Player Matchup

Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CBASS430
Cu Chulainn
Level 69
God Stats
2W - 1L
1,726 SR
Queue Stats
303W - 311L
1,521 Elo+
Solo
Freya
Freya
Phoenix4355
Freya
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 81L
1,447 Elo+
Party 1
Lancelot
Lancelot
cordero5
Lancelot
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 71L
1,418 Elo+
Solo
Discordia
Discordia
mikezo28
Discordia
Level 158
God Stats
0W - 2L
1,461 SR
Queue Stats
44W - 51L
1,426 Elo+
Solo
Team Averages
Level 113
1,537 SR
1,462 Elo+

VS

Team Averages
Level 130
1,522 SR
1,466 Elo+
Discordia
Discordia
GreenGlass57
Discordia
Level 101
God Stats
1W - 3L
1,352 SR
Queue Stats
75W - 79L
1,457 Elo+
Party 2
Mulan
Mulan
Havoc Blurrz
Mulan
Level 137
God Stats
2W - 2L
1,511 SR
Queue Stats
77W - 65L
1,529 Elo+
Party 2
Agni
Agni
Infernals
Agni
Level 139
God Stats
9W - 5L
1,609 SR
Queue Stats
312W - 306L
1,470 Elo+
Solo
Freya
Freya
IvIBERSERKERIvI
Freya
Level 167
God Stats
2W - 2L
1,457 SR
Queue Stats
410W - 435L
1,404 Elo+
Solo
Tsukuyomi
Tsukuyomi
xMUFASAx09
Tsukuyomi
Level 107
God Stats
9W - 4L
1,681 SR
Queue Stats
860W - 867L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 3 / 6
8,596
781
7,258
7,539
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cu Chulainn
CBASS430
Cu Chulainn
13
2 / 3 / 5
7,891
717
6,347
9,157
8,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 6 / 3
7,066
642
3,305
8,690
2,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
cordero5
Lancelot
14
1 / 3 / 3
8,044
731
2,365
7,827
6,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
mikezo28
Discordia
14
4 / 5 / 4
8,457
769
10,854
6,586
2,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GreenGlass57
Discordia
16
6 / 1 / 8
9,125
830
7,206
4,773
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 10
8,286
753
6,117
8,230
6,435
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Agni
17
4 / 0 / 9
9,155
832
8,430
3,951
1,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 12
8,003
728
5,212
8,453
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
xMUFASAx09
Tsukuyomi
15
6 / 3 / 11
9,051
823
8,697
10,506
3,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
10
Kills
20
20
Deaths
10
21
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
6
1.67
L
Cu Chulainn
CBASS430
Cu Chulainn
2
3
5
1.5
W
Discordia
GreenGlass57
Discordia
6
1
8
10
W
3
2
10
4
W
Agni
4
0
9
8.5
W
1
4
12
1.75
L
1
6
3
0.42
L
Lancelot
cordero5
Lancelot
1
3
3
0.83
L
Discordia
mikezo28
Discordia
4
5
4
1.2
W
Tsukuyomi
xMUFASAx09
Tsukuyomi
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,129
Damage
35,662
39,799
Taken
35,913
23,672
Mitigated
15,926
7,637
Healing
14,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,258
89
1,716
2,529
7,539
2,735
0
2,675
4,864
28,010
0
L
Cu Chulainn
CBASS430
Cu Chulainn
6,347
928
325
1,430
9,157
8,836
0
5,047
4,110
0
10,839
W
Discordia
GreenGlass57
Discordia
7,206
97
967
749
4,773
1,646
111
2,877
1,819
15,913
0
W
6,117
890
600
1,592
8,230
6,435
0
4,538
3,338
0
9,400
W
Agni
8,430
200
901
1,587
3,951
1,408
292
1,871
2,038
24,539
0
W
5,212
1,406
2,056
1,988
8,453
2,803
244
4,974
3,203
11,749
907
L
3,305
1,293
251
430
8,690
2,888
141
4,391
4,299
5,946
209
L
Lancelot
cordero5
Lancelot
2,365
371
487
219
7,827
6,858
0
4,841
2,986
0
8,002
L
Discordia
mikezo28
Discordia
10,854
56
0
250
6,586
2,355
0
3,422
3,164
22,136
0
W
Tsukuyomi
xMUFASAx09
Tsukuyomi
8,697
2,250
1,075
3,254
10,506
3,634
490
6,356
3,692
0
23,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,054
Gold Earned
43,620
110
Minions Killed
105
0
Camps Cleared
0
982,802
Distance Traveled
1,023,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,596
781
47
4
0
202,529
0
L
Cu Chulainn
7,891
717
22
2
0
195,227
0
W
Discordia
9,125
830
27
2
0
220,912
0
W
Mulan
8,286
753
7
1
0
176,366
0
W
Agni
9,155
832
30
3
0
235,859
0
W
Freya
8,003
728
21
2
0
174,539
0
L
Freya
7,066
642
3
0
0
187,782
0
L
Lancelot
8,044
731
13
1
0
189,079
0
L
Discordia
8,457
769
25
2
0
208,185
0
W
Tsukuyomi
9,051
823
20
2
0
215,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role