3
8,195
820
4,754
5,042
3,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
DiscordiaCthulhuAchillesCerberusThoth

VS

Bans
DanzaburouArachneXbalanqueAnhurHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 1 / 0
8,311
831
4,270
5,399
5,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
 
Ymir
12
0 / 1 / 0
7,118
712
3,639
7,609
8,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
12
0 / 4 / 2
7,241
724
6,154
7,958
3,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
6
Kills
2
2
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
1
0
2
L
Ymir
 
Ymir
0
1
0
0
W
Artemis
I_AMHE3IA_I
Artemis
3
1
3
4.5
L
Lancelot
0
4
2
0.25
W
Odin
0
1
6
3
W
Baron Samedi
skysoweed34
Baron Samedi
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,476
Damage
14,063
18,609
Taken
20,966
11,297
Mitigated
16,944
7,673
Healing
4,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,270
477
0
1,746
5,399
5,066
0
1,126
4,116
34,819
0
L
Ymir
 
Ymir
3,639
442
0
1,036
7,609
8,018
0
1,597
5,715
13,570
3,179
W
Artemis
I_AMHE3IA_I
Artemis
8,478
3,399
0
2,573
5,567
2,135
0
2,290
3,177
0
24,576
L
Lancelot
6,154
877
0
1,284
7,958
3,860
0
1,468
6,281
0
13,886
W
Odin
4,244
850
0
2,361
8,000
5,210
0
2,241
5,502
0
17,313
W
Baron Samedi
skysoweed34
Baron Samedi
4,754
875
528
2,211
5,042
3,952
0
2,655
2,380
27,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,643
Gold Earned
22,670
132
Minions Killed
109
0
Camps Cleared
0
554,886
Distance Traveled
497,771
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,311
831
61
6
0
182,291
4
L
Ymir
7,118
712
25
3
0
141,466
2
W
Artemis
8,115
812
51
5
0
180,698
0
L
Lancelot
7,241
724
23
2
0
174,014
0
W
Odin
7,333
733
24
2
0
182,429
0
W
Baron Samedi
8,195
820
57
6
0
191,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role